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201. Chicken quitting... - in General Discussions [original thread]
Korey Sangrenta wrote: If the watch list is goIng to be the same as in eve it functions like this, your contacts list shows you who are online when you look at it but if say my friend bob was on my watch list a small square with his avatar and ...
- by Dane Stark - at 2012.09.03 02:56:00
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202. Spend that million SP on proto AV - in General Discussions [original thread]
Longshot Ravenwood wrote: Just checked the forums for the first time in 2 weeks. Played a game this morning before work & last night. Didn't realize there was a weekend event going on. Don't think I'm getting any extra skill points All I ...
- by Dane Stark - at 2012.09.03 02:48:00
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203. Spend that million SP on proto AV - in General Discussions [original thread]
Aighun wrote: So what you're saying is the winners (who already have all the tanks) should go on and become the guys who also have all the best AV gear? Just in case someone else throws a tank their way and they get bored with blowing up tanks ...
- by Dane Stark - at 2012.09.03 02:46:00
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204. builds and surivial - in General Discussions [original thread]
TEBOW BAGGINS wrote: Moose The Goose wrote: I'm at a total loss here and perhaps it's because i'm struggling to figure this out my self. At first I figured the HMG would be the infantry elite lawn mower but lately I've been getting destroye...
- by Dane Stark - at 2012.09.03 02:33:00
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205. Corp vs. Corp Feedback thread - in Feedback/Requests [original thread]
Parson Atreides wrote: There should be a second and maybe third place prize or something. It seems like if you're going to offer as much as 1 million SP and ISK, there should be some drop off before just nothing. That being said I'm somewhat b...
- by Dane Stark - at 2012.09.03 02:29:00
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206. Spend that million SP on proto AV - in General Discussions [original thread]
Burger Helper wrote: Dane Stark wrote: I wasn't under the impression that all of us who helped stress test were going to be given the extra mil/mil. Only the winning groups. I hope you are right and I am wrong! there have been a few e...
- by Dane Stark - at 2012.09.03 02:10:00
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207. Day 3 Corp. vs Corp. Battles - in General Discussions [original thread]
ugh
- by Dane Stark - at 2012.09.03 02:03:00
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208. Spend that million SP on proto AV - in General Discussions [original thread]
Burger Helper wrote: i don't think i even need to tell everyone this, but spend your one million free sp from participating in the corp battles on getting prototype (or at least advanced) antivehicle skills if basically every infantryman has a...
- by Dane Stark - at 2012.09.03 02:01:00
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209. [bug?] Sniper scope glitching - in Technical Support/Bugs [original thread]
Billi Gene wrote: had this issue on my scout a few days ago, gave up playing him... I'm resurrecting this thread because this hopefully will get figured out soon. My current guess is LAG is causing this weird scope "in/out in/out -- *holding...
- by Dane Stark - at 2012.09.03 01:52:00
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210. Corp Battle Bug - in Technical Support/Bugs [original thread]
Kaif Zel wrote: We appear to be stuck in the initializing phase. This is in the Algintal Core vs Zumari force match EDIT: To add more details, people are reporting different amounts on peole displayed for either team. Update: Apparently the ...
- by Dane Stark - at 2012.09.03 01:28:00
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211. Battle School...FTW - in General Discussions [original thread]
I know it is not quite the same, but I will say: for me so far, participating in the CvC battles makes me feel like I'm a kid in OSC's* Battle School. Sadly, I am no Ender and ZFP is no Dragon team...YET! But we have only just begun -- Battle Sc...
- by Dane Stark - at 2012.09.02 12:51:00
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212. No new STB threads?! - in General Discussions [original thread]
Akuzuma Oppa wrote: -1 like I 'liked' this post just so I could click 'unlike'
- by Dane Stark - at 2012.09.02 12:41:00
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213. Theory about Hit Detection... - in General Discussions [original thread]
Leither Yiltron wrote: Dane Stark wrote: technobabble You do indeed have the degrees you've asserted. Take a drink my good man, and technobabble to infinity and beyond. ;D heh - I will drink to that!
- by Dane Stark - at 2012.09.02 12:27:00
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214. ZFP is my Cleveland Browns... - in General Discussions [original thread]
tribal wyvern wrote: Cleveland browns? Mwahaha only time those losers go to the Superbowl is when I take a bug dump. Slightly OT, but let me guess, you live in PA
- by Dane Stark - at 2012.09.02 03:16:00
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215. Open Up Ways to Garner SP - in Feedback/Requests [original thread]
Ten-Sidhe wrote: The poor get richer too. It's not a zero sum game. The people that die don't lose sp. Objectives gain wp of 2 kills, and other hacks a kill, new players can be gunners are support a team of older players. A pair of low sp playe...
- by Dane Stark - at 2012.09.02 03:09:00
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216. ZFP is my Cleveland Browns... - in General Discussions [original thread]
MrShooter01 wrote: Super Cargo wrote: Kengfa wrote: And hopefully all the good players don't get invalid fittings, and our team doesn't decide the best way to counter a tank is a tank. Rather than, the best way to counter a tank is to CAP...
- by Dane Stark - at 2012.09.02 03:05:00
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217. Theory about Hit Detection... - in General Discussions [original thread]
MrFancyMonocle wrote: How would the system know that it achieved a desirable or non-desirable result? This feels very not real-truthy. Dynamic systems equations take on a form called 'stability' -- they reach a point of equilibrium. It's fas...
- by Dane Stark - at 2012.09.02 02:53:00
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218. ZFP is my Cleveland Browns... - in General Discussions [original thread]
Man we try hard but we just can't seem to get it done. Tomorrow, we have to bring some serious A game. Grind it out - get powered up and let's win one of these things! EDIT: good games indeed everyone - let's show 'em we can play
- by Dane Stark - at 2012.09.02 01:32:00
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219. So I hear there are vehicle weak spots... - in Feedback/Requests [original thread]
Zero Harpuia wrote: Anti-Vehicular Shotgun Scouts, AWAY!!! +1
- by Dane Stark - at 2012.09.01 14:12:00
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220. BUG. no way for a heavy to get out - in Technical Support/Bugs [original thread]
Carilito wrote: They added two little hills in the back for heavies to get out, its tough to jump over but doable in a heavy. My problem when I experienced this was that I couldn't get enough air to get on the railing, so I'm not sure if th...
- by Dane Stark - at 2012.09.01 14:08:00
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