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21. [Suggestion] Scale cloak stats by movement speed - in Feedback/Requests [original thread]
castba wrote: So you favour cloaked, tanked scouts that are not fast? CCP is about to reduce the profile dampening bonus to 0 for standard cloak, and the proto will be drastically reduced from where it is now. I'm saying the cloak should kee...
- by Cyrus Militani - at 2014.05.27 16:32:00
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22. [Suggestion] Scale cloak stats by movement speed - in Feedback/Requests [original thread]
Instead of giving the cloak static stats, why not scale the stats by how fast and how much the player moves? Any disruption to the cloak should (temporarily) effect the stats, like being shot. If a scout is standing still they get the full bonus....
- by Cyrus Militani - at 2014.05.25 22:12:00
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23. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
jerrmy12 kahoalii wrote: How about, make armor reps % base? So sentinels don't need to stack 4 reps to not be pathetically slow? Glad you're buffing them but thought I'd toss it out there. The % by your armor rep numbers gave me the idea. Als...
- by Cyrus Militani - at 2014.05.23 23:52:00
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24. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Removing the ability to restock nades from hives is the worst idea ever. Taking away Gallente's Armor rep also makes no sense. Gallente are Armor focused, and every Gallente suit has it.
- by Cyrus Militani - at 2014.05.23 23:25:00
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25. Smart restock option - in Feedback/Requests [original thread]
There are currently two ways to restock: 1 - Restock fitting, which restocks every item X amount of times. 2 - Restock individual item while editing fitting. Unfortunately option #1 is kind of useless because I eventually end up having enough of...
- by Cyrus Militani - at 2014.05.16 00:13:00
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26. Alt characters should get passive - in Feedback/Requests [original thread]
What is the point of not giving alts on the same account passive SP when most people create them on different PSN accounts? The only reason I can come up with is it's a way for CCP to make money. Characters on the same account share AURUM, so in o...
- by Cyrus Militani - at 2014.05.15 23:55:00
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27. [Request] Inertial Dampeners and Push To Talk Changes - in Feedback/Requests [original thread]
I don't use push-to-talk. The noise canceling on my mic is good enough. I have a wired mic, so the price is good, and I don't have to worry about charing. Yeah, there have been times where I needed the dampeners but didn't get to use them. Althou...
- by Cyrus Militani - at 2014.05.10 18:11:00
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28. AV Balance - in Feedback/Requests [original thread]
You do know there are AV grenades, right? Those are very effective against tanks, especially when you skill into them. The proto ones do ~1200 damage each. I typically use my swarms from a distance, and as I move closer I sneak around from behind ...
- by Cyrus Militani - at 2014.05.10 18:03:00
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29. Vehicle Keys - Anti-Vehicle theft - in Feedback/Requests [original thread]
I was waiting for a squad mate to get to my drop ship that I was piloting, and a blue berry decided to ram my drop ship with his jeep, which turned it and almost killed it (10% health). I jumped out to recall it, and the blueberry jumped in and st...
- by Cyrus Militani - at 2014.05.10 17:56:00
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30. ISK Proficiency in DUST - in Feedback/Requests [original thread]
I know that Legion will replace DUST some day, but in the mean time: Can we please get an ISK proficiency stat at the end of each battle? It would be nice to see a history of fittings (dropsuit & vehicles) used w/ stats like duration of use, ...
- by Cyrus Militani - at 2014.05.10 17:50:00
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31. Different way of rewarding / penalising players - in Feedback/Requests [original thread]
Or you could make it not lag. As a Logi I find these ideas quite offensive. Should we start penalizing people for getting too many kills? Perhaps we should start penalizing drop ship pilots for being in the air too long.
- by Cyrus Militani - at 2014.04.24 16:31:00
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32. Nerf Scouts and Remove Cloak - in Feedback/Requests [original thread]
Odigos Ellinas wrote: Cyrus Militani wrote: There's a misconception that a cloak "belongs" to the scout. They may get a huge bonus, but the cloak can be used by other classes too. The cloak is fine the way it is, and the scout is fine the wa...
- by Cyrus Militani - at 2014.04.24 16:24:00
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33. "Respect Leeches" - in Feedback/Requests [original thread]
Did you guys even read what I said? It takes 1 augmentation per skill and 1 hour per point. Do you realize how much time and money it would take to respec everything? Because you can do only one at a time means you have to apply it every 5 hours. ...
- by Cyrus Militani - at 2014.04.24 03:45:00
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34. "Respect Leeches" - in Feedback/Requests [original thread]
WIth the game changing all the time it's easy to skill into something undesirable. Things get nerfed, things get buffed, players cry for respect etc... Some players I've talked to said they wish for a way in-game to respec. I think a complete and ...
- by Cyrus Militani - at 2014.04.24 01:43:00
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35. Nerf Scouts and Remove Cloak - in Feedback/Requests [original thread]
There's a misconception that a cloak "belongs" to the scout. They may get a huge bonus, but the cloak can be used by other classes too. The cloak is fine the way it is, and the scout is fine the way it is. And I'm not a scout and frequently get ki...
- by Cyrus Militani - at 2014.04.24 01:31:00
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36. Logistics suit bonus is slightly biased. - in Feedback/Requests [original thread]
I'm a Minmatar Logi and I primarily do reps, which is what the Minmatar has bonuses for. I wish I also had the Amarr Logi suit as well for anti-tanking. I do it with my Minmatar, but not having the sidearm is a real drag, especially when it would ...
- by Cyrus Militani - at 2014.04.23 04:28:00
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37. Request: Deserter Penalty - in Feedback/Requests [original thread]
- So when I get joined to a half-finished battle on the losing side I get further penalized from leaving it? No thanks. - So if a squad member gets scottied and the squad members want to backout, those squad members get penalized? No thanks. - So...
- by Cyrus Militani - at 2014.04.23 04:17:00
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38. Buffing the assault role - in Feedback/Requests [original thread]
Text Grant wrote: As a way to make assaults the primary players capable of assaulting, certain weapons should be for assaults only. Not to take away choices, but to keep players from fitting a scout, or logi with a better slayer than an assault...
- by Cyrus Militani - at 2014.04.23 04:07:00
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