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6221. Heavies really do need a slight HP reduction... - in General Discussions [original thread]
Lance 2ballzStrong wrote: Cat Merc wrote: Heavies were a joke because the HMG didn't work right. They buffed the HMG, and they became badass. I saw a healthy balance in PC, people brought heavies, but they weren't 50% of the enemy team. T...
- by Cat Merc - at 2014.04.22 19:40:00
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6222. Heavies really do need a slight HP reduction... - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Duran Lex wrote: Cat Merc wrote: Atiim wrote: They seem to be fine against it's hard counters: Remote Explosives
Shotguns
Nova Knives
How about we solve the real problems and remov...
- by Cat Merc - at 2014.04.22 19:38:00
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6223. Heavies really do need a slight HP reduction... - in General Discussions [original thread]
Aszazel wrote: Heavies are fine, you can almost one shot a basic with a basic shotgun, if you are dying to higher tiered, well you have to use a higher tiered shotgun. This is coming from a scout who almost ONLY dies from heavies. I would like ...
- by Cat Merc - at 2014.04.22 19:35:00
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6224. Heavies really do need a slight HP reduction... - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Cat Merc wrote: Atiim wrote: They seem to be fine against it's hard counters: Remote Explosives
Shotguns
Nova Knives
How about we solve the real problems and remove the HMG's snare ef...
- by Cat Merc - at 2014.04.22 19:34:00
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6225. Heavies really do need a slight HP reduction... - in General Discussions [original thread]
Heavies feel like MAX units in Planetside 2.
- by Cat Merc - at 2014.04.22 19:33:00
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6226. Heavies really do need a slight HP reduction... - in General Discussions [original thread]
Lance 2ballzStrong wrote: The Terminator T-1000 wrote: Are you supposed to take a heavy down with 1 clip? Funny enough, that's what he's saying. He wants to kill a heavy with 1 magazine. This is why heavies were such a joke a while back. ...
- by Cat Merc - at 2014.04.22 19:31:00
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6227. Heavies really do need a slight HP reduction... - in General Discussions [original thread]
The Terminator T-1000 wrote: Cat Merc wrote: jerrmy12 kahoalii wrote: Cat Merc wrote: CCP... You nerfed the rifles and SMG - Great You gave heavies explosives resistance - Alright... You reduced grenade count by 1 - Meh, I guess You ga...
- by Cat Merc - at 2014.04.22 19:23:00
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6228. Heavies really do need a slight HP reduction... - in General Discussions [original thread]
Erobthedude wrote: Cat Merc wrote: Erobthedude wrote: Seems like the range on the HMGs is too far. I tend to keep my distance anyway, but there have been a handful of times where that heavy should not have been able to reach me. The assau...
- by Cat Merc - at 2014.04.22 19:00:00
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6229. Heavies really do need a slight HP reduction... - in General Discussions [original thread]
Erobthedude wrote: Seems like the range on the HMGs is too far. I tend to keep my distance anyway, but there have been a handful of times where that heavy should not have been able to reach me. The assault scrambler on my Ammando works wonders ...
- by Cat Merc - at 2014.04.22 18:57:00
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6230. Heavies really do need a slight HP reduction... - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Cat Merc wrote: CCP... You nerfed the rifles and SMG - Great You gave heavies explosives resistance - Alright... You reduced grenade count by 1 - Meh, I guess You gave heavies resistances to weaponry - Playing PC...
- by Cat Merc - at 2014.04.22 18:43:00
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6231. Heavies really do need a slight HP reduction... - in General Discussions [original thread]
Atiim wrote: They seem to be fine against it's hard counters: Remote Explosives
Shotguns
Nova Knives
How about we solve the real problems and remove the HMG's snare effect, along with reducing it's turn speeds? Let's see what happe...
- by Cat Merc - at 2014.04.22 18:39:00
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6232. Heavies really do need a slight HP reduction... - in General Discussions [original thread]
CCP... You nerfed the rifles and SMG - Great You gave heavies explosives resistance - Alright... You reduced grenade count by 1 - Meh, I guess You gave heavies resistances to weaponry - Playing PC and pubs, it's really clear that heavies were ...
- by Cat Merc - at 2014.04.22 18:15:00
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6233. You can still do 360 scanner spins - in General Discussions [original thread]
TechMechMeds wrote: I am a PC gamer vet, not an idiot who thinks k/b and mouse is magic FYI. Am too. I have played counter strike for far too much time... My accuracy with a KBM (after a bit of practice, since I am not a PC gamer anymore) is...
- by Cat Merc - at 2014.04.22 14:38:00
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6234. Here's a very short comparison of the Forge and PLC - in General Discussions [original thread]
Himiko Kuronaga wrote: Forge gun is the raw damage, spike AV weapon of the game and it is appropriately a heavy weapon. I'm not against a snare effect, or a DoT effect for the PLC as that functions appropriately for duo AV. It would also hav...
- by Cat Merc - at 2014.04.22 14:36:00
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6235. Here's a very short comparison of the Forge and PLC - in General Discussions [original thread]
Duran Lex wrote: Cat Merc wrote: Forge gun: 300m range Very fast projectile Projectile moves forward directly 1500 damage for assault, 2100 for breach Plasma Cannon: 40m~ effective range (Sniping vehicles beyond that point is a matter of lu...
- by Cat Merc - at 2014.04.22 14:28:00
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6236. Here's a very short comparison of the Forge and PLC - in General Discussions [original thread]
Roofer Madness wrote: Cat Merc wrote: Roofer Madness wrote: Spectral Clone wrote: Roofer Madness wrote: I still say it would be fine if it worked ALL the time. That said hopefully those variants found floating around the EVE server ...
- by Cat Merc - at 2014.04.22 14:12:00
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6237. Heavy Plasma Mortar gameplay! - in General Discussions [original thread]
Himiko Kuronaga wrote: Cat Merc wrote: Nocturnal Soul wrote: Omg I love that game, every and I mean everything in that game requires skill to use no aim assist what so ever. Because it's a PC game? Because it's a good game. Tribes ...
- by Cat Merc - at 2014.04.22 14:12:00
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6238. Heavy Plasma Mortar gameplay! - in General Discussions [original thread]
Nocturnal Soul wrote: Omg I love that game, every and I mean everything in that game requires skill to use no aim assist what so ever. Because it's a PC game?
- by Cat Merc - at 2014.04.22 14:06:00
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6239. Here's a very short comparison of the Forge and PLC - in General Discussions [original thread]
Roofer Madness wrote: Spectral Clone wrote: Roofer Madness wrote: I still say it would be fine if it worked ALL the time. That said hopefully those variants found floating around the EVE server can add a bit more versatility to this weapo...
- by Cat Merc - at 2014.04.22 14:03:00
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6240. Heavy Plasma Mortar gameplay! - in General Discussions [original thread]
Alex-P-Keaton Kramer wrote: that game looked gay and i didnt like it It's fast paced, and it's based on nearly 100% skill shot weapons.
- by Cat Merc - at 2014.04.22 14:00:00
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