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81. Potential CPMs - in The Council's Chamber [original thread]
As long as someone isnt exploiting an in-game mechanic, New Eden is open game for however someone wants to shape it. PFC is not something that CCP developed. While I might not agree with someone using PFC as a source for profit, it still falls w...
- by Canari Elphus - at 2014.02.08 18:24:00
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82. Another Fox Gaden thread Under Construction - in The Council's Chamber [original thread]
Fox - if you have any questions for me, let me know. We can chat in-game or via skype. I would much rather someone write an impartial view than me post up my obviously biased information about myself.
- by Canari Elphus - at 2014.02.08 17:07:00
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83. Election process mecanics thoughts. Discussion welcome. - in The Council's Chamber [original thread]
We can debate the alternatives till the end of time but, what we really need, are deadlines from CCP. - When do election methods need to be finalized? - When is the deadline for candidate applications? - When do elections need to begin? Without ...
- by Canari Elphus - at 2014.02.07 15:02:00
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84. Elephant in the room - in The Council's Chamber [original thread]
Eddie Rio wrote: Mossellia Delt wrote: Eddie Rio wrote: The argument for macro's or cheating of any sorts is invalid to me, if someone wanted to they could cheat for an advantage on PS3 as well as PC, its up to developers to try and cut t...
- by Canari Elphus - at 2014.02.06 15:35:00
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85. WARBARGE - in The Council's Chamber [original thread]
Fox Gaden wrote: Some interesting ideas there Canari. Nothing in your post that I would be apposed to. I am not sure if CCP will go along with High Sec PC, but it is an interesting idea. I like the idea of being able to place Turrets, Supply ...
- by Canari Elphus - at 2014.02.06 15:31:00
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86. WARBARGE - in The Council's Chamber [original thread]
Fox, I put up my own ideas for PC 2.0 and war barges in GD Here is the link to the thread: https://forums.dust514.com/default.aspx?g=posts&m=1807377#post1807377 Cliff Notes Have High & Low Sec districts (high sec barges are safe due to...
- by Canari Elphus - at 2014.02.06 15:04:00
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87. Damage Mods: Opinons from Candidates - in The Council's Chamber [original thread]
The Black Jackal wrote: As Soraya and Canari have conveyed above, it's not a matter for CPM Candidates or elected members to give numbers, but it's an issue that you can have both on many suits, and often fitting damage mods is more conductive....
- by Canari Elphus - at 2014.02.06 03:53:00
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88. Damage Mods: Opinons from Candidates - in The Council's Chamber [original thread]
Im sorry but you are asking people to do an entire balancing act that developers spend hours a day doing for pay. To go over calculation after calculation to balance hp and damage across all suit types. You are also asking this of people who are a...
- by Canari Elphus - at 2014.02.05 21:08:00
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89. Damage Mods: Opinons from Candidates - in The Council's Chamber [original thread]
And apologies for not stating specific numbers but I am not a programmer. I feel that CPMs should give direction and support those that can do the calculations but should not do the development team's job for them.
- by Canari Elphus - at 2014.02.05 20:18:00
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90. Damage Mods: Opinons from Candidates - in The Council's Chamber [original thread]
Personally, I dont believe that there is enough of a differentiation between 'gank' and 'tank'. Right now, too many suits can do both. This is especially true with gal suits where they can armor tank and achieve the same EHP as shield tankers whil...
- by Canari Elphus - at 2014.02.05 20:15:00
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91. Aim Assist: Opinions from Candidates - in The Council's Chamber [original thread]
Fox Gaden wrote: It definitely is an option to consider. But instead of it getting weaker if the target is moving faster, give the aim-bot a speed penalty. Have the automated adjustments move at a slower speed so that you would have to manually...
- by Canari Elphus - at 2014.02.05 19:31:00
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92. Elephant in the room - in The Council's Chamber [original thread]
Soraya Xel wrote: Kevall, I disagree. Since DUST already operates KB/M and DS3 on the same servers now, adding PC would not require separate servers. And of course, as I'm sure you understand, CCP cannot possibly deliver on the New Eden experie...
- by Canari Elphus - at 2014.02.05 19:28:00
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93. Dusters Blog CPM1 'how would u resolve?' questionnaire - in The Council's Chamber [original thread]
Thank you for the opportunity to answer these questions. Here are my personal thoughts on them NPE GÇô New players need the ability to learn about how to interact with this game from the get go in a way that is entertaining. There should be optio...
- by Canari Elphus - at 2014.02.05 19:23:00
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94. CPM1 What are you doing for the 1% - in The Council's Chamber [original thread]
Killar-12 wrote: What about making EVE ISK equal DUST ISK? I'd probably inflate the "Economy" I would expect there to have to be manufacturing first though, but what's your opinion on this? The issue is that EVE has so many other ways to gen...
- by Canari Elphus - at 2014.02.05 17:39:00
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95. Elephant in the room - in The Council's Chamber [original thread]
Soraya Xel wrote: Canari, while the CPM cannot violate the NDA, I do want to put out there one of my primary goals is to convince CCP that they need to be more transparent with the community about their long-term plans. I do agree that som...
- by Canari Elphus - at 2014.02.05 17:35:00
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96. Elephant in the room - in The Council's Chamber [original thread]
To my knowledge, there has yet to be a successful cross-platform game that combines PC and Console users on the same battlefield. While I do not have access to the internal workings of CCP, this might be the big cause for concern. By being both on...
- by Canari Elphus - at 2014.02.05 14:16:00
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97. Aim Assist: Opinions from Candidates - in The Council's Chamber [original thread]
I thought of something last night about AA. This was just brainstorming but I would like opinions on it. What if AA was variable? What if, the faster your target was moving, the weaker the assist? Specifically the function that keeps the crosshai...
- by Canari Elphus - at 2014.02.05 14:06:00
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98. CPM1 What are you doing for the 1% - in The Council's Chamber [original thread]
As stated in my thread, the game needs to constantly expand for both new player and veteran alike. Dust needs more game modes that allow for 'bigger and badder' that would not be allowed in a standard pub match. Remember, we havent gotten MAVs, Je...
- by Canari Elphus - at 2014.02.05 14:00:00
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99. Dust 514 CPM Votematch - in The Council's Chamber [original thread]
Fair enough. Maybe we should start work on gaining topics/questions from the masses? This may be a somewhat time intensive process to acquire, compile and review.
- by Canari Elphus - at 2014.02.04 18:46:00
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100. Dust 514 CPM Votematch - in The Council's Chamber [original thread]
Absolute Idiom II wrote: It's a tool to assist with helping you quickly discern between candidates. It's not a panacea and hasn't been presented as such.It's obvious certain aspects won't be easily assessed via a questionnaire. And sorry if th...
- by Canari Elphus - at 2014.02.04 18:25:00
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