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5841. [suggestion] to CCP Graphics department - immersion - in General Discussions [original thread]
It's actually explained why stuff disappears. Nano machines destroy it to stop looters from getting expensive military hardware.
- by Cat Merc - at 2014.05.09 18:59:00
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5842. Some quotes from today that might help - in General Discussions [original thread]
Talking about Legion on Skype: Nova Knife wrote: It would be so much better if they had just answered all the **** they have already answered with us internally tbh It makes people think there is way less information and plans than there is ...
- by Cat Merc - at 2014.05.09 18:51:00
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5843. Thanks for the triple rep maddys - in General Discussions [original thread]
Himiko Kuronaga wrote: Atiim wrote: Himiko Kuronaga wrote: "AV" is an emergency role that happens when a lack of tankers are present, or when your tanks have been suppressed into the red line. It is not meant to be as good as another ta...
- by Cat Merc - at 2014.05.09 18:29:00
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5844. Thanks for the triple rep maddys - in General Discussions [original thread]
If you're saying that a single AV is "supposed to" be shrugged off, then you clearly don't know how CCP intended things to work. A single AV is supposed to make a tanker think twice about going somewhere, and force it to relocate instead of sitti...
- by Cat Merc - at 2014.05.09 18:25:00
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5845. Idea for the particle effects in Legion - in General Discussions [original thread]
Jadek Menaheim wrote: @Cat Merc Like a giant electric hug. Or...a reach around...for dirtier minds. lol
- by Cat Merc - at 2014.05.09 17:43:00
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5846. Idea for the particle effects in Legion - in General Discussions [original thread]
I-Shayz-I wrote: The repair tool, nanohives, and uplinks all need to make use of these awesome particle effects. Imagine the stream splitting around the body of the guy you're repairing and then converging into one on the other side.
- by Cat Merc - at 2014.05.09 17:39:00
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5847. Idea for the particle effects in Legion - in General Discussions [original thread]
Maken Tosch wrote: I could definitely see the particle effects playing a key role in helping ninja knifers sneak through many areas even without the cloak. But that will depend on whether or not the particle effects are a feature that can be di...
- by Cat Merc - at 2014.05.09 17:38:00
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5848. Idea for the particle effects in Legion - in General Discussions [original thread]
O_O GALLENTE HEAVY FLAMETHROWER WITH THOSE PARTICLE EFFECTS! MAKE IT HAPPEN CCP!
- by Cat Merc - at 2014.05.09 17:18:00
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5849. Idea for the particle effects in Legion - in General Discussions [original thread]
From here: https://www.youtube.com/watch?v=rLvJ04vXjGs Specifically the part with the NVIDIA guy, where they're showing the particle effects Ideas: 1. I would recommend having blaster weaponry create some particles on impact that stay for a sec...
- by Cat Merc - at 2014.05.09 17:05:00
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5850. FanFest Patch notes leaked!!! Hatulim 1.0 is the patch! <--------... - in General Discussions [original thread]
Adipem Nothi wrote: o/ Cat Merc Read Hatulim again today. Every single point. For nostalgia. For what could've been. meow?
- by Cat Merc - at 2014.05.09 16:43:00
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5851. Suggestion for the Caldari Sniper Rifle - in General Discussions [original thread]
Iron Wolf Saber wrote: Cat Merc wrote: Since you're changing the names of weapons (For example Assault Rifle --> Plasma Rifle), how about you change the Caldari Sniper Rifle to the Gauss Rifle? Gauss Rifles are old tech though... And...
- by Cat Merc - at 2014.05.09 16:25:00
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5852. Suggestion for the Caldari Sniper Rifle - in General Discussions [original thread]
Since you're changing the names of weapons (For example Assault Rifle --> Plasma Rifle), how about you change the Caldari Sniper Rifle to the Gauss Rifle?
- by Cat Merc - at 2014.05.09 16:18:00
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5853. You might want to release the full skill tree ASAP - in General Discussions [original thread]
Poultryge1st wrote: Cat Merc wrote: Hey CCP Z, I would recommend releasing the full skill tree so we can pick out problems as soon as possible. Don't follow past mistakes, involve the community in your designs CCP. While I do agree they ...
- by Cat Merc - at 2014.05.09 15:58:00
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5854. Technology support under Unreal Engine 3 - in General Discussions [original thread]
Mobius Wyvern wrote: CCP has mentioned before that the heavily modified version of UE3 that they're using now can pretty much be adapted to fit whatever you want to put in it at this point, but would that include Tesselation or Adaptive Tessela...
- by Cat Merc - at 2014.05.09 15:56:00
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5855. Correctly Named Weapons - in General Discussions [original thread]
Chain Rifle?
- by Cat Merc - at 2014.05.09 09:51:00
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5856. You might want to release the full skill tree ASAP - in General Discussions [original thread]
Syeven Reed wrote: Wouldn't releasing a skill tree to pick out problems without any form of context be a bit silly? Of course, they should explain why they chose to do this and that in this and that way. It's not just a matter of *release sk...
- by Cat Merc - at 2014.05.09 09:42:00
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5857. [Feedback] Adding immersion with combat drones - in General Discussions [original thread]
As a Gallente, I want to be able to deploy ALL ze dronez!
- by Cat Merc - at 2014.05.09 09:40:00
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5858. You might want to release the full skill tree ASAP - in General Discussions [original thread]
Hey CCP Z, I would recommend releasing the full skill tree ASAP so we can pick out problems as soon as possible. Don't follow past mistakes, involve the community in your designs CCP.
- by Cat Merc - at 2014.05.09 09:37:00
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5859. war has broken out againstn AE and the DNS Squad. - in General Discussions [original thread]
Dirt Nap Squad Squad?
- by Cat Merc - at 2014.05.09 08:19:00
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5860. Players of memory. - in General Discussions [original thread]
meow Gallente loyalist, forum famous and no slouch on the battlefield.
- by Cat Merc - at 2014.05.09 07:42:00
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