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10661. Dust is dying. - in General Discussions [original thread]
Geth Massredux wrote: Phoenix Arakyd wrote: New players get no reprieve from getting stomped continually Vets get told to grind more CCP nerfs everything and makes the game stale Community is tearing itself apart because open beta scrublets ...
- by Cat Merc - at 2013.05.04 17:43:00
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10662. Merc Pack RESET...... - in General Discussions [original thread]
So you can use it a third time? Eat the cake and keep it too at its finest.
- by Cat Merc - at 2013.05.04 17:28:00
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10663. CCP give us a way to deal with this ridiculous SP sink - in General Discussions [original thread]
IRuby Heart wrote: You Should change your name to Energizer Bunny, You just keep goin Of course. I am now under 6 cups of coffee. Coffee. Coffee coffee. COFFEE!!!! *drops on the floor*
- by Cat Merc - at 2013.05.04 16:59:00
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10664. CCP give us a way to deal with this ridiculous SP sink - in General Discussions [original thread]
Pretty much everything got increased in SP requirements, even the most basic things like Electronics and Engineering are now x5 (lolwut). Raise the cap to 500k with rollover (I know rollover is coming in Uprising). Considering the basic dropsuits ...
- by Cat Merc - at 2013.05.04 16:55:00
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10665. The SP system needs to be uncapped - in General Discussions [original thread]
500k with rollover. Considering the basic dropsuits are x6 and then you get x10 for the assault/logi/scout/sentinel suits, its going to be one hell of a grind.
- by Cat Merc - at 2013.05.04 16:54:00
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10666. tanks are UP now and worse next build - in General Discussions [original thread]
So... How are you so sure you weren't hit by more than a standard AV, and that AV is the thing that got the kill?
- by Cat Merc - at 2013.05.04 16:50:00
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10667. Electronics and Engineering cost in Uprising - in General Discussions [original thread]
Cyrius Li-Moody wrote: Cat Merc wrote: Cyrius Li-Moody wrote: NeoWraith Acedia wrote: Cyrius Li-Moody wrote: Wait wait, you're telling me I'm going to have to play this game for longer than a week to max out my character? I'm out o...
- by Cat Merc - at 2013.05.04 16:48:00
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10668. pay to win - in General Discussions [original thread]
Deranged Disaster wrote: Exmaple Core wrote: Its about assults. it always is Oh yeah, because shield modules are only used by assaults. Here. On a serious note, the shield modules if I remember correctly do cost less CPU/PG if you get t...
- by Cat Merc - at 2013.05.04 16:06:00
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10669. New SP cost increases. Fair? or Unfair? - in General Discussions [original thread]
Engineering and Electronics increase is uncalled for. It should be back to 1x, this is just too much of a core skill! Even proto suits with those skills maxed out have a problem fitting stuff.
- by Cat Merc - at 2013.05.04 16:05:00
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10670. Fitting names. - in General Discussions [original thread]
I name them all Catsomething. For example, my Militia assault: Poor CatAssault My prototype assault: TearExtracting CatAssault
- by Cat Merc - at 2013.05.04 15:50:00
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10671. Electronics and Engineering cost in Uprising - in General Discussions [original thread]
Cyrius Li-Moody wrote: NeoWraith Acedia wrote: Cyrius Li-Moody wrote: Wait wait, you're telling me I'm going to have to play this game for longer than a week to max out my character? I'm out of here. Qhhh, strawman at it's finest, I su...
- by Cat Merc - at 2013.05.04 15:49:00
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10672. Electronics and Engineering cost in Uprising - in General Discussions [original thread]
CCP motto: Bump the grind to 11
- by Cat Merc - at 2013.05.04 15:48:00
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10673. Electronics and Engineering cost in Uprising - in General Discussions [original thread]
2100 Angels wrote: Was this really worthy of a thread? It's not the end of the world Surely you didn't think 'complete skill rework' meant everything would stay the same....... IMO this is better for balance, and longevity of the game. 5x....
- by Cat Merc - at 2013.05.04 15:44:00
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10674. Electronics and Engineering cost in Uprising - in General Discussions [original thread]
NeoWraith Acedia wrote: CCP, do you know what "Fake Longevity" is? money
- by Cat Merc - at 2013.05.04 15:37:00
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10675. Thanks CCP - in General Discussions [original thread]
ReGnUM MiNdReaDeR DEI wrote: I can always expect qq coming from cat merc not gonna troll this one though I rarely complain unless I have the numbers to support it. If I don't have them I shut up and wait. Also, its not QQ to point out how id...
- by Cat Merc - at 2013.05.04 15:20:00
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10676. Fitting skill multipliers - in General Discussions [original thread]
SP sinks. CCP loves em.
- by Cat Merc - at 2013.05.04 15:17:00
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10677. Electronics and Engineering cost in Uprising - in General Discussions [original thread]
Dev blog has a spreadsheet with the full skill tree. If you look at it, Electronics and Engineering (infantry) are now x5. x5! Dafuq CCP, that's a core skill! Its like x1 now! Give us new stuff to put skill points into, not just a SP sink. Also, ...
- by Cat Merc - at 2013.05.04 15:15:00
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10678. Thanks CCP - in General Discussions [original thread]
KryptixX wrote: Proto plates are still 10% reduction? And does the skill not decrease that? If no just another reason to dump my heavy Yes to 10%, nope to skill decrease.
- by Cat Merc - at 2013.05.04 15:12:00
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10679. Thanks CCP - in General Discussions [original thread]
Heinrich Jagerblitzen wrote: Cat Merc wrote: http://web.ccpgamescdn.com/dust/news.control/64540/1/dust_market_items.csv The plates and armor reps are still exactly the same. That means armor will be broken as ever. Didn't you say on the Q&a...
- by Cat Merc - at 2013.05.04 15:09:00
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10680. Thanks CCP - in General Discussions [original thread]
arimal lavaren wrote: You're missing out on factoring in racial bonuses to this, A person lvl 5 amarr suit will be repping 8/s second with a basic mod. That's logistics. Assaults don't get such a bonus. And its still slower than 22hp/s of shi...
- by Cat Merc - at 2013.05.04 15:08:00
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