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4641. Socratic discussion: Jack of all trades - in General Discussions [original thread]
I can field a stealthy scout, assault, Logi, heavy. The only thing I don't do is vehicles.
- by DeadlyAztec11 - at 2014.02.03 20:23:00
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4642. Missile Damage Drop-Off - Get Rid of it. - in General Discussions [original thread]
CaoticFox wrote: DeadlyAztec11 wrote: A missile that hit Quebec would actually have a bigger blast radius than one that hit the moon. This is because the moon lacks oxygen, which is needed for combustion. And Chaotic Fox is right; a missile...
- by DeadlyAztec11 - at 2014.02.03 20:19:00
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4643. Proxy mine spam - in General Discussions [original thread]
People don't spam mines because they lack damage. They do it because LAV's and Tanks could run over them fast enough to outrun the explosion.
- by DeadlyAztec11 - at 2014.02.03 20:17:00
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4644. Missile Damage Drop-Off - Get Rid of it. - in General Discussions [original thread]
Asha Starwind wrote: Chibi Andy wrote: well if you want to be that realistic then i suggest the MLT tanks price should increase, there's no way that a tank would cost less than a suit. Then why does a smartphone cost just as much as an m...
- by DeadlyAztec11 - at 2014.02.03 20:11:00
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4645. Missile Damage Drop-Off - Get Rid of it. - in General Discussions [original thread]
CaoticFox wrote: DeadlyAztec11 wrote: A missile that hit Quebec would actually have a bigger blast radius than one that hit the moon. This is because the moon lacks oxygen, which is needed for combustion. wow... this guy thinks beyond his ...
- by DeadlyAztec11 - at 2014.02.03 20:06:00
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4646. Missile Damage Drop-Off - Get Rid of it. - in General Discussions [original thread]
A missile that hit Quebec would actually have a bigger blast radius than one that hit the moon. This is because the moon lacks oxygen, which is needed for combustion. And Chaotic Fox is right; a missile in space would burn less fuel because there...
- by DeadlyAztec11 - at 2014.02.03 20:02:00
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4647. i want a RESPEC - in General Discussions [original thread]
Reset doesn't even make any sense. Why would you want to start over from nothing? Even if you made bad investments, they are still something.
- by DeadlyAztec11 - at 2014.02.03 19:59:00
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4648. Do Damage mods have any adverse effects? - in General Discussions [original thread]
Bethhy wrote: Glass cannon concept and Stacking. Armor got uber buffed to the point where shields feel useless in most cases... Damage mods balance goes BOOOOM Shields are only bad for you if you do not take evasive maneuvers. If you are a ...
- by DeadlyAztec11 - at 2014.02.03 19:57:00
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4649. Caldari sentinel anti vehicle setup - in General Discussions [original thread]
Energizers will be the way to go.
- by DeadlyAztec11 - at 2014.02.03 15:51:00
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4650. How many PROTO level things do you have? - in General Discussions [original thread]
1 suit 1 Light weapon 1 Sidearm
- by DeadlyAztec11 - at 2014.02.03 15:49:00
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4651. OMFG MOLON LABE. SCRUBS ARE CHARGING ISK TO DEPLOY SQUADS - in General Discussions [original thread]
Damn it! They know! CODE BLUE! CODE BLUE!
- by DeadlyAztec11 - at 2014.02.03 14:19:00
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4652. HOLY ******* **** I CAPPED - in General Discussions [original thread]
It doesn't take that long if you play with a serious class 2-2 1/2 hours daily. I can't be bothered to play daily.
- by DeadlyAztec11 - at 2014.02.03 14:17:00
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4653. Oi CCP... Hows about a Show Your Love event for the Valentine Weeken... - in General Discussions [original thread]
Just give me 50 Quafe scouts. Please!!! :D
- by DeadlyAztec11 - at 2014.02.03 14:15:00
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4654. HAV vs AV balance, or, why it should take two AVers to kill a tank. - in General Discussions [original thread]
poison Diego wrote: well it only takes one infantry equiped with basic remotes to demolish a tank... The way it should be. I'm just mad that CCP made militia Forge guns better than Proto Swarms. They didn't even respect me with a respec.
- by DeadlyAztec11 - at 2014.02.03 14:12:00
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4655. Getting Rid of One Hit Kills - Double Tapping L1 - in General Discussions [original thread]
This makes me want to kick my own ass and cry about it.
- by DeadlyAztec11 - at 2014.02.03 14:06:00
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4656. Do Damage mods have any adverse effects? - in General Discussions [original thread]
Piraten Hovnoret wrote: It's just frustrating that's it that bad against higher tier suits even if I use proto I still love it Well I love it when you like it so I'll tell you how to Shotgun like the real Amarr haters do it. Ads. Ads all ...
- by DeadlyAztec11 - at 2014.02.03 14:01:00
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4657. (Satire) Nerf the Combat Rifle - in General Discussions [original thread]
Was this suppose to be funny? Or am I missing something?
- by DeadlyAztec11 - at 2014.02.03 10:25:00
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4658. Why do I always see Minmatar Logistics armor tanking? - in General Discussions [original thread]
In this instance, Armor with 3+ Complex Damage mods and 5+ natural armor repair is superior to any Shields.
- by DeadlyAztec11 - at 2014.02.03 10:13:00
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4659. I love<3 playing with two things in my hand - in General Discussions [original thread]
BL4CKST4R wrote: DeadlyAztec11 wrote: Everybody is running around trying to go Nova Knives only, but we often overlook its practical uses: taking out snipers, destroying equipment, killing hackers, neutralizing enemies that are bleeding out....
- by DeadlyAztec11 - at 2014.02.03 10:08:00
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4660. 1.8 confirmed for March. - in General Discussions [original thread]
Why would we skip 1.9? Of course they will use 1.9. Even if it is just an insignificant . This is because it represents time and time is not something they want or need to throwaway.
- by DeadlyAztec11 - at 2014.02.03 10:06:00
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