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521. Imperfects have been infiltrated - in General Discussions [original thread]
Y0UR NAME HERE wrote: DigiOps wrote: Y0UR NAME HERE wrote: It'll help me on my decision if I want to help you or move on to the next butt hurt felon Well... If you insist. No one can say I'm uncooperative. ;) Don't threaten me wit...
- by DigiOps - at 2013.02.10 04:37:00
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522. spawn killing is old - in General Discussions [original thread]
Ek'Lantius wrote: And the times when the spawn point looks clear and you go to spawn you get gunned down out of no where? wasting your most expensive suit in the process. This is what im mainly B*itchng about lol should've made it more clear bu...
- by DigiOps - at 2013.02.10 04:31:00
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523. Imperfects have been infiltrated - in General Discussions [original thread]
Y0UR NAME HERE wrote: It'll help me on my decision if I want to help you or move on to the next butt hurt felon Well... If you insist. No one can say I'm uncooperative. ;)
- by DigiOps - at 2013.02.10 04:26:00
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524. Imperfects have been infiltrated - in General Discussions [original thread]
Y0UR NAME HERE wrote: Big miku wrote: ISuperstar wrote: No, but you're too much of a coward That is exactly my play style. Still reporting you to the hurt feelings police. Bew bew, Hurt feelings police here, prepare for strip sear...
- by DigiOps - at 2013.02.10 04:20:00
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525. spawn killing is old - in General Discussions [original thread]
Vaerana Myshtana wrote: I only spawn kill in support of taking the objectives. For instance, when someone spawns on the CRU I'm about to hack. This pretty much. I try to avoid potential confrontations and shoot drop-uplinks in favor of paddin...
- by DigiOps - at 2013.02.10 04:10:00
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526. Imperfects have been infiltrated - in General Discussions [original thread]
ISuperstar wrote: Big miku wrote: ISuperstar wrote: F*&% YES! It's about time these nerds got what they deserve, fkin try hard losers always running in a 4man squad in pubs. You guys suck and I'm glad you all got stabbed in the back b...
- by DigiOps - at 2013.02.10 04:06:00
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527. spawn killing is old - in General Discussions [original thread]
Most people don't spawn in the same place again if they got spawn killed... given the option, anyway.
- by DigiOps - at 2013.02.10 04:03:00
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528. Imperfects have been infiltrated - in General Discussions [original thread]
And here I was trying to keep it G rated....
- by DigiOps - at 2013.02.10 03:59:00
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529. Imperfects have been infiltrated - in General Discussions [original thread]
The dark cloud wrote: And ive got access to the corp with one of my alts as director. Now lets the spy game begin. And damn ive had a fancy look on your rooster . You leave the roosters out of this!
- by DigiOps - at 2013.02.10 03:45:00
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530. Supposedly, K/BM has a "glitch" - in General Discussions [original thread]
Beld Errmon wrote: Don Von Hulio wrote: Well. If KB/M is like 99% of all other cross platform FPS games.... yes, its much faster. Small things like this is why KB/M shouldn't be allowed on console. If there was truly no advantage to the KB...
- by DigiOps - at 2013.02.07 02:44:00
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531. The Mouse - in General Discussions [original thread]
Patoman Radiant wrote: DigiOps wrote: I can't imagine a reason why a tank turret would be able to turn as fast as an infantry's LOS. I think that's kinda the point. I doesn't afraid of anything, but a turret that can turn around like a PC tw...
- by DigiOps - at 2013.02.06 05:53:00
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532. The League of Rational Mercenaries - in General Discussions [original thread]
Breakin Stuff wrote: DigiOps wrote: For the record, I got access to the Dust beta the day of the TQ migration. Technically, I'm not a complete "Open Betard". Labeling other players as such does little more than discredit your cause, whatever...
- by DigiOps - at 2013.02.06 05:49:00
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533. The League of Rational Mercenaries - in General Discussions [original thread]
For the record, I got access to the Dust beta the day of the TQ migration. Technically, I'm not a complete "Open Betard". Labeling other players as such does little more than discredit your cause, whatever it may be. Except to those on your cute l...
- by DigiOps - at 2013.02.06 05:35:00
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534. Those Suicidal Vehicle Deliver Guys - in General Discussions [original thread]
They're gutsy. I saw one do a few flips around a building. Reminds me of the moonwalking dragons of Skyrim.
- by DigiOps - at 2013.02.06 04:37:00
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535. The League of Rational Mercenaries - in General Discussions [original thread]
Ner'Zul Nexhawk wrote: It might be a conspiracy to undermine our sanity, my fellow colleague. Tread carefully. Don't fear for my sake. Its quite obvious what shenanigans this unsavory character is up to. Indeed, this conspiracy has gone on ...
- by DigiOps - at 2013.02.06 04:29:00
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536. The League of Rational Mercenaries - in General Discussions [original thread]
Oh... Well in that case, point well taken.
- by DigiOps - at 2013.02.06 04:23:00
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537. The League of Rational Mercenaries - in General Discussions [original thread]
Bojo The Mighty wrote: DigiOps wrote: So, the rationale to believing these individuals to not be irrational is that you, in addition to the listed individuals, assert them as being rational? What's the point? Unless the point is that there ...
- by DigiOps - at 2013.02.06 04:20:00
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538. The Mouse - in General Discussions [original thread]
I can't imagine a reason why a tank turret would be able to turn as fast as an infantry's LOS. I think that's kinda the point. I doesn't afraid of anything, but a turret that can turn around like a PC twitch shooter? I'd quit. lol
- by DigiOps - at 2013.02.06 04:14:00
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539. The League of Rational Mercenaries - in General Discussions [original thread]
So, the rationale to believing these individuals to not be irrational is that you, in addition to the listed individuals, assert them as being rational? What's the point? Unless the point is that there isn't one in which case the previous two que...
- by DigiOps - at 2013.02.06 04:08:00
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540. I know why I am dying so much - in General Discussions [original thread]
I missed that battle. :( I'm a sad panda.
- by DigiOps - at 2013.02.05 15:31:00
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