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41. Nifty Nanite Notions - in General Discussions [original thread]
A friend of mine brought this idea up to me and asked me to post it on the forums. What if Nanite Injectors could be used on downed enemies to terminate them, and you could harvest their ammo for extra Health/Ammo for the wielder? Perhaps 10-20%....
- by CeeJ Mantis - at 2015.02.26 05:35:00
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42. Why are shotguns so short range and high alpha? - in General Discussions [original thread]
Shutter Fly wrote: MINA Longstrike wrote: Billi Gene wrote: MINA Longstrike wrote: Its not about seeing shotguns everywhere, I want them to be a seriously considered and viable option on assaults or commandos for those slugfests in map...
- by CeeJ Mantis - at 2015.02.25 09:31:00
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43. Why are shotguns so short range and high alpha? - in General Discussions [original thread]
CeeJ Mantis wrote: All I can say now is that the shotgun is not a great gun for assaulting things. You need speed to make it work, and stealth adds further synergistic boon. I like the idea of one that shoots every .5 seconds and does 250 (25*1...
- by CeeJ Mantis - at 2015.02.25 09:01:00
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44. Why are shotguns so short range and high alpha? - in General Discussions [original thread]
All I can say now is that the shotgun is not a great gun for assaulting things. You need speed to make it work, and stealth adds further synergistic boon. I like the idea of one that shoots every .5 seconds and does 250 (25*10) damage per shot. wi...
- by CeeJ Mantis - at 2015.02.25 06:58:00
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45. 2.5 Second Remote Explosives, and Other RE Bugs. - in General Discussions [original thread]
John Psi wrote: Just click my signature, dear op... Nice to know that there are other people out there who are willing to be observant about the game and who want to make it more fair and fun, rather than exploit broken systems.
- by CeeJ Mantis - at 2015.02.20 19:19:00
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46. 2.5 Second Remote Explosives, and Other RE Bugs. - in General Discussions [original thread]
jordy mack wrote: CeeJ Mantis wrote: Like how Amarr Sentinels have wrong resistances. wait wat? Their shields are supposed to resist rqils, but they resist blasters. Made 3 posts (am REALLY tired of them surviving my plasma cannon sh...
- by CeeJ Mantis - at 2015.02.20 17:32:00
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47. 2.5 Second Remote Explosives, and Other RE Bugs. - in General Discussions [original thread]
I mostly want to have this stuff be known about. I rarely have traction when I report bugs. Like how Amarr Sentinels have wrong resistances. Hopefully it gets fixed.
- by CeeJ Mantis - at 2015.02.20 08:45:00
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48. 2.5 Second Remote Explosives, and Other RE Bugs. - in General Discussions [original thread]
So, REs were supposed to have a 5 second delay between when they were thrown, and when they can be detonated. I tested this out, and it is only 2.5 seconds. I had suspected this for a while, but never use REs, so I didn't bother testing it until r...
- by CeeJ Mantis - at 2015.02.20 05:06:00
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49. Magsec - in General Discussions [original thread]
It's a rather good weapon. Extremely accurate, and for slightly less damage than the SMG, it has notably more range. I have proficiency 5, and I murder people with it. If it had the bolt pistol optic, it'd be perfect. Not nearly as bad as people s...
- by CeeJ Mantis - at 2015.02.14 08:27:00
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50. shopping for 'Quafe' PLC - in General Discussions [original thread]
Mejt0 wrote: Atiim wrote: Contact the OP of this thread , she doesn't want her 'Quafe' PLC so you should get it for 30mil. Yes [he not she] but i'm not interested in ISK trade as much as PLC for Caldari suits trade. Want Quafe ck.0 ass...
- by CeeJ Mantis - at 2015.02.14 08:14:00
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51. Missing Bonus SP - in General Discussions [original thread]
Aidualc wrote: Summa Militum wrote: CeeJ Mantis wrote: I distinctly remember having over 100k bonus SP last night as I logged off. Today, I finish my first match, and I am capped out. This wouldn't bug me too much, but there is an even to...
- by CeeJ Mantis - at 2015.02.03 18:13:00
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52. Missing Bonus SP - in General Discussions [original thread]
I distinctly remember having over 100k bonus SP last night as I logged off. Today, I finish my first match, and I am capped out. This wouldn't bug me too much, but there is an even today, and I can't actually get my 8 quests completed because ther...
- by CeeJ Mantis - at 2015.02.03 16:59:00
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53. fix this crap - in General Discussions [original thread]
CCP Rattati wrote: Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it? It's mostly to hack objectives or installations. But also to assist...
- by CeeJ Mantis - at 2015.02.02 02:14:00
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54. Why isn't the AR better than the ACR at CQC? - in General Discussions [original thread]
Mexxx Dust-Slayer wrote: I don't understand why the assault variant (the base rifle for the gallente) does not have the highest DPS of the plasma rifles. In fact it's the complete opposite where the breach does for some reason, the breach vari...
- by CeeJ Mantis - at 2015.01.19 21:49:00
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55. Why isn't the AR better than the ACR at CQC? - in General Discussions [original thread]
The only variants of the assault plasma rifle that I enjoy using are the officer ones. While the Kalente has high DPS (nor rof or damage per shot specifically) the Krin and Baloc are the ones that really preform fore me. The krins barely does more...
- by CeeJ Mantis - at 2015.01.19 16:03:00
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56. 'Black Eagle' Assault Rifle as a quest reward? - in General Discussions [original thread]
Sgt Kirk wrote: Banjo Robertson wrote: CeeJ Mantis wrote: I got 50 of them. Rather awesome to have a forge gun/assault rifle combo, but it's kind of OP as a sidearm outside the "Black Eagle" Scout suit. Is this intended to be loot? I h...
- by CeeJ Mantis - at 2014.12.18 05:06:00
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57. 'Black Eagle' Assault Rifle as a quest reward? - in General Discussions [original thread]
I got 50 of them. Rather awesome to have a forge gun/assault rifle combo, but it's kind of OP as a sidearm outside the "Black Eagle" Scout suit. Is this intended to be loot?
- by CeeJ Mantis - at 2014.12.18 04:09:00
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58. So Rattati... - in General Discussions [original thread]
CCP Rattati wrote: 1 more shot in the burst at least Please focus less on shots per burst, and look more at the damage profile. The advanced rifle is doing 10% less damage than the prototype one. And the Federation one is doing 27% less dps t...
- by CeeJ Mantis - at 2014.12.03 18:25:00
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59. Federation Burst Assault Rifle Issues - in General Discussions [original thread]
CCP Rattati wrote: Thanks for pointing this out, we had not realized this. Expect a fix as soon as possible. Thanks! I look forward to really enjoying my new federation commando suit.
- by CeeJ Mantis - at 2014.11.18 07:14:00
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60. Federation Burst Assault Rifle Issues - in General Discussions [original thread]
The Federation burst rifle is doing SUBSTANTIALLY less damage than it should be based on other rifles. It has a fire rate of 845.07rpm instead of the 1000rpm that burst assault rifles are supposed to do. And has 15% less damage than it is suppose...
- by CeeJ Mantis - at 2014.11.18 06:24:00
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