Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
801. if MD requires no aim and swarms require no aim... - in General Discussions [original thread]
Zatara Rought wrote: Shut up HardFacts. LOLOL Damnit I'm not hardfacts. It's someone from Molon Labe.
- by Charlotte O'Dell - at 2013.08.22 22:03:00
|
802. CCP WOLFMAN - TANKS/AV - in General Discussions [original thread]
DUST Fiend wrote: I'd just like to have an easier time killing LLAVs than I do HAVs :/ Its BC all lavs have an inherent 20% damage resistance while tanks do not. They pretty much get two built in supplemental shield amplifiers.
- by Charlotte O'Dell - at 2013.08.22 22:02:00
|
803. CCP WOLFMAN - TANKS/AV - in General Discussions [original thread]
daishi mk03 wrote: I have met so many new names today with Lai Dai packed it isn't even funny. Can't remember all of them, will stay in redline from now on. Charlotte, let's talk about tanking and fittings. I have all the fittings. Ever.
- by Charlotte O'Dell - at 2013.08.22 22:01:00
|
804. if MD requires no aim and swarms require no aim... - in General Discussions [original thread]
And everyone wants the MD nerfed, then by the same principle, swarms need a nerf. Or you whiny AR boots can HTFU like the pilots and tankers had to for...well...ever. The swarm has a 400m range, fire and forget, goes around corners, and can do u...
- by Charlotte O'Dell - at 2013.08.22 22:00:00
|
805. 1.4 is the death of the Heavy - in General Discussions [original thread]
The omni-tanked callogi will rise again! Except this time I'll be able to put a damage mod or two on it ;) Or 500 armor and 300 shields but with a 45/sec recharge rate. Yay me!
- by Charlotte O'Dell - at 2013.08.22 21:51:00
|
806. CCP WOLFMAN - TANKS/AV - in General Discussions [original thread]
Please take into account how at least 4/5 of the pub matches I play have at least 2 guys with proto AV of some type trying to kill me and in PC, EVERYONE HAS EITHER A TANK OR PROTO AV. Just something to consider when doing this vehicle rework if ...
- by Charlotte O'Dell - at 2013.08.22 21:49:00
|
807. nerf AR - in General Discussions [original thread]
DeadlyAztec11 wrote: Charlotte O'Dell wrote: DeadlyAztec11 wrote: You ever hop on here to do something asides suggest nerfs? I'll stop when the AR is nerfed. Mmhmm... I bet Worked for tanks, didn't it
- by Charlotte O'Dell - at 2013.08.22 21:39:00
|
808. Benefits of armor tanking - in General Discussions [original thread]
Cody Sietz wrote: Lillica Deathdealer wrote: or use an AR... Same basic idea. Enemy outperforms you at a certain range? Switch up your AR variant. Gun too hard to fit on your suit? Swap that junk out for an AR. Running out of ISK? Switch to ...
- by Charlotte O'Dell - at 2013.08.22 21:35:00
|
809. Benefits of armor tanking - in General Discussions [original thread]
Lillica Deathdealer wrote: or use an AR... Same basic idea. Enemy outperforms you at a certain range? Switch up your AR variant. Gun too hard to fit on your suit? Swap that junk out for an AR. Running out of ISK? Switch to your assault/medic st...
- by Charlotte O'Dell - at 2013.08.22 21:34:00
|
810. nerf AR - in General Discussions [original thread]
DeadlyAztec11 wrote: You ever hop on here to do something asides suggest nerfs? I'll stop when the AR is nerfed.
- by Charlotte O'Dell - at 2013.08.22 21:28:00
|
811. EXO-7 and Freedom Massdriver are OP... - in General Discussions [original thread]
You AR guys are funny. If the MD is nerfed I'll get the next "OP" weapon and dominate you with that bc apparently a good niche weapon is OP. I might even get to make all of you cry in 1.5 with my tank again. Who knows.
- by Charlotte O'Dell - at 2013.08.22 21:26:00
|
812. EXO-7 and Freedom Massdriver are OP... - in General Discussions [original thread]
Monkey MAC wrote: Charlotte O'Dell wrote: Be glad this weapon is hugely nerfed compared to its real life counterpart which has a 15m casualty radius, 5m kill radius, and warheads that can rip through lightly armored vehicles. And a faster...
- by Charlotte O'Dell - at 2013.08.22 21:23:00
|
813. nerf AR - in General Discussions [original thread]
Give it bullet drop, projectiles that travel slower than instantly, and the possibility to jam every 120th round. Also, require weaponsmmaintenance every 5 minutes. Then it won't be OP. ANDDDDDDD it should overheat and explode in your face if you ...
- by Charlotte O'Dell - at 2013.08.22 21:22:00
|
814. Forge Gun Modification - in General Discussions [original thread]
Only if they give ARs jamming possibilities, rounds that travel less than instantly, and bullet drop. We should also require field maintainance of all gear. Get real.
- by Charlotte O'Dell - at 2013.08.22 21:12:00
|
815. EXO-7 and Freedom Massdriver are OP... - in General Discussions [original thread]
Be glad this weapon is hugely nerfed compared to its real life counterpart which has a 15m casualty radius, 5m kill radius, and warheads that can rip through lightly armored vehicles.
- by Charlotte O'Dell - at 2013.08.22 21:10:00
|
816. EXO-7 and Freedom Massdriver are OP... - in General Discussions [original thread]
So a group of people got blown up at close range by a weapon designed for "breaching and area denial". It sounds like the weapon did its job. If it were OP, by definition, it would excel outside of area denial and breaching.which it does not. You ...
- by Charlotte O'Dell - at 2013.08.22 17:05:00
|
817. Called it - in General Discussions [original thread]
There is always CoD for AR scrubs who can't adapt. I've adapted through tank nerfs, callogi nerfs, and pretty much anything that kills very well. The noobs need to realize that vets have plenty of SP and we will always be skilling into the next b...
- by Charlotte O'Dell - at 2013.08.22 03:10:00
|
818. Niche weapon users unite! - in General Discussions [original thread]
Kdr buffing is for noobs. I have a rail tank. I could have a 11:1 KDR if I wanted but I don't bc I don't care. I'm a hipster. Also, the AR must die.
- by Charlotte O'Dell - at 2013.08.21 18:45:00
|
819. Forge Gun Sniping - in General Discussions [original thread]
Smooth Assassin wrote: BLKDG wrote: Charlotte O'Dell wrote: Shoot them with a rail gun. Problem solved. Works great lasts long time Plus your range is far better than that of a forge. Solution PLZ pass along Unless they destroy t...
- by Charlotte O'Dell - at 2013.08.21 18:43:00
|
820. A tanker's perspective on forge sniping - in General Discussions [original thread]
All the grunts laughed at us for whining when we get killed in two hits, but now that the forge gunners are getting REALLY good with their weapons and killing y'all just as easily, they're OP. Maybe the whiny tankers and whiny ARs need to HTFU......
- by Charlotte O'Dell - at 2013.08.21 18:41:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |