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1. There Comes a Point in time!! - in Feedback/Requests [original thread]
I agree these are all serious problems, ones that are making people leave the game even.... I am a MASSIVE supporter of both CCP and DUST and I would hate for it to fall by the way side because of game play bugs and glitches. The game should NOT...
- by Devboi - at 2013.06.17 21:33:00
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2. REMOVE DAMAGE NOTIFICATION WHEN HIT WITH FRIENDLY FIRE - in Feedback/Requests [original thread]
I'm worried about friendly fire in PUB matches because there WILL be people who will happily kill you just so they can get 100WP and not the 50WP for assisting a hack. Or if you spawn a tank and they want it they will kill you.... This WILL happ...
- by Devboi - at 2013.02.19 17:12:00
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3. Why remove default squad allocation!? - in Feedback/Requests [original thread]
Grenwal Hiesenberg wrote: Maximus Stryker wrote: Just waiting for them to change the default voice chat settings...!!! ^^ THIS THIS THIS THIS THIS THIS THIS THIS^^ Its done, I was automatically in team chat at the start of a game. I a...
- by Devboi - at 2013.02.19 17:10:00
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4. Four Seat Transport.... - in Feedback/Requests [original thread]
Jason Pearson wrote: We're getting 6man squads soon, so the current 3 seat LAV makes sense (Two LAVs for a squad) True True..... some sort of ground APC would be nice though ;D
- by Devboi - at 2013.02.19 12:30:00
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5. Why remove default squad allocation!? - in Feedback/Requests [original thread]
Jason Pearson wrote: Actually makes sense. See, when joining a game it automatically puts you in Squad Chat. Removing the Default Squad means they might be thinking about moving that to team chat instead. Meaning, when I'm in Team Chat waiting ...
- by Devboi - at 2013.02.19 12:29:00
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6. Four Seat Transport.... - in Feedback/Requests [original thread]
Squads are made up of 4 people.... When in a squad we often call in a LAV or HAV but can only fit 3 people in.... Therefore the 4th person has to call in a second LAV, either being on their own in a vehicle or 2 per vehicle. It would be nice to...
- by Devboi - at 2013.02.19 12:13:00
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7. Why remove default squad allocation!? - in Feedback/Requests [original thread]
If you are playing solo and you join a game it is good to get into a squad with random people. You can still work together even though you don't know them and you can even meet people in game that you would play with later. With removing default ...
- by Devboi - at 2013.02.19 12:07:00
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8. Add to Squad from chat menu [Suggestion] - in Feedback/Requests [original thread]
At the moment the only way to add people to squad is to select your squad , invite player, scroll through list of ALL contacts (which btw sometimes takes 5 mins + to load the list) then tick and add. You should easily be able to implement selecti...
- by Devboi - at 2013.02.18 12:55:00
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9. [ Request ] I want to feel like an "Experienced" FPS player. - in Feedback/Requests [original thread]
Moejoe Omnipotent wrote: It's the RPG elements thrown into the game that CCP has been misusing. Unlike a normal competitive shooter, your performance isn't based off of real skill but rather by the equipment you use and the amount of skill poin...
- by Devboi - at 2013.02.18 12:52:00
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10. Player list before fight - in Feedback/Requests [original thread]
The dark cloud wrote: if you struggle just get a militia heavy, a shotgun and try to kill them with it. Hillarious reactions granted. When I see a hvy with a shotgun my mind says "free kill" .... ;D
- by Devboi - at 2013.02.04 10:25:00
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11. Player list before fight - in Feedback/Requests [original thread]
xprotoman23 wrote: GM Vegas wrote: Mercs aren't afraid of a challenge! Don't turn your back on a fight, no matter who you are up against! This is why you guys need to have skill based match making and create a separate playlist for nobodi...
- by Devboi - at 2013.02.04 10:11:00
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12. Suggestion on how to fix SP cap complaints without destroying game structure. - in Feedback/Requests [original thread]
So at the moment people are complaining about the daily SP cap. "If Im unable to play today I will not get my SP and will NEVER be able to get it back" I have thought of a way to fix this. -SP BANKING- For simplicity I will say the SP daily ...
- by Devboi - at 2013.01.15 11:56:00
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13. Targeting Distance for GUI too short - in Feedback/Requests [original thread]
Seeker of Cheese wrote: Devboi wrote: I have just been shooting 1 bullet off at them - if it goes red = enemy Not so. I spent several minutes laying into a friendly with a missile turret earlier today because he had no indicator above his...
- by Devboi - at 2012.06.29 10:26:00
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14. Cant Edit/Create Loadout? - in Feedback/Requests [original thread]
Sorted Problem is that u start as "Enforcer" but u dont get given an assault dropsuit - u get the rifle etc but u have to BUY a dropsuit before u can use one
- by Devboi - at 2012.06.28 16:53:00
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15. Targeting Distance for GUI too short - in Feedback/Requests [original thread]
Noc Tempre wrote: They overdid the spotting distance reduction. If you are looking at them and there is no indicator, it is 80% of the time going to be a friendly, since those appear at a closer distance than enemies. Not foolproof, but good en...
- by Devboi - at 2012.06.28 15:58:00
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16. Cant Edit/Create Loadout? - in Feedback/Requests [original thread]
I cannot edit or create any dropsuits - is this done on purpose?
- by Devboi - at 2012.06.28 15:58:00
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17. Militia Tanks + Dropships ... kinda ruins the point? - in Feedback/Requests [original thread]
Draco Li Taliesyn wrote: Noc Tempre wrote: They aren't permanent. The militia vehicles are going to be relegated to BPC instead in the future (still less skills, but not free by any means). Good to know. Didn't think it was a great idea b...
- by Devboi - at 2012.06.28 15:57:00
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18. Tankageddon - in Feedback/Requests [original thread]
I vote to get rid of them One of the MAIN attractions to this game for me was that people had on the battlefield what they TRAINED and PAID for. I even thought having a number of militia load outs to start was silly: - You should choose a clas...
- by Devboi - at 2012.06.28 15:46:00
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19. The idea of health/shield status bar - in Feedback/Requests [original thread]
Well now you cant even see anything unless u are 3 feet from them no health bar no pip + they have made HP and SHIELD the same color now which I don't like too much
- by Devboi - at 2012.06.28 15:40:00
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20. Targeting Distance for GUI too short - in Feedback/Requests [original thread]
I was aiming at people from maybe 20 meters away and couldn't tell if they were friendly or enemy. I saw 2 tanks rolling down the road towards me - not a clue whether to fire or not. This seriously needs to be fixed asap its gone from one extrem...
- by Devboi - at 2012.06.28 14:21:00
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