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1401. Rollover SP - in General Discussions [original thread]
You'll always secure likes from me thanks to that sig pig. But in reality, I think CCP knows that if we have rollover SP, we'll no longer need our weekly SP fix, and the habit keeping us playing Dust might be kicked.
- by Chunky Munkey - at 2014.02.26 03:21:00
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1402. Is this a record - in General Discussions [original thread]
Yeah I've headshot someone when they were barely a pixel on my screen before. Total luck shot for sure, but it's certainly doable.
- by Chunky Munkey - at 2014.02.26 03:18:00
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1403. Is our ISK safe? Rumors abound regarding a CCP wealth capture scheme... - in General Discussions [original thread]
Guess which Minecraft loading screen I'm thinking of.
- by Chunky Munkey - at 2014.02.25 23:18:00
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1404. Ambush ISK payouts should not be based on warpoints - in General Discussions [original thread]
stlcarlos989 wrote: Soldier Sorajord wrote: So basically you want the Heavy/Assault's reason for survival to get a big paycut. No. You must not logi with good equipment because I'm pretty sure my proto costs a hefty sum more than your Proto ...
- by Chunky Munkey - at 2014.02.25 23:15:00
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1405. Ambush ISK payouts should not be based on warpoints - in General Discussions [original thread]
Zeylon Rho wrote: stlcarlos989 wrote: If I terminate 20 of the enemies 50 clones then I deserve 40% of my teams ISK payouts. I'm not talking about kills but clone terminations, the same should apply in skirmish or domination if the win is by...
- by Chunky Munkey - at 2014.02.25 23:11:00
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1406. You did read the fine print didn't you? - in General Discussions [original thread]
Chuckles Brown wrote: I'm still seeing more Heavies with Light Weapons than Heavy Weapons during this event. These people know the kills they get don't count right, and every time they get their noob a** killed they're giving SP to the other g...
- by Chunky Munkey - at 2014.02.25 22:31:00
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1407. omg guys, guys, guys 10/10 best idea! - in General Discussions [original thread]
True Adamance wrote: I'd like a non lethal slave suppression option for combat and civil ops. If you're meleed whilst under the effect you have to fight for them in the next battle? Lol
- by Chunky Munkey - at 2014.02.25 22:29:00
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1408. omg guys, guys, guys 10/10 best idea! - in General Discussions [original thread]
+1 for the TL:DR
- by Chunky Munkey - at 2014.02.25 22:27:00
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1409. This is not racism, this is a technical thing - in General Discussions [original thread]
It is horrible. Reminds me of what was aptly nicknamed "The French Connection" back in beta. Doesn't help that they all run Rail Rifles.
- by Chunky Munkey - at 2014.02.25 18:19:00
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1410. Sentinal suit bonus - in General Discussions [original thread]
Hawk Steel1 wrote: An Amarr Sentinal dropsuit has a bonus of 5% reduction to weapon feedback damage per level. I'm a bit confused. The HMG and Forge Gun causes no feedback damage. Does this mean the suit is designed for Laser Rifle and Scramble...
- by Chunky Munkey - at 2014.02.25 18:16:00
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1411. Reasoning why we need a respec - in General Discussions [original thread]
TheD1CK wrote: Matari Logi's are now designated chubby chasers Of all the upcoming changes, I cannot think of a more drastic change in role. The only equipped items on a Minmater logi that would stay the same from 1.7 to 1.8 are maybe ...
- by Chunky Munkey - at 2014.02.25 17:31:00
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1412. The Caldari should be allied with the Minmatar... - in General Discussions [original thread]
As far as I know, the Gallente being the bleeding hearts that they are, helped the Minmatar fight for their freedom. Plus, I don't know if the Amarr traded their slaves, or if they were "just for personal use", but the corporatocratic Caldari pro...
- by Chunky Munkey - at 2014.02.25 17:24:00
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1413. Reasoning why we need a respec - in General Discussions [original thread]
Sgt Buttscratch wrote: **** it!!! lets just reset SP, then we all start from a level place to try out new stuff Probably the biggest reason we're all still here is the investment we have in our characters. Nevermind the uproar it would cause...
- by Chunky Munkey - at 2014.02.25 17:19:00
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1414. Reasoning why we need a respec - in General Discussions [original thread]
A dropsuit command respec is just unquestionable. I can't think of a single good reason to oppose one. Generally I would settle for that, but then there are people, for example, who might have skilled up the Scrambler Pistol to use on the Minmata...
- by Chunky Munkey - at 2014.02.25 17:15:00
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1415. Grenadier dropsuit - in General Discussions [original thread]
knight of 6 wrote: massdriver + av nades + remote explosives am I missing something? EDIT: yes i am sorry, do it on a logi for dem hives You forgot the flaylock.
- by Chunky Munkey - at 2014.02.25 17:07:00
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1416. Grenadier dropsuit - in General Discussions [original thread]
I'd like grenadier specialisation. I just don't think there's the demand for it. I'd much rather see basic frames become customisable. The cost of losing a specialisation bonus vs, say, a medium frame being able to lose its sidearm and/or equipme...
- by Chunky Munkey - at 2014.02.25 17:06:00
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1417. Balance question for CCP: What did blasters ever do to you? - in General Discussions [original thread]
Heathen Bastard wrote: More specifically, why are rails the overall best choice for vehicular weaponry in all situations(except for dropships) They have better DPS than blasters(WHY!?) Best range, and enough damage to make hardeners irrelevant...
- by Chunky Munkey - at 2014.02.25 14:50:00
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1418. How to buff sniper. - in General Discussions [original thread]
Disturbingly Bored wrote: Chunky Munkey wrote: That indeed is how you buff the sniper. Now tell us why it needs a buff. The only sniper rifle that's marginally annoying is the Thale's. The rest is like... PLINK PLINK PLINK PLINK "Well,...
- by Chunky Munkey - at 2014.02.25 14:24:00
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1419. Removing the ability to earn WP from redline...tank/sniper fix? - in General Discussions [original thread]
Just remove the redline from a "redlined" match, and have one last objective to cap beneath/nearby the MCC that ends the skirmish instantly upon capture. Pubstomps end quicker, and redline campers no longer have their crutch. Problem solved.
- by Chunky Munkey - at 2014.02.25 01:25:00
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1420. How to buff sniper. - in General Discussions [original thread]
That indeed is how you buff the sniper. Now tell us why it needs a buff.
- by Chunky Munkey - at 2014.02.25 01:16:00
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