Pages: [1] 2 |
1. Add -25% ISK costs to Passive/Active Boosters - in Feedback/Requests [original thread]
If you are a proto stomper i guess this idea would suck for you. To actually face proto on a regular basis would suck wouldnt it. Pay to win is already here,its called aurum gear.
- by Disposable Meatbag - at 2014.02.16 17:24:00
|
2. Add -25% ISK costs to Passive/Active Boosters - in Feedback/Requests [original thread]
Dont be so naive to think CCP has created the first unhackable game. I've played WWIIO,EQ,DAoC,WoW,Planetside and a few others. They all had hacks. Saw a rogue in WoW running around at amazing speeds. Thankfully we got it on fraps and nailed them....
- by Disposable Meatbag - at 2014.02.16 14:43:00
|
3. Cade Acuma uses a modded controller - in Feedback/Requests [original thread]
He isnt the only one and modded controllers arent the only cheating gong on.
- by Disposable Meatbag - at 2014.02.16 14:24:00
|
4. Add -25% ISK costs to Passive/Active Boosters - in Feedback/Requests [original thread]
Add -25% Marketplace ISK costs to passive and active boosters. Giving a total of -50% costs to someone running both boosters. It really sucks to have 35million SP with access to Suits and Weapons you can rarely afford to spawn. Meanwhile the Uber ...
- by Disposable Meatbag - at 2014.02.16 14:18:00
|
5. [Request] Vehicle locks - in Feedback/Requests [original thread]
You would think this would be simple but yet we are still waiting for this feature.
- by Disposable Meatbag - at 2013.11.10 18:17:00
|
6. [Requests] LAVs gunman position. - in Feedback/Requests [original thread]
I agree the LAV needs to be covered. I have a heavy driving suit for my LAV because 9 out of 10 times its me thats killed inside my 250,000+ isk LAV. my 2c on shields-Is it a bubble shield or a coating shield. It appears to be a coating shield th...
- by Disposable Meatbag - at 2013.11.10 17:48:00
|
7. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
I agree vehicles shouldnt burn their armor points just because they are low. They should catch fire only when they hit 0 points. The occupants should be ejected or all modules disabled at 0 points as well. So saving it is a matter of outside repairs.
- by Disposable Meatbag - at 2013.08.18 15:32:00
|
8. [Suggestion] Class System RPG like - in Feedback/Requests [original thread]
A repair tool alone doesnt make you a logi.
- by Disposable Meatbag - at 2013.05.08 12:51:00
|
9. I'm out of Ammo - in Feedback/Requests [original thread]
Sorry,I've thrown my nanohives,they have been used up and there is no way to get more except die. Meanwhile vehicles never run out and tanks blow up depots because they are useless to them.
- by Disposable Meatbag - at 2013.05.08 12:47:00
|
10. Radial Menu's are too clunky - in Feedback/Requests [original thread]
Trying to select what you want is almost impossible. Take's multiple tries to get a defend order selected. I have many more complaints but most of them have been addressed in other posts.
- by Disposable Meatbag - at 2013.05.08 12:39:00
|
11. [Feedback] One more middle finger at the AR... before May 6. - in Feedback/Requests [original thread]
I cant standoff at range against a laser,it melts my butt quickly. I cant short range an HMG,it rips me up. A good MD user makes me hide or run for distance where its harder to hit me. A good sniper can pin me down. Shotguns at close/point blank r...
- by Disposable Meatbag - at 2013.04.06 12:38:00
|
12. [Feedback] One more middle finger at the AR... before May 6. - in Feedback/Requests [original thread]
AR does not need a nerf. It sounds like you need to learn how to use a weapon properly and are learning that sharpshooter is a core skill.
- by Disposable Meatbag - at 2013.04.06 12:13:00
|
13. Controller vs KBM - in Feedback/Requests [original thread]
Indianna Pwns wrote: Allowing a group of players to have a superior control mechanism over the majority of players is a decision from CCP that I simply cannot understand. Its not like these people are being allowed something that you cannot...
- by Disposable Meatbag - at 2013.04.01 14:52:00
|
14. Making orbitals easier - in Feedback/Requests [original thread]
A shortcut should be added to the squad orders wheel when an Orbital is available. To start with make it the same as setting an attack/defend order. Maybe later rework the targeting mechanic to allow ground targeting for when you dont have a targe...
- by Disposable Meatbag - at 2013.04.01 14:42:00
|
15. [Feedback] - Buff the AR - in Feedback/Requests [original thread]
But altering the weapons in the manner you described would drastically change their DPS making them unbalanced. On paper the breach is fine,in the field however 1 missed round on target is more costly than the standard AR. I've encountered a coupl...
- by Disposable Meatbag - at 2013.03.31 14:13:00
|
16. Lets get fuelled! (Fuel and Ammunition for Vehicles) - in Feedback/Requests [original thread]
I'm kinda with you on this. Its silly that all the ground troops have to resupply but vehicles are unlimited ammo. The fuel I dont see as a big deal. But the ammo would promote more strategy and make supply depots valuable to both foot soldiers an...
- by Disposable Meatbag - at 2013.03.31 12:50:00
|
17. This game is not worth playing. - in Feedback/Requests [original thread]
Kiltak Warstar wrote: [quote=Mary Sedillo]Yes at times you can get in to intense fire fights. Those are great moments however they don't happen very often. It's more like run over here then run over there and if you're lucky you might run in to...
- by Disposable Meatbag - at 2013.03.30 15:40:00
|
18. Supply depots should replenish nano hives etc. - in Feedback/Requests [original thread]
This sounds reasonable to me. There is still a limit on how many can be active.
- by Disposable Meatbag - at 2013.03.30 15:02:00
|
19. Homing Ability of AV - in Feedback/Requests [original thread]
I dont know,maybe dropsuits are more of a polymer or carbon fiber and dont have enough metal to attract them. I have seen LAV's drive right over my AV grenades lately. If they are moving at any decent speed they dont take damage from the explosion.
- by Disposable Meatbag - at 2013.03.30 14:23:00
|
20. Homing Ability of AV - in Feedback/Requests [original thread]
Maybe the AV grenades are magnetic and thats how they seek.
- by Disposable Meatbag - at 2013.03.30 13:31:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |