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141. Advice for a new player? - in General Discussions [original thread]
Watch your died rate a little closer, if you are looking to up your KDR, fit a militia scout with a militia swarmer and kill fliers - good ISK, decent SP. Carry nanohives. The 1st time your militia nano-hive resupplies the proto heavy with his pr...
- by Corvus Ravensong - at 2012.07.20 20:40:00
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142. high skill points at a high cost. - in General Discussions [original thread]
Barnes Almighty wrote: Kane Fyea wrote: I dont know what your problem is. I die about 3-4 times a game on a bad day. Also its called saving up your money. I could die multiple times, I may lose a profit but I dont have to worry since I have ...
- by Corvus Ravensong - at 2012.07.20 20:26:00
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143. Today reminded me we need grouping ASAP - in General Discussions [original thread]
Fatmanpro wrote: Lurchasaurus wrote: your really gonna use BF3 as an example of a beta? Example of grouping actually Just what I heard from friends about it I don't play COD or BF FYI So then how can you use them as an exampl...
- by Corvus Ravensong - at 2012.07.20 04:30:00
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144. [REQUEST] Space Transit (Taxi rides like Clear Sky's) - in Feedback/Requests [original thread]
Still a bad idea, too easily exploited, and allows Eve players to limit Dust player's movements too much.
- by Corvus Ravensong - at 2012.07.20 03:43:00
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145. The Down Fall of Dust 514 - in Feedback/Requests [original thread]
Nope, you got the important part - the rest of these guys might have missed it though.
- by Corvus Ravensong - at 2012.07.20 03:33:00
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146. Not just another "moan" about sniper's please no flamming, only co... - in Feedback/Requests [original thread]
Metricjake wrote: Corvus Ravensong wrote: Hmm, so it's imbalanced that a suit thats made to have brief exchanges of fire with TANKS doen't die to one shot of your sniper rifle....... So my barret .50 rifle in my closet is supposed to one sh...
- by Corvus Ravensong - at 2012.07.20 03:25:00
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147. Not just another "moan" about sniper's please no flamming, only co... - in Feedback/Requests [original thread]
Quote: now, if a barret 50 cal. can go through one side of a tank, and straight out the other.. why shouldnt snipers on here be able to penetrate a heavy's helmet? a heavy, which i'd class as a light vehicle on legs. ROFL Obviously you have...
- by Corvus Ravensong - at 2012.07.20 03:13:00
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148. Corrupted Game..?. - in Technical Support/Bugs [original thread]
possibly - I am running one of the VERY early PS3's, HDD is a new WD though, shouldn't have issues yet.
- by Corvus Ravensong - at 2012.07.20 02:51:00
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149. Not just another "moan" about sniper's please no flamming, only co... - in Feedback/Requests [original thread]
Hmm, so it's imbalanced that a suit thats made to have brief exchanges of fire with TANKS doen't die to one shot of your sniper rifle....... So my barret .50 rifle in my closet is supposed to one shot kill something designed to survive exchanging...
- by Corvus Ravensong - at 2012.07.20 02:48:00
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150. [REQUEST] Space Transit (Taxi rides like Clear Sky's) - in Feedback/Requests [original thread]
Veigar Mordekaiser wrote: Well considering I'm not an EVE veteran (I played for 3 months...) I don't really know what null-sec is like. But I do know that EVE players like tactics and the harsh and brutal environment that EVE provides. I don't ...
- by Corvus Ravensong - at 2012.07.20 02:42:00
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151. Not just another "moan" about sniper's please no flamming, only co... - in Feedback/Requests [original thread]
1. stop using the militia sniper rifle - it sucks, grab the charge rifle instead 2. stop expecting OHK shots against a suit built to take a vehicle round or two and still retaliate 3. light weapon damage bonus modules are one of a sniper's BEST fr...
- by Corvus Ravensong - at 2012.07.20 02:28:00
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152. [REQUEST] Space Transit (Taxi rides like Clear Sky's) - in Feedback/Requests [original thread]
Veigar, it already happens. Some of the powerblocks out in null are capable of nearly 100% ship interception through an entire constelation, mostly via controlling the jump gates. I think the nullsec powerblocks already controll to much of New Ed...
- by Corvus Ravensong - at 2012.07.20 02:18:00
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153. [request] Put dropsuit slots in fittings information section - in Feedback/Requests [original thread]
Bump for bug fix.
- by Corvus Ravensong - at 2012.07.20 00:51:00
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154. Z: Suggestions to improve Dropships - in Feedback/Requests [original thread]
Dasyu Asura wrote: 1. What? Drop ships and tanks are loud as hell. Turn your sound up. I can hear a dropship over at A while I'm standing at B. 3. I tell people to jump out. If you don't do it, that's on you. 5. That's the chance you take. Half...
- by Corvus Ravensong - at 2012.07.20 00:50:00
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155. |GÇó|-Dropship Safety Features-|GÇó| - in General Discussions [original thread]
I already settle down on folk's heads rather than drop like a rock - the gentler you are putting your dropship down, the less damage you take from it, sometimes an important consideration when you notice everyone just spawned with swarmers and for...
- by Corvus Ravensong - at 2012.07.20 00:23:00
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156. PS3 crash to restart after quitting Dust514 - in Technical Support/Bugs [original thread]
Still happening here, so....... bump
- by Corvus Ravensong - at 2012.07.20 00:15:00
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157. Alert system for snipers??? - in Feedback/Requests [original thread]
I'm well aware of that. 3 seconds to stabilize your scope is a faily minor trade off to be able to shoot from well beyond the draw in range (see multiple threads about tower campers). Also, train your skills - the second tier of sniper rifle train...
- by Corvus Ravensong - at 2012.07.20 00:12:00
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158. [REQUEST] Space Transit (Taxi rides like Clear Sky's) - in Feedback/Requests [original thread]
As an Eve player, I'd love to see Dust mercs need hauled to the planets through Eve - another chance to reduce the power of my enemies when they come for what's mine. As a Dust player, I think it would suck - force Dust players to travel through ...
- by Corvus Ravensong - at 2012.07.20 00:02:00
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159. Alert system for snipers??? - in Feedback/Requests [original thread]
So you want snipers to be high damage, shoot from beyond the draw distance so no one can retaliate, AND have super "spidey-sense"? Tired of getting squished? Quit sitting in one place scoped in for so long - eventually someone is going to drop a ...
- by Corvus Ravensong - at 2012.07.19 23:57:00
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160. CCP some bad reviews - in Feedback/Requests [original thread]
Once again, retards violate their NDA, and expect a finished polished game out of a product still in development. **** 'em - if they are that stupid they should stick to their weekend of release previews....... err demos........ err Betas, and lea...
- by Corvus Ravensong - at 2012.07.19 23:44:00
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