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1501. I will jump into friendly fire .. - in General Discussions [original thread]
Kasote Denzara wrote: Carrying on as usual. This changes absolutely nothing for me. I don't intend to get people kicked nor them me. I have a policy with friendly-fire. If it's my **** up, I'll suck it up and let it go. If it's your **** up, I'...
- by Dovallis Martan JenusKoll - at 2013.12.04 09:22:00
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1502. perhaps the ban is a little too much? - in General Discussions [original thread]
Pokey Dravon wrote: I think you misunderstand. Team killing just reduces standings, when standings get too low, THEN you get banned. So as long as you're a good upstanding member of FW, you'll have built up enough standing to have a few acciden...
- by Dovallis Martan JenusKoll - at 2013.12.04 04:30:00
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1503. Dust 514 killmails! Huzzah! - in General Discussions [original thread]
CCP Logibro wrote: MassiveNine wrote: What does this even mean? When an EVE Pilot blows you up from orbit, they get a killmail showing what you had when they killed you. More or less, this will make EVE Pilots want to deliver Orbital Bom...
- by Dovallis Martan JenusKoll - at 2013.12.03 18:31:00
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1504. Why vehicles will never touch the ground IF forge is untouched - in General Discussions [original thread]
Vitharr Foebane wrote: chase rowland wrote: wrong, I can do more dam faster and get better range too with my forge Large rail 600 meters. FG 300 meters. If you think a FG out ranges a large rail, please tell me what drugs you are on cause...
- by Dovallis Martan JenusKoll - at 2013.12.03 18:04:00
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1505. Armor reps fighting against bullets - in General Discussions [original thread]
SGT NOVA STAR wrote: so i was wondering, lets say a bullet does 100 damage, and you have 10hp passive armor rep. thats 10% reduction in damage yes? i guess what im really wondering is, is it better to get like 15hp reps on a proto suite with le...
- by Dovallis Martan JenusKoll - at 2013.12.03 08:07:00
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1506. red line rail tanks - in General Discussions [original thread]
Pvt Numnutz wrote: Something must be done about these. Just lost a python to a rail tank that went allllllll the way back into his redline much farther than I could chase. My gunner and I almost go him too before he started running back into hi...
- by Dovallis Martan JenusKoll - at 2013.12.03 02:54:00
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1507. how about an infantry truce in 1.7 :-) - in General Discussions [original thread]
Kane Fyea wrote: Orenji Jiji wrote: Jason Pearson wrote: daishi mk03 wrote: over 15k damage, bugging into your weak spot, i'm like three orbitals into your face while you sunbath naked Because that isn't ridiculous at all. Yeah,...
- by Dovallis Martan JenusKoll - at 2013.12.03 02:41:00
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1508. how about an infantry truce in 1.7 :-) - in General Discussions [original thread]
Doc Noah wrote: I hope to see LLAV AV party vans again after 1.7 hit. I still dont trust FGers but if I see a swarmer look the other way, I'll let him do his job on our tank. Logistics LAV and all vehicle variants will be removed in 1.7 if I...
- by Dovallis Martan JenusKoll - at 2013.12.02 21:03:00
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1509. Sleek grenades not doing damage - in Technical Support/Bugs [original thread]
DeadlyAztec11 wrote: Despite having the biggest range, sleek grenades fail to do any damage beyond 2m or so; their range is suppose to be 9m. So instead, the grenade acts like a low tier M8. It doesn't happen all the time, just occasionally....
- by Dovallis Martan JenusKoll - at 2013.12.02 20:32:00
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1510. Sniper Confusion - in General Discussions [original thread]
calvin b wrote: The other day I was using a Kaal and I knew the person was way out of range. I lined up the sights with clones head, no info came back and I knew I had no chance. Not even the center dot turned red. So I took a gamble and lined ...
- by Dovallis Martan JenusKoll - at 2013.12.02 04:23:00
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1511. What if officer weapons were sold in the loyalty shops? - in General Discussions [original thread]
Zekain K wrote: xxwhitedevilxx M wrote: Zekain K wrote: But were priced to be the MOST expensive things in the shops? expensive as in you would need to grind through 10-20 FW battles in-order to gain enough points to buy just one copy? ...
- by Dovallis Martan JenusKoll - at 2013.12.02 04:19:00
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1512. Some of these guys NEED Proto to fight militia gear! - in General Discussions [original thread]
Sgt Kirk wrote: because, blueberries are endlessly stupid You are a blueberry as well. You might want to think about what you say before you say it a bit more.
- by Dovallis Martan JenusKoll - at 2013.12.02 02:51:00
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1513. Some of these guys NEED Proto to fight militia gear! - in General Discussions [original thread]
I've never used an ADV or PRO suit before. Never saw a point other than being stupidly unbalanced. The starter gear is effective enough to kill most proto users anyway... however I typically use mid-range sniping, and only use guns higher than a n...
- by Dovallis Martan JenusKoll - at 2013.12.02 02:11:00
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1514. Can't spawn into battle - in Technical Support/Bugs [original thread]
This particular error has to do with the "controller lockout" mechanic they have in place to force people to deploy. It's meant to lock you out of selection after your 3rd deployment choice or 2 minutes, whichever comes first... but if it deems t...
- by Dovallis Martan JenusKoll - at 2013.12.01 22:45:00
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1515. [Bug] Can't activate voice on chat channels - in Technical Support/Bugs [original thread]
I remember this popping up before... Some people got around it by playing with an alt character and toggling chat, then switching back to their main. See if that works for you.
- by Dovallis Martan JenusKoll - at 2013.12.01 22:40:00
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1516. Railgun installation - in Technical Support/Bugs [original thread]
You can rotate your view up higher than the gun can fire. Once the turret stops tracking your vision, it can no longer shoot to the angle you're looking. Pay attention to the cannon's barrel to see it's maximum height.
- by Dovallis Martan JenusKoll - at 2013.12.01 22:32:00
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1517. Invisible LAV Drivers - in Technical Support/Bugs [original thread]
Gabriella Grey wrote: It's not draw distance we are talking about. With this glitch it doesn't matter if the driver is 1m or 300m away. They simply do not show until they are killed. What I just described has nothing to do with draw distance....
- by Dovallis Martan JenusKoll - at 2013.12.01 22:29:00
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1518. So a heavy chased me down and melee'd me - in General Discussions [original thread]
Prince Adidas wrote: Thanatus Sleep wrote: Prince Adidas wrote: Thanatus Sleep wrote: o7 FATMAN 514 Lol, what you salutin for? A fat-suit man work his ass to get the kill well not using AR/ScR and FG camping. so I saluting the ...
- by Dovallis Martan JenusKoll - at 2013.11.29 06:43:00
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1519. [Bug] Infinite falling snare - in Technical Support/Bugs [original thread]
On the map that has the large eastward bridge (with two turrets on it usually) North of the Northern-most contestable CRU there is an outcropping of rock that sticks high into the air next to the cement block the CRU is sitting on. If you jump on ...
- by Dovallis Martan JenusKoll - at 2013.11.29 06:26:00
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1520. AR reloading iron sight glitch. - in Technical Support/Bugs [original thread]
Medic 1879 wrote: I was trying to help you your post is a little vague but fine good luck. A little vague would be an understatement. o..o
- by Dovallis Martan JenusKoll - at 2013.11.29 03:55:00
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