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9421. The shield nerf is a step towards eliminating brick tanking - in General Discussions [original thread]
Aero Yassavi wrote: Hey, Cat Merc is back. What up? And yeah I agree this is ultimately a good think as right now all Dust 514 consists of is brick tanking. Penalizing only makes other combinations more viable. Plus it is only for the depleted...
- by Cat Merc - at 2013.12.04 21:46:00
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9422. A comparison of a Gallente Assault and Caldari Assault suit - in General Discussions [original thread]
Knight Soiaire wrote: In 1.7 there will be anti armor AR's. Quote: Because those weapons haven't arrived yet and nobody has an accurate idea about how well they'll perform? [/quote] Assault Combat Rifle we know pretty well how it will p...
- by Cat Merc - at 2013.12.04 21:45:00
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9423. A comparison of a Gallente Assault and Caldari Assault suit - in General Discussions [original thread]
Knight Soiaire wrote: Cat Merc wrote: Knight Soiaire wrote: The Gallente would still win in a 1v1, unless the Caldari player is great. Lets not forget, Minmatar Vs Gallente Scout Minmatar Vs Gallente Assault Gallente would be a Minmata...
- by Cat Merc - at 2013.12.04 21:39:00
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9424. Dear shield users, - in General Discussions [original thread]
TheAmazing FlyingPig wrote: How's it taste? With love, Every armor tanker since closed beta. I like this human. He understands
- by Cat Merc - at 2013.12.04 21:36:00
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9425. A comparison of a Gallente Assault and Caldari Assault suit - in General Discussions [original thread]
Updated damage, I forgot about stacking penalties.
- by Cat Merc - at 2013.12.04 21:34:00
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9426. A comparison of a Gallente Assault and Caldari Assault suit - in General Discussions [original thread]
Knight Soiaire wrote: The Gallente would still win in a 1v1, unless the Caldari player is great. Lets not forget, Minmatar Vs Gallente Scout Minmatar Vs Gallente Assault Gallente would be a Minmatar Scout hands down. LolMinmatarAssault ...
- by Cat Merc - at 2013.12.04 21:29:00
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9427. A comparison of a Gallente Assault and Caldari Assault suit - in General Discussions [original thread]
Vulpes Dolosus wrote: I wouldn't go beyond X-3 hives because they're very good as far as ammo resupplying and don't take as much PG/CPU (iirc, I don't know the numbers off hand). I think that could open up more room for better mods/weapons, lik...
- by Cat Merc - at 2013.12.04 21:28:00
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9428. A comparison of a Gallente Assault and Caldari Assault suit - in General Discussions [original thread]
Iron Wolf Saber wrote: Why would he be using a duvolle when hs has state sponsored weapons such as the Ishukone Rail Rifle? Because we don't have them yet
- by Cat Merc - at 2013.12.04 21:24:00
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9429. The shield nerf is a step towards eliminating brick tanking - in General Discussions [original thread]
Cosgar wrote: Cat Merc wrote: Cosgar wrote: How about we stop telling each other how to fit our suits? This is why we have the problems we have now. And this is coming from a logi that uses proto equipment, despite any incentive to do so...
- by Cat Merc - at 2013.12.04 21:22:00
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9430. A comparison of a Gallente Assault and Caldari Assault suit - in General Discussions [original thread]
Here is a comparison of my best Gallente Assault against my best Caldari Assault. These suits are min maxed for pub matches, and there is literally no better way I can think of to fit these suits after months of trying out stuff. Gallente Assault...
- by Cat Merc - at 2013.12.04 21:21:00
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9431. The shield nerf is a step towards eliminating brick tanking - in General Discussions [original thread]
Cosgar wrote: Cat Merc wrote: Cosgar wrote: Cat Merc wrote: Cosgar wrote: Move damage mods to low slots and armor/shield will be balanced then. How exactly will it be balanced? Why should armor get the highest HP ceiling and acc...
- by Cat Merc - at 2013.12.04 21:04:00
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9432. The shield nerf is a step towards eliminating brick tanking - in General Discussions [original thread]
Sephirian Fair wrote: Cat Merc wrote: Sephirian Fair wrote: Cat Merc wrote: Sephirian Fair wrote: Stopping brick tanking? This hits the pure Shield tankers far more than the dual tanks. I've been running pure Shield Extenders and Re...
- by Cat Merc - at 2013.12.04 21:04:00
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9433. The shield nerf is a step towards eliminating brick tanking - in General Discussions [original thread]
Cosgar wrote: How about we stop telling each other how to fit our suits? This is why we have the problems we have now. And this is coming from a logi that uses proto equipment, despite any incentive to do so. Also? Who had a better release? B...
- by Cat Merc - at 2013.12.04 21:03:00
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9434. Right so shield ext nerf.... - in General Discussions [original thread]
Eldest Dragon wrote: Arkena Wyrnspire wrote: Sana Rayya wrote: Buff shield HP values to equal the HP values of armor plates, and I'm fine with the nerf :) This is a stupid idea. Armour plates do not get inherent regen. Shield extenders ...
- by Cat Merc - at 2013.12.04 20:59:00
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9435. The shield nerf is a step towards eliminating brick tanking - in General Discussions [original thread]
Sana Rayya wrote: Why would an armor tanker care about having no inherent regen when a logi will gladly rep them for 40-175 HP/sec to farm WP? Or when multiple beams make them unkillable by anything except except cores, a forge gun direct hit, ...
- by Cat Merc - at 2013.12.04 20:58:00
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9436. The shield nerf is a step towards eliminating brick tanking - in General Discussions [original thread]
Cosgar wrote: Cat Merc wrote: Cosgar wrote: Move damage mods to low slots and armor/shield will be balanced then. How exactly will it be balanced? Why should armor get the highest HP ceiling and access to damage mods too? The only rea...
- by Cat Merc - at 2013.12.04 20:57:00
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9437. The shield nerf is a step towards eliminating brick tanking - in General Discussions [original thread]
Sephirian Fair wrote: Cat Merc wrote: Sephirian Fair wrote: Stopping brick tanking? This hits the pure Shield tankers far more than the dual tanks. I've been running pure Shield Extenders and Regulators since the start of Chromosome. My p...
- by Cat Merc - at 2013.12.04 20:55:00
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9438. The shield nerf is a step towards eliminating brick tanking - in General Discussions [original thread]
Zero Harpuia wrote: Cat Merc wrote: Zero Harpuia wrote: Local Armor reps are actually meant more for Shield Tankers, so they can patch up the small amount of damage that might leak through when they're abit too slow on getting to cover....
- by Cat Merc - at 2013.12.04 20:52:00
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9439. Right so shield ext nerf.... - in General Discussions [original thread]
Karl Marx II wrote: Cat Merc wrote: Sana Rayya wrote: Buff shield HP values to equal the HP values of armor plates, and I'm fine with the nerf :) As soon as suits have a base armor repair of 10. As soon as there are hives that regen ...
- by Cat Merc - at 2013.12.04 20:50:00
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9440. The shield nerf is a step towards eliminating brick tanking - in General Discussions [original thread]
Sephirian Fair wrote: Stopping brick tanking? This hits the pure Shield tankers far more than the dual tanks. I've been running pure Shield Extenders and Regulators since the start of Chromosome. My primary fit doesn't even use a proto weapon s...
- by Cat Merc - at 2013.12.04 20:49:00
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