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61. [Request] AUR = bad blood - in Feedback/Requests [original thread]
Eirik DenRoue wrote: It's easy to say "Nobody is forcing you to buy it!" That's not the point. We want people to buy stuff so this game keeps getting bigger and better. I just don't believe that the current penny/nickle slot model is the best ...
- by Daxos Cavaletto - at 2012.07.01 23:31:00
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62. DROPSUIT BUG - in Technical Support/Bugs [original thread]
Brahma El Indio wrote: It is a bug. I've had the same multiple times. You have to exit game and restart, it then fixes. Yes its a bug and has happened to me twice now. Load up game go to select drop suit and all, including malitia are show...
- by Daxos Cavaletto - at 2012.07.01 14:02:00
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63. [Request] AUR = bad blood - in Feedback/Requests [original thread]
Nova Knife wrote: My good chum Daxos speaks truth. Paying 2$ for a BPO would defeat the purpose of Aurum. The idea is CCP gets sustained income. This isn't greed, this is how they will pay their dev staff and server costs, to give all of the ...
- by Daxos Cavaletto - at 2012.07.01 01:13:00
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64. [Request] AUR = bad blood - in Feedback/Requests [original thread]
Eirik DenRoue wrote: Feedback from me and my friends about the AUR purchasing system. Spending $ .03 on a basic rifle, then $ .03 for a basic suit, etc. for every death is a major turn off. If my fit is mostly AUR items I can easily end up spe...
- by Daxos Cavaletto - at 2012.06.30 23:00:00
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65. Magic Missile Vechicles - in Feedback/Requests [original thread]
Eirnin Solista wrote: Players will tank heavily armored vechicles on top of buildings and use missiles to forbid players on the other team from attempting to capture objectives, because these buildings can cause splash damage to almost any area...
- by Daxos Cavaletto - at 2012.06.30 20:25:00
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66. Is dust now the space version of World of Tanks? - in Feedback/Requests [original thread]
Bravo SnakeBlood wrote: For the purpose of testing the militia idea is good but on launch i think they should be removed as a tank should be a investment Long term I am fine with this. Most of the matches today the team that can keep the m...
- by Daxos Cavaletto - at 2012.06.28 23:31:00
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67. Is dust now the space version of World of Tanks? - in Feedback/Requests [original thread]
Lilianna Sentinel wrote: I was actually thinking about this the other day. How your income starts out really good, but down the road you have to do really well to break even. But the main difference is that you can set aside a bunch of "Elite...
- by Daxos Cavaletto - at 2012.06.28 20:54:00
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68. Is dust now the space version of World of Tanks? - in Feedback/Requests [original thread]
Discuss
- by Daxos Cavaletto - at 2012.06.28 19:26:00
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69. [Feedback] The Spawning in this game sucks. Bad. - in Feedback/Requests [original thread]
GM Nythanos wrote: You can also use Drop Uplinks to create spawn points for your team in different locations currently. Sorry Nythanos but the "if you dont like to get spawn camped use drop link" is complete and utter bull@#$%. 1 - it is...
- by Daxos Cavaletto - at 2012.06.28 18:11:00
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