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121. No True OP weapon - in General Discussions [original thread]
Tiel Syysch wrote: Drado Arona wrote: Tiel Syysch wrote: I'll say what I said yesterday in IRC: Just because forge guns could kill dropships, it didn't make the missile turrets any less OP. If you weren't here for the Small Missile Crisi...
- by Drado Arona - at 2013.01.27 00:27:00
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122. No True OP weapon - in General Discussions [original thread]
Fivetimes Infinity wrote: Things having pros and cons doesn't mean that the pros cannot possibly outweigh the cons. Imbalance doesn't imply something has no limitations, only that the limitations do not correspond to its strengths. There are ov...
- by Drado Arona - at 2013.01.27 00:26:00
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123. No True OP weapon - in General Discussions [original thread]
Tiel Syysch wrote: I'll say what I said yesterday in IRC: Just because forge guns could kill dropships, it didn't make the missile turrets any less OP. If you weren't here for the Small Missile Crisis of 2012: An item doesn't lose its OP statu...
- by Drado Arona - at 2013.01.27 00:17:00
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124. No True OP weapon - in General Discussions [original thread]
No one wants to argue? Because i'm sure all of the people who haven't seen this thread will keep crying about getting owned by lasers. (yes yes I know it's not everyone)
- by Drado Arona - at 2013.01.27 00:07:00
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125. No True OP weapon - in General Discussions [original thread]
Tgradrian wrote: You want to say that Dust weapons are indeed balanced? Not the point i'm trying to make. Weapons in itself is MEANT to be imbalanced. But at the same time they're balanced because of flaws they all have. AR's for example don...
- by Drado Arona - at 2013.01.26 23:38:00
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126. No True OP weapon - in General Discussions [original thread]
Reav Hannari wrote: Drado Arona wrote: Kay High wrote: simple you edit your second post. However it might be more prudent to create a new Thread with your original Post (or close too it) we can see part of what you were writing by holding...
- by Drado Arona - at 2013.01.26 23:28:00
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127. No True OP weapon - in General Discussions [original thread]
Kay High wrote: And I for one would like to read it. I know that people on this forum like to hear well thought out arguments even if they dont agree with them. Alright give me a few mins to rewrite it and I'll try to get it close to the poin...
- by Drado Arona - at 2013.01.26 23:09:00
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128. No True OP weapon - in General Discussions [original thread]
Kay High wrote: simple you edit your second post. However it might be more prudent to create a new Thread with your original Post (or close too it) we can see part of what you were writing by holding your mouse over the thread. Yeah even so ...
- by Drado Arona - at 2013.01.26 23:07:00
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129. The solution to all our weapons concerns, and the reason we fight for planets. - in General Discussions [original thread]
I equally hate all weapons as much as I love them. Every last bit has an advantage and a disadvantage of equal caliber.
- by Drado Arona - at 2013.01.26 23:04:00
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130. How many Mercenaries do you think there are worldwide? - in General Discussions [original thread]
tribal wyvern wrote: Almost 750,000 Not bad in my book, and it's just going to keep growing. Probably wont reach as big a number as eve but even half that of eve will be a winner. .... eve is in the 50-60k zone what are you going on about?
- by Drado Arona - at 2013.01.26 23:03:00
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131. No True OP weapon - in General Discussions [original thread]
Ah I'm sad... I worked hard on that post... oh well nother one down the gutters I suppose, sorry for wasting your time with a post that won't show up.
- by Drado Arona - at 2013.01.26 22:48:00
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132. No True OP weapon - in General Discussions [original thread]
Kay High wrote: edit your post now to show what you were trying to say ahh can you tell me how to do that? (Edit the opening post) because editing the question I made won't work.
- by Drado Arona - at 2013.01.26 22:34:00
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133. No True OP weapon - in General Discussions [original thread]
So seeing as I must rewrite this due to some odd things about this forum, I'll try to express my argument once again. As the subject I've made, there is no true overpowered weapon. And I'd like to go in depth about some of the weapons I've experim...
- by Drado Arona - at 2013.01.26 22:26:00
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134. For all the new players - in General Discussions [original thread]
Spacetits CDXX wrote: man, you had to ruin it on the first reply I come from bombers Bar, I get my joy from destroying your hopes and dreams.
- by Drado Arona - at 2013.01.26 21:21:00
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135. If every suit will be able to use heavy weapons. - in General Discussions [original thread]
Sobriety Denied wrote: just like in eve you could put lasers on a hurricane but it is and should remain semi-reetarded to do so well in a sense, dust is an fps, do it all depends on how people make it work. As I'd love to say that eve is comp...
- by Drado Arona - at 2013.01.26 21:20:00
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136. For all the new players - in General Discussions [original thread]
Spacetits CDXX wrote: Make sure to join in-game chat channel "help". There are a bunch of people there who would love to answer your questions about DUST. please do not troll the dust bunnies by bringing them to eve online help channel.
- by Drado Arona - at 2013.01.26 21:17:00
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137. If every suit will be able to use heavy weapons. - in General Discussions [original thread]
DUST Fiend wrote: Where are you getting that heavy weapons can be equipped by anyone? Scout with an HMG? O.o I think they're trying to argue that "this weapon should only be allowed on this suit" Or in other words, people hating sandbox ...
- by Drado Arona - at 2013.01.26 21:16:00
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138. If every suit will be able to use heavy weapons. - in General Discussions [original thread]
Trevak Shi wrote: NO! A heavy suit was designed to use heavy weapons. An Assault, logi, or even a Scout is NOT DESIGNED to deal with the power, weight, torque, or any of the other factors connected to the operation of such vehicles of destructi...
- by Drado Arona - at 2013.01.26 21:11:00
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