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3301. Why do the Gallente have Kinetic Catalyzers? - in General Discussions [original thread]
duster 35000 wrote: DeadlyAztec11 wrote: duster 35000 wrote: DeadlyAztec11 wrote: I don't mean to complain but I honestly don't understand why. The Gallente probably get the least benefit from them because on addition to having slow ar...
- by DeadlyAztec11 - at 2014.12.21 15:19:00
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3302. Yeah RR, BrAR are nerfed to the ground. - in General Discussions [original thread]
I'm not certain we are all playing the same game often times.
- by DeadlyAztec11 - at 2014.12.21 15:17:00
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3303. Why do the Gallente have Kinetic Catalyzers? - in General Discussions [original thread]
duster 35000 wrote: DeadlyAztec11 wrote: I don't mean to complain but I honestly don't understand why. The Gallente probably get the least benefit from them because on addition to having slow armored suits they have regular stamina. Every ot...
- by DeadlyAztec11 - at 2014.12.21 15:15:00
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3304. Why do the Gallente have Kinetic Catalyzers? - in General Discussions [original thread]
Jacques Cayton II wrote: DeadlyAztec11 wrote: I don't mean to complain but I honestly don't understand why. The Gallente probably get the least benefit from them because on addition to having slow armored suits they have regular stamina. Eve...
- by DeadlyAztec11 - at 2014.12.21 15:14:00
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3305. Global Warming is Real - in The Locker Room [original thread]
Some people say it isn't or that it may not be, but it is. Just look at Beijing. That article was like reading a short story from EVE. It's just surreal.
- by DeadlyAztec11 - at 2014.12.21 08:35:00
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3306. CCP, $20 coming your way! - in General Discussions [original thread]
Hakyou Brutor wrote: If your heavy is getting ripped apart by a min assault at CQC then you should quit. I know right.
- by DeadlyAztec11 - at 2014.12.21 08:18:00
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3307. Press Release: Wormhole Colony Lost, Sanctuary Scientist goes Public - in Intergalactic Summit [original thread]
The Sisters of EVE know more than they are willing to let on. It is no surprise that they are involved in secretive colonies, though it is surprising that they are in space that requires worm holes to reach. It's an unsettling development.
- by DeadlyAztec11 - at 2014.12.21 07:20:00
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3308. Sleeper Entities Confirmed Present within the Amarr Empire - in Intergalactic Summit [original thread]
sir RAVEN WING wrote: DeadlyAztec11 wrote: This threat while immediate to the Amarr Empire, also threatens the cluster as a whole. This is the time for greater cooperation between the Empires. I'd love to see that day. The Empires have mu...
- by DeadlyAztec11 - at 2014.12.21 07:15:00
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3309. Why do the Gallente have Kinetic Catalyzers? - in General Discussions [original thread]
First Prophet wrote: [ In fairness, if you look at the top left, this is EVE: Dust514. Because it is based off EVE: Online, and that's where it gets its lore. Normally, I think Adamance is a total nerd with an unsettling interest in roleplaying...
- by DeadlyAztec11 - at 2014.12.21 07:06:00
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3310. Why do the Gallente have Kinetic Catalyzers? - in General Discussions [original thread]
True Adamance wrote: DeadlyAztec11 wrote: I don't mean to complain but I honestly don't understand why. The Gallente probably get the least benefit from them because on addition to having slow armored suits they have regular stamina. Every o...
- by DeadlyAztec11 - at 2014.12.21 05:54:00
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3311. Why do the Gallente have Kinetic Catalyzers? - in General Discussions [original thread]
Ghost Kaisar wrote: They're really supposed to be regen tanked with an above average armor buffer. I know a lot of Gal assaults that only run a plate or two with a kincat, and then stack rep and damage mods. Get in close fast, hit hard, and...
- by DeadlyAztec11 - at 2014.12.21 05:16:00
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3312. Why do the Gallente have Kinetic Catalyzers? - in General Discussions [original thread]
I don't mean to complain but I honestly don't understand why. The Gallente probably get the least benefit from them because on addition to having slow armored suits they have regular stamina. Every other race gets more of a benefit; the Minmatar g...
- by DeadlyAztec11 - at 2014.12.21 05:08:00
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3313. What if we had two types of running? - in Feedback/Requests [original thread]
Right now we have either a walk or a run, but what if we added a sprint to the mix? It would be a run that would make us two times faster than our regular run but would deplete our stamina four times as fast. You would activate it by double tappin...
- by DeadlyAztec11 - at 2014.12.21 05:01:00
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3314. How are my hits not registering? - in General Discussions [original thread]
All I know is that there is no point in playing Dust anymore at least as long as people are running around taking no damage even when they are sniping and I put a couple of shots into them, they just casually walk away. I'm going to go play Sonic...
- by DeadlyAztec11 - at 2014.12.20 21:43:00
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3315. How are my hits not registering? - in General Discussions [original thread]
Now that Dust automatically places me in the European server I have experienced a new type of lag. People's player models don't lag in the slightest but they receive 0 damage. How is this even possible? How can players not lag yet take no damage?
- by DeadlyAztec11 - at 2014.12.20 21:26:00
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3316. Scrambler pistol - in General Discussions [original thread]
I love them all.
- by DeadlyAztec11 - at 2014.12.20 21:09:00
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3317. flaylock rifle - in Feedback/Requests [original thread]
I think it would take less dev time you make the Precision Rifle.
- by DeadlyAztec11 - at 2014.12.20 21:06:00
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3318. decryptor keys added to daily login rewards - in Feedback/Requests [original thread]
That's a bit too much, but one key every siX days isn't bad.
- by DeadlyAztec11 - at 2014.12.20 21:04:00
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3319. Revamp missions to be role specific - in Feedback/Requests [original thread]
Make it happen.
- by DeadlyAztec11 - at 2014.12.20 21:03:00
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3320. Balac sniper - in General Discussions [original thread]
Gold-Eagle wrote: Sounds op Officer gear is always supposed to be better than everything else.
- by DeadlyAztec11 - at 2014.12.20 19:27:00
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