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13401. Marketplace using unknown language - in Technical Support/Bugs [original thread]
Why would it change to Spanish?
- by Cat Merc - at 2013.04.09 18:19:00
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13402. Marketplace using unknown language - in Technical Support/Bugs [original thread]
I'm not sure what the language is, but I think its French. Anyway, it only shows it on a few things, but here is what it does say: NUEVU PAQUETE: "Insert long stuff I'm not going to type in here" Comprar Aurum: "Ditto" Mas Vendidos: "Most bought...
- by Cat Merc - at 2013.04.09 17:40:00
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13403. Get rid of weapon levels, make firing weapons use stamina - in Feedback/Requests [original thread]
There has never been a time in my life I more wanted to dislike a thread multiple times.
- by Cat Merc - at 2013.04.09 17:37:00
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13404. Get rid of weapon levels, make firing weapons use stamina - in Feedback/Requests [original thread]
lolno /thread
- by Cat Merc - at 2013.04.09 17:18:00
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13405. Will resistances ever happen for Dust 514 infantry? - in General Discussions [original thread]
Beren Hurin wrote: I think one of the harder things on the battlefield is that the kind of intel you could get to effectively choose your suits isn't readily apparent. How often are you aware of what more than 3-4 players are fielding at a time...
- by Cat Merc - at 2013.04.09 15:40:00
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13406. Will resistances ever happen for Dust 514 infantry? - in General Discussions [original thread]
Aqil Aegivan wrote: Quote from here . CCP Cmdr Wang wrote: [SUGGESTION] Ammo types treated as weapon customization modules Update: The design team will discuss ways of implementing this. Hopefully we'll see damage types come in as a...
- by Cat Merc - at 2013.04.09 15:18:00
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13407. Will resistances ever happen for Dust 514 infantry? - in General Discussions [original thread]
Like we have in EVE, thermal, kinetic, EMP and explosive. And you have to put modules to reduce the damage you take from those damage types. I know we have it in vehicles, though without the TKEX system, instead only having a flat damage reduction...
- by Cat Merc - at 2013.04.09 15:08:00
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13408. [Feedback] Ambush Spawns - in Feedback/Requests [original thread]
Mithridates VI wrote: I swear to God if [CCP] Someone comes in here and asks me if I have a minute to spare to hear the word of our lord and saviour, drop uplinks, I will have nothing but trolling left for this game. Do you have time for our ...
- by Cat Merc - at 2013.04.09 09:28:00
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13409. [Feedback] Ambush Spawns - in Feedback/Requests [original thread]
My name is Merc, Cat Merc. I mean... Meow
- by Cat Merc - at 2013.04.09 09:12:00
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13410. Why is the problem with the AR not obvious to everyone? - in General Discussions [original thread]
Yes, because it makes perfect sense that your gun will point one way and the bullets will go another way.
- by Cat Merc - at 2013.04.09 08:53:00
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13411. The Enemy of my EnemyGǪ EON, Negative-Feedback vs CRONOS. - in The War Room [original thread]
xIc0n1k wrote: You're all scrubs honestly... Stop talking and start fighting! Oh yeah fyi I'm a scrub too. I ain't no stinkin' scrub !
- by Cat Merc - at 2013.04.09 05:59:00
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13412. The Enemy of my EnemyGǪ EON, Negative-Feedback vs CRONOS. - in The War Room [original thread]
Thor Odinson42 wrote: Cat Merc wrote: lol, you guys are commenting here saying how space tough you are, while we are just sitting here, mastu... training! Yeah, that. WTF happened to you? I'd love to hear the story on how you ended up in ...
- by Cat Merc - at 2013.04.09 05:10:00
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13413. What happens when there is a game of 24 players, all of equal skill (Very good p... - in General Discussions [original thread]
Cyn Bruin wrote: The game will freeze and everyone will be disappointed... Only had two freezes in this game. That's actually already less than most triple A games these days.
- by Cat Merc - at 2013.04.08 17:17:00
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13414. What happens when there is a game of 24 players, all of equal skill (Very good p... - in General Discussions [original thread]
Protoman Is God wrote: one team wins and the other loses of course. What if in Ambush, both teams got the winning kill at the same time... Then would it be a tie?
- by Cat Merc - at 2013.04.08 15:56:00
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13415. CCP...Imps still have not had the Dev game they were promised. - in General Discussions [original thread]
steadyhand amarr wrote: Said the team that didn't take part. Its just cuz ccp don't want to get stomped and proabaly too busy to takers time out for a match:-) lol, I wonder if they will be stomped if they used dev hax. I think they have a sc...
- by Cat Merc - at 2013.04.08 15:49:00
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13416. What happens when there is a game of 24 players, all of equal skill (Very good p... - in General Discussions [original thread]
Knight SoIaire wrote: I wonder if anyone would win if both teams MCC camped. There is no timer as far as I know... D:
- by Cat Merc - at 2013.04.08 15:46:00
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13417. Viziam With x4 DMG Mods - in General Discussions [original thread]
Bones McGavins wrote: The only real downside to lazers, that ive seen, is that (at lease on tier 3 without damage mods) the time it takes to eat through armor tanked folks, combined with the fact you have a giant lazer pointing to the enemy, fr...
- by Cat Merc - at 2013.04.08 15:44:00
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13418. Viziam With x4 DMG Mods - in General Discussions [original thread]
Beren Hurin wrote: Cat Merc wrote: [quote=Beren Hurin] You make some good points. Keep the damage the same, but the max damage should be much lower than it is right now. Also, you can't swipe with the AR, so the whole "400dps" point is moot....
- by Cat Merc - at 2013.04.08 15:43:00
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13419. CCP...Imps still have not had the Dev game they were promised. - in General Discussions [original thread]
What they both said.
- by Cat Merc - at 2013.04.08 15:20:00
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13420. Viziam With x4 DMG Mods - in General Discussions [original thread]
Beren Hurin wrote: Cat Merc wrote: The AR range as far as I know isn't dropping, just the sharphooter skill won't increase the range anymore. And just to make you understand, a laser touched me for a millisecond (It moved across my view, di...
- by Cat Merc - at 2013.04.08 15:19:00
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