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        | 21. Nanohive bugs. - in Technical Support/Bugs [original thread] Still finding some deployed nanohives are turning invisible, yet if you stand where you know it is, it will replenish ammo.   Also on one occasion so far I deployed a nanohive, this time I could see it, but it wasn't replenishing any ammo.
 - by Captain Longhorn - at 2012.10.02 02:29:00
 
 
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        | 22. Leg - in Technical Support/Bugs [original thread] BUGSBUNNY LOONEY wrote:  It is so leggy now        I know what you mean, there's legs just literally everywhere, totally unplayable until they clean them up.
 - by Captain Longhorn - at 2012.10.02 02:27:00
 
 
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        | 23. Snipers allowed in the Danger Zone? - in General Discussions [original thread] Typo Name wrote:  prove you are awesome enough to kill him anyway!  Last build, I ran into the red zone, killed a sniper like that, ran back out, hacked a turret, and blew up the other turrets with it. (the turret I hacked was outside the red zo...
 - by Captain Longhorn - at 2012.10.02 01:45:00
 
 
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        | 24. Would you like to know more? - in General Discussions [original thread] Mobius Wyvern wrote:    Shiro Mokuzan wrote:  Such a terrible movie based on such a good book.   At least a  few  people actually realize this. The book was excellent, and the movie was a deplorable shitheap.    I really liked the movie.
 - by Captain Longhorn - at 2012.10.02 01:16:00
 
 
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        | 25. Snipers allowed in the Danger Zone? - in General Discussions [original thread] ok yeah that didn't really occur to me till after I posted this lol But still it's a bit unfair, it can make a huge difference in the battle whether you control that null cannon or not.
 - by Captain Longhorn - at 2012.10.02 00:55:00
 
 
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        | 26. Snipers allowed in the Danger Zone? - in General Discussions [original thread] I noticed this sniper camping one of the objectives so if you tried to hack it he would just kill you, so I spawned a LAV and went after him. When I got near him though it turned out he was in the danger area and it was impossible for me to get hi...
 - by Captain Longhorn - at 2012.10.02 00:33:00
 
 
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        | 27. Weird stuff happening while hacking null cannons - in General Discussions [original thread] At one point I was unable to hack and was just bouncing around involuntarily and also it seems when more than one person is hacking everyone seems to bounce up and down a bit. lol
 - by Captain Longhorn - at 2012.10.01 21:43:00
 
 
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        | 28. Orbital Strike - in General Discussions [original thread] Logi Bro wrote:  Nope, wasn't me.     hahaha  Why is this titled orbital strike?
 - by Captain Longhorn - at 2012.10.01 21:41:00
 
 
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        | 29. now THIS is what im talking about - in General Discussions [original thread] DUST Fiend wrote:  I dunno, I'm getting some serious input lag on reloading and grenades, movement feels somehow off, and the graphics are off a bit too (enemies seem almost cartoony at a distance)     Exactly This.
 - by Captain Longhorn - at 2012.10.01 21:07:00
 
 
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        | 30. Amazing build - in General Discussions [original thread] JoshuaEvil666 wrote:  not liking the sounds so far :(     Agree with this, they just sound empty.
 - by Captain Longhorn - at 2012.10.01 21:00:00
 
 
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        | 31. Assigning the passive SP thing. - in General Discussions [original thread] crazy space wrote:  I thought passive sp gained was going into a pool that could be spent on any character?    Well when you select your character at the beginning it gives the option to assign the passive SP to it, I don't wanna do it now and t...
 - by Captain Longhorn - at 2012.10.01 19:21:00
 
 
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        | 32. The tutorial makes me feel like i'm in starship troopers! - in General Discussions [original thread] Would you like to know more?
 - by Captain Longhorn - at 2012.10.01 19:20:00
 
 
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        | 33. Assigning the passive SP thing. - in General Discussions [original thread] Is this a permanent thing that cannot be changed?
 - by Captain Longhorn - at 2012.10.01 19:18:00
 
 
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        | 34. Interesting.... - in General Discussions [original thread] Needless Sacermendor wrote:  Maybe they're testing the reset button !    Haha I think you're right.
 - by Captain Longhorn - at 2012.10.01 18:50:00
 
 
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        | 35. Interesting.... - in General Discussions [original thread] crazy space wrote:    Captain Longhorn wrote:  http://games.chruker.dk/eve_online/server_status.php   why    look at status?
 - by Captain Longhorn - at 2012.10.01 18:47:00
 
 
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        | 36. Interesting.... - in General Discussions [original thread] http://games.chruker.dk/eve_online/server_status.php
 - by Captain Longhorn - at 2012.10.01 18:46:00
 
 
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        | 37. No longer closed, but not quite open? - in General Discussions [original thread] Rykenth Drekk wrote:    Captain Longhorn wrote:  When is a beta neither open nor closed?   When its ajar.     Ajar... Means... Open... Lol...    Yeah, but only slightly open.
 - by Captain Longhorn - at 2012.10.01 18:41:00
 
 
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        | 38. No longer closed, but not quite open? - in General Discussions [original thread] When is a beta neither open nor closed?   When its ajar.
 - by Captain Longhorn - at 2012.10.01 18:33:00
 
 
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        | 39. Update from CCP Frame - in General Discussions [original thread] crazy space wrote:  nope, update was CCP Cmdr Wang  look at the edit tag    Blahhh, since when have details ever been important on these forums?
 - by Captain Longhorn - at 2012.10.01 18:30:00
 
 
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        | 40. Yet another pointless thread. - in General Discussions [original thread] Ima Leet wrote:  i wish they wouldn't tell us a time they know they can't make. instead of 18:00 GMT they should of just said 19:00GMT. it gives them more time and less posts like this    But it's funny when people get angry.
 - by Captain Longhorn - at 2012.10.01 18:25:00
 
 
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