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841. Why don't the maps in this game have "invisible walls"... - in General Discussions [original thread]
Devadander wrote: It was getting awkwardly hopeful in here. I could actually smell the dreams. Don't worry, I'll never leave your side DUST Forums. Whenever hope is near, I'll be there to take a steaming dump'ling on it. CA...
- by DUST Fiend - at 2016.01.22 02:50:00
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842. Why don't the maps in this game have "invisible walls"... - in General Discussions [original thread]
Maken Tosch wrote: Imagine I refuse :/
- by DUST Fiend - at 2016.01.22 02:43:00
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843. Did the server just die? - in General Discussions [original thread]
byte modal wrote: DUST Fiend wrote: No one forces you to buy a hot dog, but if you do and it gives you food poisoning, or tastes like ****, you might demand your money back, give a bad review, or stop eating there. Just because you don't h...
- by DUST Fiend - at 2016.01.22 02:42:00
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844. Why don't the maps in this game have "invisible walls"... - in General Discussions [original thread]
Maken Tosch wrote: Maps that are strictly indoors (example: inside a ship) would help but then vehicle players will be boned. Not if they were really big indoor maps lol. I would totes fly my Incy in a Warbarge.
- by DUST Fiend - at 2016.01.22 02:18:00
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845. Did the server just die? - in General Discussions [original thread]
No one forces you to buy a hot dog, but if you do and it gives you food poisoning, or tastes like ****, you might demand your money back, give a bad review, or stop eating there. Just because you don't have to spend money doesn't mean that those...
- by DUST Fiend - at 2016.01.22 02:17:00
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846. Why don't the maps in this game have "invisible walls"... - in General Discussions [original thread]
Pokey Dravon wrote: DUST Fiend wrote: Pokey Dravon wrote: Wait, so you want to remove inaccessible areas of the map? Why do you need an invisible wall when the redline already blocks out that area from being used? Also what purpose would ...
- by DUST Fiend - at 2016.01.22 02:15:00
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847. I'm actually rather surprised... - in General Discussions [original thread]
Maken Tosch wrote: Mejt0 wrote: 1. Dust is more of a teamplay game in its core than PS2. Massive battles = chaos. 2. Different skill systems 3. Many more Ps. Personally I like games where your actions are visible and have effect on what y...
- by DUST Fiend - at 2016.01.22 02:13:00
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848. Why don't the maps in this game have "invisible walls"... - in General Discussions [original thread]
Pokey Dravon wrote: Wait, so you want to remove inaccessible areas of the map? Why do you need an invisible wall when the redline already blocks out that area from being used? Also what purpose would that serve? Unless you want to prevent that ...
- by DUST Fiend - at 2016.01.22 02:06:00
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849. Why don't the maps in this game have "invisible walls"... - in General Discussions [original thread]
Leonida Terzo wrote: Well at Least It's a beautiful View.... When you Fly High.... CCP Please Remove Sky Limit so We can reach Eve Players in Space With Our ADS lol It's actually pretty desolate and filled with disappointing lies
- by DUST Fiend - at 2016.01.22 02:02:00
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850. the toxin urge - in General Discussions [original thread]
I still remember when BPOs were like 20 AUR Good times
- by DUST Fiend - at 2016.01.22 00:41:00
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851. FREE DISTRICTS *Courtesy of CCP - in General Discussions [original thread]
Aidualc wrote: "The lag Orbital strike". Fired from the DU-AOL Cannon
- by DUST Fiend - at 2016.01.22 00:04:00
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852. Did the server just die? - in General Discussions [original thread]
Major Pyrotechnics wrote: DUST Fiend wrote: Soto Gallente wrote: Ah, a classic ad hominum fallacy. You should really learn your debate skills before you try to argue something. Come back when you pass Debate class okay? You aren't reall...
- by DUST Fiend - at 2016.01.22 00:01:00
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853. Finally - in General Discussions [original thread]
Let the groveling, BEGIN
- by DUST Fiend - at 2016.01.21 23:59:00
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854. Why don't the maps in this game have "invisible walls"... - in General Discussions [original thread]
They should have replaced all that space with a skybox years ago, but I'm pretty sure they can't anymore. Legacy code and all that
- by DUST Fiend - at 2016.01.21 23:57:00
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855. Did the server just die? - in General Discussions [original thread]
Soto Gallente wrote: Ah, a classic ad hominum fallacy. You should really learn your debate skills before you try to argue something. Come back when you pass Debate class okay? You aren't really debating though. EVERY gaming company hires "pas...
- by DUST Fiend - at 2016.01.21 23:55:00
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856. Did the server just die? - in General Discussions [original thread]
Soto Gallente wrote: Almost every single F2P game you see is P2W, Dust is one of the ones that is not. Not really. Most F2P MMOs are actually pretty mild. The P2W F2P model is mostly a myth these days because it doesn't work, and companies kn...
- by DUST Fiend - at 2016.01.21 23:37:00
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857. Also ADS Pilots deserves Just a little bit of Love - in General Discussions [original thread]
Thumb Green wrote: My question was more of why should the standard have less slots than the proto, not why they shouldn't have more slots overall. Ahh, my bad. Misread that
- by DUST Fiend - at 2016.01.21 23:31:00
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858. Did the server just die? - in General Discussions [original thread]
Maniac Staten wrote: CCP Falcon wrote: We're currently investigating to see what's up with the battleservers. As soon as I know more, I'll let you guys know. Sorry for the interruption! <3 when we have BOOSTERS running and can't get ...
- by DUST Fiend - at 2016.01.21 23:13:00
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859. Also ADS Pilots deserves Just a little bit of Love - in General Discussions [original thread]
Thumb Green wrote: Sbundo'D wrote: Lightning35 Delta514 wrote: No. Keep slots the same and only do fitting space. It's perfect as it is now. The slots would be for tier changes -1 for basic +1 for proto, ADV being the current. ADV ...
- by DUST Fiend - at 2016.01.21 23:12:00
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860. Did the server just die? - in General Discussions [original thread]
Soto Gallente wrote: Alena Asakura wrote: Lost Apollo wrote: Echo 1991 wrote: Why? Because he's telling it how it is? He's frustrated and has every right to be. You people amaze me. This is a FREE game and the fact that they talk to ...
- by DUST Fiend - at 2016.01.21 23:06:00
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