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1261. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
0 Try Harder wrote: edit: ya, I can test with you later tonight. i have everything ready just bring the militia forge gun haha
- by Chances Ghost - at 2013.04.08 22:46:00
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1262. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
i have one test that will veryify weather its a bug changing the amount of damage or weather the resistances are only effecting the hull how much damage does a gunlogi with 2 shield extenders 2 passive resists at the following points >2600 sh...
- by Chances Ghost - at 2013.04.08 22:04:00
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1263. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
0 Try Harder wrote: Chances Ghost wrote: 0 Try Harder wrote: Right now we need more data. We can get it from testing or from CCP, but like I said earlier it is all speculation at this point. we have EVE, its a carbon copy. and how i s...
- by Chances Ghost - at 2013.04.08 21:58:00
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1264. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
0 Try Harder wrote: Right now we need more data. We can get it from testing or from CCP, but like I said earlier it is all speculation at this point. we have EVE, its a carbon copy. and how i stated is how damage is done in eve
- by Chances Ghost - at 2013.04.08 21:49:00
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1265. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
0 Try Harder wrote: Chances Ghost wrote: the game at no point calculates your tanks EHP thats just math we as players do yah sorry, wrong term, I meant HP lol will edit. haha no worries, and yah i just assumed things like effective r...
- by Chances Ghost - at 2013.04.08 21:47:00
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1266. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
the game at no point calculates your tanks EHP thats just math we as players do
- by Chances Ghost - at 2013.04.08 21:39:00
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1267. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
it can be broken down even more to explain that player shoots target and hits the targets stats (shield/armor/resists of all types) are then giving to a damage calc process to calculate how much damage is done first it would calculate the weapo...
- by Chances Ghost - at 2013.04.08 21:26:00
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1268. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
0 Try Harder wrote: Anything without numbers is just speculation. Its not speculation, its literally how the game is programmed Damage resistance isnt applyed to your shields ever, not once, not ever in any of the steps in the programming ...
- by Chances Ghost - at 2013.04.08 20:34:00
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1269. How to fit an LAV that can take more than 2AV nades? - in General Discussions [original thread]
grab shield LAV put 2 shield extenders on it end
- by Chances Ghost - at 2013.04.08 12:16:00
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1270. Is this a good shield HAV fit? - in Rookie Training Grounds [original thread]
ladwar wrote: Chances Ghost wrote: we currently dont have a way to properly calculate how much damage a weapon is supposed to be doing. so ALL of our math is guarenteed to be wrong ad we can ' t do anything about it, especially concidering...
- by Chances Ghost - at 2013.04.08 10:47:00
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1271. [Request] Passive Shield Resistance Amplifiers Apply to All Shields - in Feedback/Requests [original thread]
a few factors you have missed Tanks have natural resists, wich if you were doing math on how much damage should have been applyed it would give you a number you diddnt expect to get (aka you have emp/explosive/kenetic/thermal resists naturally o...
- by Chances Ghost - at 2013.04.08 09:22:00
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1272. Is this a good shield HAV fit? - in Rookie Training Grounds [original thread]
we currently dont have a way to properly calculate how much damage a weapon is supposed to be doing. so ALL of our math is guarenteed to be wrong ad we cant do anything about it, especially concidering how many broken mechanics are involved. I...
- by Chances Ghost - at 2013.04.08 09:10:00
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1273. Is LAV always terribad? - in General Discussions [original thread]
i LOVE them, they are absolutly awesome racecars!! their control scheme is actually pretty awesome once you get used to it, ive even figured out how to drift around corners (although you lose alot of speed so its not really the same as drifting b...
- by Chances Ghost - at 2013.04.08 08:35:00
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1274. Returning player but have some questions - in Rookie Training Grounds [original thread]
to make the most isk in a match a few factors are involved killing proto players gives you alot more iskthan killing militia Getting WPs will increase your isk Wearing good gear will increase your isk due to you putting more isk on the field. ...
- by Chances Ghost - at 2013.04.08 08:27:00
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1275. How to you earn a lot of ISK and Skill Points after a battle? - in Rookie Training Grounds [original thread]
ladwar wrote: Chances Ghost wrote: kill proto players, get isk Isk destroyed is one factor that increases the isk you get in a game i get 400+k isk games all the time pics/vid or it not real, i have a hard time getting 200k+ when i go ...
- by Chances Ghost - at 2013.04.08 08:04:00
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1276. Uprising & respec question - in General Discussions [original thread]
Sloth9230 wrote: Chances Ghost wrote: uhhhh front page of the website There's only Dev Blogs on PC and Equipment, where are the ones about other changes in the new build Edit: Specifically where they said we can't change our race. its ...
- by Chances Ghost - at 2013.04.08 07:57:00
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1277. CCP said all classes will be able to carry all weapon types...right? - in General Discussions [original thread]
cpp said all dropsuits would be able to equip all the types of weapons they can train into, aka gallante assault training into caldari AR your confusing that with some random thing you may or may not have seen in a video
- by Chances Ghost - at 2013.04.08 07:55:00
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1278. Uprising & respec question - in General Discussions [original thread]
uhhhh front page of the website
- by Chances Ghost - at 2013.04.08 07:48:00
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1279. How to you earn a lot of ISK and Skill Points after a battle? - in Rookie Training Grounds [original thread]
kill proto players, get isk Isk destroyed is one factor that increases the isk you get in a game i get 400+k isk games all the time
- by Chances Ghost - at 2013.04.08 07:45:00
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1280. anyone know what the amarr assault suits fitting/slots are? - in General Discussions [original thread]
more lows than highs, amarr are notoriously armor fit and do poorly when shield fit (outside a very few ships in eve (frigates) that you can make go either way for various reasons)
- by Chances Ghost - at 2013.04.08 07:14:00
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