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1741. Fix your connection problems! - in General Discussions [original thread]
This is the only shooter I know where I have to restart twice after getting disconnected to play a single match. I'm constantly getting disconnected and just now, I had to delete and reinstall the game just to play it. Sure, this would've been fin...
- by Charlotte O'Dell - at 2013.06.11 22:55:00
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1742. Anyone else getting signed out alot? - in General Discussions [original thread]
just happened just now
- by Charlotte O'Dell - at 2013.06.11 22:51:00
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1743. Reserved - in General Discussions [original thread]
Bones McGavins wrote: Webifiers. The ability to tackle tanks is the first step to balance. Webifire missiles or forge varients that do little or no damage but stop the vehicle for 1-3 seconds, webifier nades which stop them for 5-10 seconds. ...
- by Charlotte O'Dell - at 2013.06.11 17:39:00
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1744. How to solve the tank/AV imbalance? (AV please give feedback) - in General Discussions [original thread]
Other tankers will hate me for this, but other than the fact that it's officer forge vs standard tank, i have no problem with forge guns. They require skill and do reasonable damage for their level. Let's assume we had ADV tanks with 8k HP and PRO...
- by Charlotte O'Dell - at 2013.06.11 17:38:00
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1745. AV/Tank balance, OP mlt LAVs, and useless DS's - in General Discussions [original thread]
NAV HIV wrote: Charlotte O'Dell wrote: 1) We need adv and proto tanks to defend against adv, proto, and officer AV 2) Reduce mlt LAV HP by 50% 3) Buff DS PG by 50% 4) Buff tank PG 25% 5) Increase lethal LAV ram speed to one half of top s...
- by Charlotte O'Dell - at 2013.06.11 17:27:00
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1746. AV/Tank balance, OP mlt LAVs, and useless DS's - in General Discussions [original thread]
Halador Osiris wrote: Buffing my PG isn't going to do a thing to my DS. I'm a Python pilot, and I don't need more.. I just need more health. An extra high slot would be sweet, that or just more base HP. Buffing your PG would allow you to fit...
- by Charlotte O'Dell - at 2013.06.11 17:26:00
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1747. AV/Tank balance, OP mlt LAVs, and useless DS's - in General Discussions [original thread]
1) We need adv and proto tanks to defend against adv, proto, and officer AV 2) Reduce mlt LAV HP by 50% 3) Buff DS PG by 50% 4) Buff tank PG 25% 5) Increase lethal LAV ram speed to one half of top speed 6) Decrease lethal tank ram speed to on...
- by Charlotte O'Dell - at 2013.06.11 07:43:00
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1748. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
We need proto and adv tanks...AND JUST GET RID OF THE ENFORCERS. we dont need them.
- by Charlotte O'Dell - at 2013.06.11 07:39:00
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1749. How to solve the tank/AV imbalance? (AV please give feedback) - in General Discussions [original thread]
Give us prototype vehicles and our 5%/lvl PG skill back. Everything will be solved. Can I please get some input from the AV guys on this? Is there a reason we should have to use standard gear to defend against proto gear?
- by Charlotte O'Dell - at 2013.06.11 07:38:00
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1750. Reserved - in General Discussions [original thread]
And of course, none of the AV guys actually read the whole thing; however, I did. Everything here is what would happen in a perfect world, but the biggest problem is that we hav basic vics vs proto AV. Spot on post, sir. Spot on.
- by Charlotte O'Dell - at 2013.06.11 07:35:00
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1751. Recalling vehicles... are you kidding me? - in General Discussions [original thread]
Doc Noah wrote: Vehicles that sustained heavy damage (not just the ones on fire), shouldnt be able to be returned unless repaired. Speed of returning a vehicle should be reduced. Stolen vehicles shouldnt be returned to the owner at the end of a...
- by Charlotte O'Dell - at 2013.06.11 07:06:00
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1752. artillery FA and MA - in General Discussions [original thread]
won't happen bc if it does, ppl will just QQ until theyre useless.
- by Charlotte O'Dell - at 2013.06.09 19:44:00
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1753. Advanced/Proto Vehicles. - in Feedback/Requests [original thread]
It won't happen bc if the AV balance stays the way it is, it'll take an entire team of ishukone forges to kill a proto hav. thatd make it a win button- the titan of dust. i have no hope.
- by Charlotte O'Dell - at 2013.06.09 19:43:00
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1754. Why no more vehicles are needed - in Feedback/Requests [original thread]
I honestly don't see us getting proto tanks bc with the way the av v tank balance is now, it'd take an entire team of ishukones to kill a proto hav. kinda makes it a win button. therefore, we can never have the TItans of Dust....which is what they...
- by Charlotte O'Dell - at 2013.06.09 19:41:00
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1755. The truthss of lavs - in Feedback/Requests [original thread]
bump
- by Charlotte O'Dell - at 2013.06.09 19:39:00
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1756. Why no more vehicles are needed - in Feedback/Requests [original thread]
The issue isn't the tanks or the AV, it's that we don't have ADV and PRO vehicles and are expected to go against officer AV.
- by Charlotte O'Dell - at 2013.06.09 19:37:00
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1757. The vehicle "problem" is a matter of you failing at rock/paper/scissors - in General Discussions [original thread]
Well it's actually more like "scissors > post-it note > 7-ton boulder" because we don't have proto vehicles.
- by Charlotte O'Dell - at 2013.06.09 19:35:00
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1758. Why no more vehicles are needed - in Feedback/Requests [original thread]
Well, every vehicle that has ever been implemented starts out really good, but then gets nerfed into the ground. I have no hope for MTACs. At all. CCP, really, just don't even bother if you plan on nerfing it the day after it comes out bc someone ...
- by Charlotte O'Dell - at 2013.06.09 19:33:00
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1759. Dust needs bigger war machines - in Feedback/Requests [original thread]
Den-tredje Baron wrote: I'm guessing MTACs sounds like these. I know it won't be like a big ugly mofo on the field that can just doomsday anything it sees. But i'm guessing these things should be quite complicated to build (when manufacturing i...
- by Charlotte O'Dell - at 2013.06.09 19:31:00
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1760. To the New Tankers: - in General Discussions [original thread]
undeadsoldier90 wrote: I love my tank. I held the bridge on that dom map from some imps with just my tank and 2 inf guys. That was a good game, we all have bad ones though and it hurts us more because of the isk . What I have been doing is spi...
- by Charlotte O'Dell - at 2013.06.09 01:06:00
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