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10661. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
Viktor Zokas wrote: Looks good except I can't agree on %'s more than 10% at complex. The mods should give you an edge, not a massive advantage. Keep that in mind. For stuff like reload speed, 10% is nothing, you might as well use a damage mod...
- by Cat Merc - at 2013.08.07 04:52:00
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10662. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
Spectre-M wrote: You mean I could slap on a range and dispersion mod on my GEK? The S.S. NerfAR won't like that. I think CCP will stay with the modified gun variations, as it would allow me to tweak any weapon to compensate for its intended wea...
- by Cat Merc - at 2013.08.07 04:33:00
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10663. Balancing the AR - in Feedback/Requests [original thread]
Korvin Lomont wrote: Cat Merc wrote: Now, about the AR itself. It's supposed to be a high DPS low range weapon. However, compared to the Assault Scrambler rifle, the DPS is identical, the range is identical, pretty much everything is identi...
- by Cat Merc - at 2013.08.06 14:36:00
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10664. [Suggestion] New heavies coming in 1.4! (tell me what you think) - in Feedback/Requests [original thread]
Mobius Wyvern wrote: zzZaXxx wrote: - Gallente Sentinel +2 hp/s armor repair per level -3% fitting cost of armor modules per level 470 Armor 3 hp/s passive armor repair 335 Shields Shield Recharge: 20 hp/s Delay: 7s Depleted Delay: 1...
- by Cat Merc - at 2013.08.06 14:00:00
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10665. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
Midas Fool wrote: +1 Don't see why these aren't in the game already. Becuase balance is hard.
- by Cat Merc - at 2013.08.06 11:57:00
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10666. LAV's should explode after running over a suit once - in General Discussions [original thread]
THE TRAINSPOTTER wrote: Cat Merc wrote: THE TRAINSPOTTER wrote: nah , just remove vehicules so we can have a proper CoD clone problem solved Oh. So LAV road runners getting as much kills as weapons was intended? yes , notice the tir...
- by Cat Merc - at 2013.08.06 09:27:00
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10667. LAV's should explode after running over a suit once - in General Discussions [original thread]
THE TRAINSPOTTER wrote: nah , just remove vehicules so we can have a proper CoD clone problem solved Oh. So LAV road runners getting as much kills as weapons was intended?
- by Cat Merc - at 2013.08.06 09:24:00
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10668. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
ChromeBreaker wrote: Cat Merc wrote: ChromeBreaker wrote: I think balancing for some of these would be a nightmare, but i agree with the idea of more variation... I know the numbers are arbitary atm but the RoF/pulse mod is a lot more po...
- by Cat Merc - at 2013.08.06 09:23:00
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10669. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
ChromeBreaker wrote: I think balancing for some of these would be a nightmare, but i agree with the idea of more variation... I know the numbers are arbitary atm but the RoF/pulse mod is a lot more powerful then i think you realise... Especial...
- by Cat Merc - at 2013.08.06 09:05:00
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10670. CCP Wolfman - in General Discussions [original thread]
Captain-Awesome wrote: to be honest, my gallente logi is doing ok, I feel like any deaths I take are my fault, I REALLY like the cpu bonus for gallente so please don't change that, I get proto everything on equipment and I'll be rocking proto p...
- by Cat Merc - at 2013.08.06 08:26:00
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10671. CCP Wolfman - in General Discussions [original thread]
Logi Bro wrote: Cat Merc wrote: Logi Bro wrote: Cat Merc wrote: No need for a charge time then. Just make this boost instant with a 30 seconds cool down on that specific person. On anyone else it could work instantly. If the cooldo...
- by Cat Merc - at 2013.08.06 07:41:00
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10672. CCP Wolfman - in General Discussions [original thread]
Logi Bro wrote: Cat Merc wrote: No need for a charge time then. Just make this boost instant with a 30 seconds cool down on that specific person. On anyone else it could work instantly. If the cooldown were specific to each individual, t...
- by Cat Merc - at 2013.08.06 07:29:00
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10673. LAV's should explode after running over a suit once - in General Discussions [original thread]
Nemo Bluntz wrote: Cat Merc wrote: Nemo Bluntz wrote: They do 10,000 damage when they run you over. Check the kill card next time you get taxi'd. So? I said the HP the suit has gets mirrored onto the LAV as x3 damage. I never said anyt...
- by Cat Merc - at 2013.08.06 07:22:00
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10674. CCP Wolfman - in General Discussions [original thread]
Paladin Sas wrote: what about a grenade that added a temporary 200-300 shield to all friendlies in the blast zone. might be funny to see in PC to, accidentally buffing enemies Why not to armor?
- by Cat Merc - at 2013.08.06 07:22:00
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10675. CCP Wolfman - in General Discussions [original thread]
Doc DDD wrote: At that point its not much different than a repair tool slowly repping your sheilds.. instead of a cooldown you could have the logi turn around and fire at the flanking red berries Well, you can activate it on the person and sw...
- by Cat Merc - at 2013.08.06 07:21:00
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10676. Dust's Wu Xing (Five Elements) - in General Discussions [original thread]
Oso Peresoso wrote: Except rock can beat paper if the rock can aim better. Your model is invalid. But paper has more leeway. If they are both on equal footing aim wise, paper would win.
- by Cat Merc - at 2013.08.06 07:19:00
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10677. Dust's Wu Xing (Five Elements) - in General Discussions [original thread]
You sir. I like you. Have my like. And my kittens.
- by Cat Merc - at 2013.08.06 07:18:00
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10678. LAV's should explode after running over a suit once - in General Discussions [original thread]
Powerh8er wrote: Ever heard about that steroid freak that juiced up so much he`d thaught he could stop a moving bus? He died. Only that bus wasn't trying to hit him. And if it missed it wouldn't come back and try again.
- by Cat Merc - at 2013.08.06 07:15:00
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10679. CCP Wolfman - in General Discussions [original thread]
Logi Bro wrote: Cat Merc wrote: Logi Bro wrote: Doc DDD wrote: I am not saying that a core repair tool should repair 110 sheild per second, but if it could rep say 25 sheild and 105 armor for a proto tool at 5 meters.... lesser tools w...
- by Cat Merc - at 2013.08.06 07:14:00
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10680. CCP Wolfman - in General Discussions [original thread]
Doc DDD wrote: So you are completely happy with the logi bonuses as they stand cat n Merc... ok understood... all suits are getting a workover in the future and we have been asked what bonuses we would like to see on logis in the future.. good ...
- by Cat Merc - at 2013.08.06 07:12:00
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