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201. Feedback on AV - in Feedback/Requests [original thread]
So make active Av countermeasures.
- by Charlotte O'Dell - at 2013.04.16 05:57:00
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202. Supply Depos are abused - in Feedback/Requests [original thread]
Which is why I blow up every red one
- by Charlotte O'Dell - at 2013.04.16 05:52:00
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203. BUFFFFFFFFFFFF!!!!!!!!!!!!! - in Feedback/Requests [original thread]
Shield hardeners could def use a buff.
- by Charlotte O'Dell - at 2013.04.16 05:50:00
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204. [Request] Vehicle Docking Array - in Feedback/Requests [original thread]
+1
- by Charlotte O'Dell - at 2013.04.15 18:34:00
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205. [IDEA] Target Painters for Indirect Fire - in Feedback/Requests [original thread]
Arx Ardashir wrote: I know there's been a couple of threads about target painting so far (and a lot about simple spotting), but I feel this is different and would work with what we already have, so bear with me. I also know that CCP has Target ...
- by Charlotte O'Dell - at 2013.04.15 18:17:00
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206. Forge guns and railguns - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Railguns are made for firing a shell at higher speeds than the traditional shell, they can hit 3000m/s and we have a limit cap of 400m and also travel time since you can see the shell clearly dip at a long range target ...
- by Charlotte O'Dell - at 2013.04.15 13:34:00
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207. New HAV to mount my double barrel railgun. - in Feedback/Requests [original thread]
Shouper of BHD wrote: Charlotte O'Dell wrote: Shouper of BHD wrote: no need for a double barrol, the Enforcer tanks are what you want, they do more damage but are slower and weaker then other HAVs, good straitigy? high ground railgun, bes...
- by Charlotte O'Dell - at 2013.04.12 12:02:00
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208. Lancer - Minmatar Enforcer HAV - in Feedback/Requests [original thread]
+1 to all these types of vics!
- by Charlotte O'Dell - at 2013.04.11 23:31:00
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209. Minmatar Equivalent to Forgegun-Hey look a video - in Feedback/Requests [original thread]
Yes! +1 Maybe somewhere betweem a forgun and a rocket launcher
- by Charlotte O'Dell - at 2013.04.11 09:39:00
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210. unbalenced game = 2 hour frustration fest - in Feedback/Requests [original thread]
Scott Talasko wrote: Charlotte O'Dell wrote: Did you TRY squadding with those same guys with 5 mil+ SP? You probably won't die so much. how could i? nobody in the lobbys chat, and nobody in game does anything else but run and gun, of cours...
- by Charlotte O'Dell - at 2013.04.11 09:35:00
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211. unbalenced game = 2 hour frustration fest - in Feedback/Requests [original thread]
Did you TRY squadding with those same guys with 5 mil+ SP? You probably won't die so much.
- by Charlotte O'Dell - at 2013.04.11 09:26:00
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212. How about a militia-only Ambush? - in Feedback/Requests [original thread]
Severus Smith wrote: This needs to happen. I've had several friends and family members try out DUST, get facestomped by Proto players in all their matches then quit saying the game just isn't fun. That's 5 customers you lost CCP. Either: A....
- by Charlotte O'Dell - at 2013.04.11 09:20:00
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213. How about a militia-only Ambush? - in Feedback/Requests [original thread]
hm....militia gear only as well as everyone, while in battle, has ZERO skills pts in anything. This was, noobs can learn to playand gain SP. The vets, not wanting to give up their proto advantage, would stay out, thus, ending pub stomps of SUPER S...
- by Charlotte O'Dell - at 2013.04.11 09:19:00
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214. Overheating - in Feedback/Requests [original thread]
Extra damge from my railgun bc ioverheated it? Well, I can't really argue with doing like 6000dps :P
- by Charlotte O'Dell - at 2013.04.11 09:16:00
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215. unbalenced game = 2 hour frustration fest - in Feedback/Requests [original thread]
Scott Talasko wrote: Charlotte O'Dell wrote: Then you should play Call of Duty. This game is hard for a reason. Ever tried playing Eve? demon souls is hard, this game is nothing like that, when you need a mag and a half to kill a man when ...
- by Charlotte O'Dell - at 2013.04.11 09:15:00
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216. unbalenced game = 2 hour frustration fest - in Feedback/Requests [original thread]
Eris Ernaga wrote: Charlotte O'Dell wrote: Then you should play Call of Duty. This game is hard for a reason. Ever tried playing Eve? lol lost my 1 bill ship to a lagg spike yes EVE is hard but it's not impossible.
- by Charlotte O'Dell - at 2013.04.11 09:11:00
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217. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
If battles were 128 v 128, then maybe, but until then, no.
- by Charlotte O'Dell - at 2013.04.11 09:04:00
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218. Small Turrets should be optional on HAVs :/ - in Feedback/Requests [original thread]
RObot-manned turrets???? :D YES!
- by Charlotte O'Dell - at 2013.04.11 09:02:00
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219. unbalenced game = 2 hour frustration fest - in Feedback/Requests [original thread]
Then you should play Call of Duty. This game is hard for a reason. Ever tried playing Eve?
- by Charlotte O'Dell - at 2013.04.11 09:02:00
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220. New HAV to mount my double barrel railgun. - in Feedback/Requests [original thread]
Shouper of BHD wrote: no need for a double barrol, the Enforcer tanks are what you want, they do more damage but are slower and weaker then other HAVs, good straitigy? high ground railgun, best type of tank for this. its your sniping HAV. No...
- by Charlotte O'Dell - at 2013.04.10 13:07:00
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