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1. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
I also wanted to put forth, I don't want the flaylock nerfed to where it is not used anymore. As much as I am ragging on the flaylock it is pleasant to see other guns being used in the match. I personally think the flaylock should have its direct...
- by Cruxio - at 2013.07.07 04:21:00
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2. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
Cosgar wrote: Cruxio wrote: Buster Friently wrote: major faux-pas wrote: **** me, thats a rambling mix of truth an B.S. ! :) (That first link) Shall i summarise to save half an hour? op=op Whiners also call other people whiners Not m...
- by Cruxio - at 2013.07.07 00:30:00
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3. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
double post, sorry
- by Cruxio - at 2013.07.07 00:29:00
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4. Logistics - An Elegant Solution - in Feedback/Requests [original thread]
Eno Raef wrote: All medium suits should have fewer high and low power module slots. They should gain one slot per suit advancement and all suits should have the same number of total slots. The initial Shield/Armor HP, equipment slots, speed, an...
- by Cruxio - at 2013.07.06 17:45:00
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5. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
Buster Friently wrote: major faux-pas wrote: **** me, thats a rambling mix of truth an B.S. ! :) (That first link) Shall i summarise to save half an hour? op=op Whiners also call other people whiners Not much to do with this thread, (excep...
- by Cruxio - at 2013.07.06 17:41:00
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6. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
Buster Friently wrote: Cruxio wrote: Buster Friently wrote: Cruxio wrote: 2 Solutions to the Flaylock, 1) Increase the splash radius but reduce the direct damage by a lot (keeping its status as a lazy weapon) 2) 1 round magazine, kee...
- by Cruxio - at 2013.07.06 17:28:00
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7. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
Buster Friently wrote: Cruxio wrote: 2 Solutions to the Flaylock, 1) Increase the splash radius but reduce the direct damage by a lot (keeping its status as a lazy weapon) 2) 1 round magazine, keep the rest the same (keeping its status as ...
- by Cruxio - at 2013.07.06 17:15:00
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8. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
2 Solutions to the Flaylock, 1) Increase the splash radius but reduce the direct damage by a lot (keeping its status as a lazy weapon) 2) 1 round magazine, keep the rest the same (keeping its status as a high damaging shot with decent splash) M...
- by Cruxio - at 2013.07.06 17:00:00
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9. What are some good Active Mod possibilities? - in Feedback/Requests [original thread]
Scout: Life Hunt:: See through objects for a limited time, wich actually assists with the scouts role of scouting and ambush http://www.youtube.com/watch?v=jGTDJ87wwRk Sentinel Shield and Armor Hardener (since they don't have equipment slots,...
- by Cruxio - at 2013.07.06 10:56:00
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10. [Request] Active Scanner WP - in Feedback/Requests [original thread]
It should break down and operate like this +5 for each redberry picked up (revealing locations should be important, this allow allows the team to avoid enemies too) +5 for each redberry killed after a scan (someone made use of it) Then some tim...
- by Cruxio - at 2013.05.15 02:41:00
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11. CCP, please consider removing KDR as a statistic. - in Feedback/Requests [original thread]
I actually benefit from it being present, in skirmish matches, the top enemy teams will be k/d whores, 30 something kills to less than 8 deaths each, but I beat them in war points, and they lost the match. Its just an ego vs team thing, our team ...
- by Cruxio - at 2013.05.14 12:52:00
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12. [Scout] Dropsuit Balance - in Feedback/Requests [original thread]
I never attacked speed increases directly, I was attacking the addition of more equipment slots on the Minmatar scout, which is what I read into your post. The speed boost would serve the combat oriented scouts more, but even as a gallante scout s...
- by Cruxio - at 2013.05.13 04:36:00
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13. [BALANCE] gallente light speed - in Feedback/Requests [original thread]
I wouldn't say EWAR oriented, while Minmatar are pure combat (scout assault hybrid), Gallante are designed around Positioning, better detection and ambush set ups (which is still combat). I'm hoping the other 2 suits will be less combat oriented a...
- by Cruxio - at 2013.05.13 03:18:00
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14. [Request] More War Points - in Feedback/Requests [original thread]
The items in your list I agree with aren't many, but the ones I do are - WP for destroying enemy drop uplinks and nanohives (commonly requested) - WP for dropships (CCP knows what we want) Everything else I either disagree or am skeptical on the...
- by Cruxio - at 2013.05.13 03:12:00
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15. (request) drone assist. - in Feedback/Requests [original thread]
Starne wrote: Cruxio wrote: Starne wrote: so its sounds like the weapen idea would be similer to how mass drivers works a drone flys in and shot at enemys with a small low damage aoe like a mass driver doing say 33 to 50 damage in aoe may...
- by Cruxio - at 2013.05.13 03:03:00
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16. (request) drone assist. - in Feedback/Requests [original thread]
Starne wrote: so its sounds like the weapen idea would be similer to how mass drivers works a drone flys in and shot at enemys with a small low damage aoe like a mass driver doing say 33 to 50 damage in aoe maybe even less. vrs my idea where th...
- by Cruxio - at 2013.05.13 02:28:00
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17. Smoke Grenades - in Feedback/Requests [original thread]
Argos Du'Gannon wrote: I like idea of a form of emp grenade or chaff that would disrupt your HUD like a faulty tv. the shotgun players would really love that, me thinks! EMP makes a hell of a lot more sense than a smoke grenade in a sci fi...
- by Cruxio - at 2013.05.13 02:01:00
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18. [BALANCE] gallente light speed - in Feedback/Requests [original thread]
KING CHECKMATE wrote: -At the moment BOTH scout suits need a SLOT increase (gallante 1 HP slot, Minmatar 1 LP slot) -Both need a speed increase of 0.2 You also have to remember that room must be maintained for the other 2 scout suits. If Gal...
- by Cruxio - at 2013.05.13 02:00:00
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19. (request) drone assist. - in Feedback/Requests [original thread]
iLLMaTiC619 wrote: while sounds cool in concept , sounds like another campers tool It wouldn't do the damage you need to be a campers tool. The slow damage is not enough to kill with one shot or even repetitive shots due to running out of t...
- by Cruxio - at 2013.05.13 01:56:00
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20. (request) drone assist. - in Feedback/Requests [original thread]
Starne wrote: Cruxio wrote: A weapon concept I've had for drones, essentially you paint your target with a gun and small drones would fly out and attack the target area. This would make a unique weapon based on what kind of range you give it...
- by Cruxio - at 2013.05.13 01:54:00
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