Pages: 1 2 3 [4] |
61. Warbarge - Utility Slots - in Feedback/Requests [original thread]
Now that we have Warbarges, can we customize them in such a way to spend WP in matches for our own selves, or maybe the squad? a) chosen Warbarge strike available, corresponding to particular weapon module(s) equipped on the Warbarge. b) ability t...
- by DiablosMajora - at 2015.03.12 23:11:00
|
62. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Now that we have Warbarges, can we customize them in such a way to spend WP in matches for our own selves, or maybe the squad? a) chosen Warbarge strike available, corresponding to particular weapon module(s) equipped on the Warbarge. b) ability ...
- by DiablosMajora - at 2015.02.25 00:21:00
|
63. [Request] WIP Updates - in Feedback/Requests [original thread]
The Trello roadmap is a great addition, and the features listed up there look nice too. Why not give us DevBlogs for features that are WIP? For example, FoxFour's DevBlog from 1/20 It outlines : How things are currently How things will likely ...
- by DiablosMajora - at 2015.01.29 23:05:00
|
64. Player Market - Financial Markets - in Feedback/Requests [original thread]
bampu
- by DiablosMajora - at 2014.04.08 00:40:00
|
65. Player Market - Financial Markets - in Feedback/Requests [original thread]
Hansei Kaizen wrote: DiablosMajora wrote: @Hansei Kaizen Yes, the big corps that already have massive sums of isk would have a starting advantage. But also think, if they're playing with that money in the financial markets they have enormou...
- by DiablosMajora - at 2014.04.02 21:26:00
|
66. Player Market - Financial Markets - in Feedback/Requests [original thread]
Kigurosaka Laaksonen wrote: CCP Saberwing wrote: CCP Z (yes, real Dev name) is examining and looking to build a fully-functioning DUST economy. You're right - currently the economy doesn't function as it should but I assure you we're taking ...
- by DiablosMajora - at 2014.04.01 22:22:00
|
67. Player Market - Financial Markets - in Feedback/Requests [original thread]
bump
- by DiablosMajora - at 2014.04.01 21:01:00
|
68. Player Market - Financial Markets - in Feedback/Requests [original thread]
@Hansei Kaizen Yes, the big corps that already have massive sums of isk would have a starting advantage. But also think, if they're playing with that money in the financial markets they have enormous sums to also lose. If a big bet of theirs ha...
- by DiablosMajora - at 2014.04.01 13:43:00
|
69. Player Market - Financial Markets - in Feedback/Requests [original thread]
@Odigos Ellinas Did they add borrowing/lending & derivatives to EVE? If so, where the hell have I been?! @ Saberwing Would a financial market be feasible once a vanilla player's commodity market was up and running?
- by DiablosMajora - at 2014.04.01 03:56:00
|
70. Player Market - Financial Markets - in Feedback/Requests [original thread]
I've always wondered, why hasn't a formal financial market been made for EVE or DUST? Instead of having just our commodity market, why not financial markets? It would add a whole different dimension to Trading (as I've done in EVE, Jit...
- by DiablosMajora - at 2014.04.01 03:46:00
|
71. Infantry AV - Stealth Bomber - in Feedback/Requests [original thread]
Gallente Light Frame Suit (Nemesis) Requirements: *Gallente Scout Lvl 5 -15% Cloak Fitting Requirements per Level +25% Plasma Cannon damage per Level 2 High 2 Low 1 Ultilty (cloak) 1 Equipment 1 Light Weapon 1 Sidearm The purpose of this suit...
- by DiablosMajora - at 2014.03.26 21:40:00
|
72. Tiericide - in Feedback/Requests [original thread]
As per HAVs, I would argue that problem is much more manageable that having to balance three tiers of gear. Once you have *one* tier to work with things can be dealt with in a more efficient, systematic, and decisive manner.
- by DiablosMajora - at 2014.03.26 03:46:00
|
73. Tiericide - in Feedback/Requests [original thread]
General12912 wrote: DiablosMajora wrote: I'm not sure why this game was originally built with tiers, but this is getting out of hand. Without at least some way to properly segment and separate the people who are using different tiers of fit...
- by DiablosMajora - at 2014.03.26 01:39:00
|
74. Tiericide - in Feedback/Requests [original thread]
I'm not sure why this game was originally built with tiers, but this is getting out of hand. Without at least some way to properly segment and separate the people who are using different tiers of fits, being pitched up against wave after wave of ...
- by DiablosMajora - at 2014.03.26 01:05:00
|
75. Swap Minmatar Sentinel shield and armor HP values - in Feedback/Requests [original thread]
no
- by DiablosMajora - at 2014.03.21 22:37:00
|
76. Quality of Life Issue - Unspoken Intel - in Feedback/Requests [original thread]
Musta Tornius wrote: We've been asking for this for two years now. Voice comms help with the issue but it would definately be a nice to be able to request ammo in other ways than shooting at their feet and changing weapons all the time. I mea...
- by DiablosMajora - at 2014.03.13 19:11:00
|
77. Quality of Life Issue - Unspoken Intel - in Feedback/Requests [original thread]
One quality of life issue I think this game has is lacking unspoken intel to assist Logis (or equipment users in general). What is 'unspoken intel' you ask? Well, we already have this (sort of) in the game for Injector users; You see the needle...
- by DiablosMajora - at 2014.03.13 18:49:00
|
Pages: 1 2 3 [4] |
First page | Previous page | Next page | Last page |