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501. Shotgun; should i stop using it? - in General Discussions [original thread]
Doesn't matter to me. I can still kill you with my 'Cavity' grenades in the end.
- by Debacle Nano - at 2012.08.27 04:31:00
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502. Looking for clan and people with mics - in General Discussions [original thread]
Shadow Company is a large community that requires everyone to have mics. If you're interested or want to know more visit our recruitment thread.
- by Debacle Nano - at 2012.08.26 17:54:00
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503. Imagine if null sec battles looked like this - in General Discussions [original thread]
But just look at those ships!!! If only...
- by Debacle Nano - at 2012.08.25 22:36:00
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504. Imagine if null sec battles looked like this - in General Discussions [original thread]
I'd only play this game.
- by Debacle Nano - at 2012.08.25 21:48:00
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505. Looking For Squad/Teammates - in General Discussions [original thread]
Shadow Company is always recruiting. If you'd like to learn more, go to our recruitment thread. Our recruitment thread is here. Add me on PSN if you decide SC is right for you :] : DebacleNano
- by Debacle Nano - at 2012.08.25 16:35:00
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506. /R/ing sauce on squad leader commands plox - in General Discussions [original thread]
Down D-pad>Hover over object>Hold X>Right analog choose>Release X
- by Debacle Nano - at 2012.08.25 03:59:00
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507. Rail Gun Installations - in General Discussions [original thread]
They are ridiculous on the map with 5 objectives. I go like 32-1 with the one near D.
- by Debacle Nano - at 2012.08.25 03:54:00
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508. Aussie Squad/Corp + Chat - in General Discussions [original thread]
NoZephyr wrote: Taliel Demon wrote: Aussie Aussie Aussie... no corp myself, bit early for that. Fair enough. Is there a good / easy way for just Aussies to team up in game? Out of game I guess this is the Aussie tread hey? You could ...
- by Debacle Nano - at 2012.08.25 03:49:00
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509. Voice Chat STILL not default on, why!? - in General Discussions [original thread]
Osiris Greywolf wrote: And another constructive post on the DUST 514 beta forums. Congratulations on helping us build a better game, you should be proud. If that was directed toward me, then it'd be best if you look at the Dev post in the...
- by Debacle Nano - at 2012.08.25 00:47:00
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510. Voice Chat STILL not default on, why!? - in General Discussions [original thread]
Burger Helper wrote: there better be a very good reason for this Or what? There is not a lot to lose bud.
- by Debacle Nano - at 2012.08.25 00:40:00
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511. Should there be less SP per battle? - in General Discussions [original thread]
Ashe Kelly wrote: Tony Calif wrote: Indeed. 6mil for a black op HAV isn't enough. Invisible tanks should be 200mil SP ;) Edit highest SP running and gunning was 140k ish. I had a random 60k with heavy diminished returns. Considering how b...
- by Debacle Nano - at 2012.08.25 00:28:00
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512. Should there be less SP per battle? - in General Discussions [original thread]
Tony Calif wrote: Indeed. 6mil for a black op HAV isn't enough. Invisible tanks should be 200mil SP ;) Edit highest SP running and gunning was 140k ish. I had a random 60k with heavy diminished returns. Haha I don't know about 200mil SP but ...
- by Debacle Nano - at 2012.08.25 00:13:00
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513. Should there be less SP per battle? - in General Discussions [original thread]
Jean-Henri wrote: Running Logi has reliably brought in more SP then running and gunning, sometimes i can go 21/2 othertimes ill get my ass handed to me and go 2/10, running with a RAR tool can push a low score into 5 figures. Currently my best...
- by Debacle Nano - at 2012.08.25 00:00:00
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514. TANKS IN TDM / AMBUSH - in General Discussions [original thread]
oneshytalk wrote: Debacle Nano wrote: oneshytalk wrote: @ Ashe kelly. Yup course they did, they were the only real threat to tanks. What we got now ?, oh yeah grenades. lol. If you can't take a tank down with swarms, you really need t...
- by Debacle Nano - at 2012.08.24 23:18:00
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515. TANKS IN TDM / AMBUSH - in General Discussions [original thread]
oneshytalk wrote: @ Ashe kelly. Yup course they did, they were the only real threat to tanks. What we got now ?, oh yeah grenades. lol. If you can't take a tank down with swarms, you really need to rethink your strategies.
- by Debacle Nano - at 2012.08.24 22:27:00
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516. Should there be less SP per battle? - in General Discussions [original thread]
Dewie Cheecham wrote: Debacle Nano wrote: In my opinion, yes it does. If I am into a marauder in 2 weeks, which I am, the SP needs to be lowered a bit. Nano, not everybody can play 23.5/7, those that play a LOT obviously earn more SP. If ...
- by Debacle Nano - at 2012.08.24 22:25:00
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517. More than just a planetary persistant shooter - in General Discussions [original thread]
Maybe 2013. I don't expect this at launch.
- by Debacle Nano - at 2012.08.24 22:22:00
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518. Should there be less SP per battle? - in General Discussions [original thread]
In my opinion, yes it does. If I am into a marauder in 2 weeks, which I am, the SP needs to be lowered a bit.
- by Debacle Nano - at 2012.08.24 21:42:00
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519. Daily ISK and SP Challenges/Rewards! - in General Discussions [original thread]
See, this game is about depth. Depth is dependent on time in game. Time is reduced when you increase the payout for items. So when you increase the payout, you will receive less depth. It's a lot better how it is now and allows them to test how it...
- by Debacle Nano - at 2012.08.24 21:32:00
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520. So.... this game ever going to get out of Alpha or what? - in General Discussions [original thread]
You create too many of these topics.
- by Debacle Nano - at 2012.08.24 21:22:00
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