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1021. Flaylol - in General Discussions [original thread]
xLTShinySidesx wrote: CCP Mintchip wrote: Really enjoying seeing the feedback from both sides on this. I am hopeful that this does allow the flaylock to still be used but not so much as a primary as was mentioned above. The fact that you're ...
- by D legendary hero - at 2013.07.31 04:45:00
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1022. Flaylol - in General Discussions [original thread]
Daxxis KANNAH wrote: Chunky Munkey wrote: Daxxis KANNAH wrote: I think any weapon should be able to kill given its in its niche. That shouldnt include having to use flux to drop shields. They could have reduced RoF, range of projectile ...
- by D legendary hero - at 2013.07.31 04:41:00
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1023. Flaylol - in General Discussions [original thread]
Poplo Furuya wrote: Wait, is the fitting still crazy low? While not nerfing every aspect of a thing simultaneously is good I had thought the lack of fitting costs was a mistake, not by design. Had kinda assumed there might be a correction on th...
- by D legendary hero - at 2013.07.31 04:36:00
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1024. Flaylol - in General Discussions [original thread]
Bones McGavins wrote: I love the posts about "Ive been owned by a scrambler pistol, how come they arent considered OP?" Cause they require actual skill to use and even then poor hit detection makes them a bit of a crapshoot. Yes, a SCP can 1-2...
- by D legendary hero - at 2013.07.31 04:28:00
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1025. Flaylol - in General Discussions [original thread]
CCP Mintchip wrote: Doshneil Antaro wrote: Hey Mintchip, you all at ccp still realize this sidearm still out dps most every weapon, and is easier to fit than most other sidearms? The weapon is OK balanced now though (would have rather seen a...
- by D legendary hero - at 2013.07.31 04:19:00
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1026. Flaylol - in General Discussions [original thread]
all in all mint chip you had me scared for a seconded when you said "damage nerf and other significant changes"...haha but in the end my locks still feel good, and people can't complain. now people will can't yell OP, and they will fear my dread...
- by D legendary hero - at 2013.07.30 21:08:00
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1027. Flaylol - in General Discussions [original thread]
mollerz wrote: I use flaylocks on my minja scout, and after a few games this morning... I don't notice too much of a difference. I love hitting people long range with it. It must be quite the surprise when they see GN-20 on the feed. i lov...
- by D legendary hero - at 2013.07.30 21:06:00
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1028. night time maps, for night time firefights - in General Discussions [original thread]
i love those maps...
- by D legendary hero - at 2013.07.30 02:30:00
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1029. night time maps, for night time firefights - in General Discussions [original thread]
is possible to make or if they exist already increase the frequecny (not too much) of night time maps? its cool seeing the tracers fly across the screen and hit stuff.
- by D legendary hero - at 2013.07.30 02:16:00
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1030. New Laser Rifle Scope, coming soon - in General Discussions [original thread]
i am impressed
- by D legendary hero - at 2013.07.29 20:43:00
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1031. [QUICK FIX] HMGs - in General Discussions [original thread]
XxWarlordxX97 wrote: D legendary hero wrote: its good to see you still got the spirit... The HMG is the only weapon that i really like in this game im just upset its not working as intended. my suit dies just as fast as assaults, and ...
- by D legendary hero - at 2013.07.26 04:32:00
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1032. [QUICK FIX] HMGs - in General Discussions [original thread]
its good to see you still got the spirit...
- by D legendary hero - at 2013.07.26 04:24:00
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1033. [b] Dont nerf flaylocks into oblivion. the perfect balance it here. [/b] - in General Discussions [original thread]
still not to late CCP
- by D legendary hero - at 2013.07.26 04:18:00
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1034. [QUICK FIX] HMGs - in General Discussions [original thread]
HMGs are dead...
- by D legendary hero - at 2013.07.26 04:16:00
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1035. [QUICK FIX] HMGs - in General Discussions [original thread]
i wish my HMG SP counts toward the Amarr heavy weapon... either that or a respec. i dnt want to play another 6 months to get that proficiency... its too much of a grind for too little a benefit.
- by D legendary hero - at 2013.07.24 18:18:00
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1036. [QUICK FIX] HMGs - in General Discussions [original thread]
xSir Campsalotx wrote: The duvolle such a sick ass weapon absolutely hated it till I used it. More than ever do I see its ludicrous power. It's hard going back to the HMG. The HMG on the other hand has the most satisfying firing sound. So it's ...
- by D legendary hero - at 2013.07.24 18:15:00
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1037. [QUICK FIX] HMGs - in General Discussions [original thread]
xSir Campsalotx wrote: Wow, (cant believe theyd say that)well if they made it a light weapon you could only have 1 lol. " In the hands of a skilled player, it quickly proves itself to be superior to other sidearms and begins to rival other ...
- by D legendary hero - at 2013.07.24 08:41:00
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1038. [QUICK FIX] HMGs - in General Discussions [original thread]
Jathniel wrote: D legendary hero wrote: due to the fact that there are many threads on similar topics and that my explainations tend to be lengthy and would require alot of programming i decided to develop this series of threads called the Q...
- by D legendary hero - at 2013.07.24 08:41:00
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1039. CCP your abit hypocritical (not a rant, but please explain) - in General Discussions [original thread]
^^you obviously havent bee facing people with tons of shields, or the bunny hops with your HMG. they are impossible to track. and 20m engagements the AR wins. 10ms with crazy strafing AR wins, 9-1m AR wins unless directly infront of you. 9-1m Ar ...
- by D legendary hero - at 2013.07.24 08:37:00
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1040. [QUICK FIX] HMGs - in General Discussions [original thread]
xSir Campsalotx wrote: I think it's damage would have been fine with a 1m radius, because if you can get that close and do it consistently you deserve the +50. Skill should be rewarded. CCP doesn't believe in this. they said that "players wi...
- by D legendary hero - at 2013.07.24 08:33:00
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