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361. Free Like everyone! - in The Locker Room [original thread]
XxWarlordxX97 wrote: C Saunders wrote: I'm all alone without a like... No You Sir! Are amazing...!
- by C Saunders - at 2013.06.07 16:40:00
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362. Free Like everyone! - in The Locker Room [original thread]
I'm all alone without a like...
- by C Saunders - at 2013.06.07 16:34:00
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363. Welcome to New Eden - Our Servers Are Made of Cheese - in General Discussions [original thread]
So I had a thought. Dust needs to stop having these problems and step up there game because when the PS4 comes out everyone's gonna go planetside........................2.
- by C Saunders - at 2013.06.07 16:21:00
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364. Petition: Remove all hand thrown Detination upon Impact Grenades - in General Discussions [original thread]
Geirskoegul wrote: Thor Odinson42 wrote: I immediately propose a 1 week ban on anyone requesting a nerf or removal of a weapon/equipment/vehicle. For F's sake if its something that is kicking your ass, use it and get good. If its an exploi...
- by C Saunders - at 2013.06.06 21:51:00
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365. Infantry combat effective range in this game is a joke. - in General Discussions [original thread]
Knarf Black wrote: Luk Manag wrote: Firstly, yes, it is annoying to sight up and let off a few rounds with no hits. The Devs said they know the hard stop doesn't feel right, so they plan to have damage fall off gradually. The hard stop is...
- by C Saunders - at 2013.06.05 21:20:00
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366. Infantry combat effective range in this game is a joke. - in General Discussions [original thread]
Use a mass driver, they have massively long range.
- by C Saunders - at 2013.06.05 21:07:00
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367. Petition: Remove all hand thrown Detination upon Impact Grenades - in General Discussions [original thread]
Why did it get moved? Seriously...
- by C Saunders - at 2013.06.05 17:59:00
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368. Planetside 2 on PS4 this year Confirmed and F2P - in General Discussions [original thread]
Dust needs to step up its game.
- by C Saunders - at 2013.06.05 17:36:00
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369. Petition: Remove all hand thrown Detination upon Impact Grenades - in General Discussions [original thread]
Wakko03 wrote: I'll take any idiot with contact grenades over the enemy tool using the core flaylock any day of the week. Now they can use both.
- by C Saunders - at 2013.06.05 14:42:00
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370. Petition: Remove all hand thrown Detination upon Impact Grenades - in General Discussions [original thread]
These things in my eyes shouldn't be in the game. Please sign this or leave a like to show your support on removing all hand thrown detination upon impact grenades. By this I mean the Thukker and fused locus grenade. (Also to anybody that thinks...
- by C Saunders - at 2013.06.05 14:06:00
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371. TAR nerf this week - in General Discussions [original thread]
Mike Poole wrote: Nerf is going to mean jack squat if we're still waiting on fixes for weapon range and entirely broken weapons like the MD. It's likely afterwards a TAC will just need an extra 1.5 seconds before it's killed you way outside yo...
- by C Saunders - at 2013.06.04 12:49:00
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372. Weapons that are actually balanced: - in General Discussions [original thread]
Jenova's Witness wrote: Did you use the MD in Chromosome? It's not about getting kills, it's about the support functions. You can get more kills in its current state, but logistics players are having issues pushing back and disorienting enemie...
- by C Saunders - at 2013.06.04 10:19:00
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373. Weapons that are actually balanced: - in General Discussions [original thread]
IamI3rian wrote: C Saunders wrote: Also I would say Tanks are balanced now. Tanks aren't even balanced with EACH OTHER... let alone with AV. Without adv-proto tanks, it's hard to determine if they're actually balanced. ... I'd like to...
- by C Saunders - at 2013.06.04 08:49:00
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374. Weapons that are actually balanced: - in General Discussions [original thread]
Jenova's Witness wrote: C Saunders wrote: I use the mass driver exclusively, and I gotta say it's still a beast of a weapon when paired with flux grenades and used correctly. Also I would say Tanks are balanced now. It's not that I don'...
- by C Saunders - at 2013.06.04 08:22:00
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375. Weapons that are actually balanced: - in General Discussions [original thread]
Jenova's Witness wrote: C Saunders wrote: XXfootnoteXX wrote: So here it is, people constely complain about what is wrong, and whats ****** up. I am not looking to have an ass-kissing thread, but I want people to list what they feel is ac...
- by C Saunders - at 2013.06.04 08:05:00
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376. Weapons that are actually balanced: - in General Discussions [original thread]
XXfootnoteXX wrote: So here it is, people constely complain about what is wrong, and whats ****** up. I am not looking to have an ass-kissing thread, but I want people to list what they feel is actually where it should be. Not needing a buff, o...
- by C Saunders - at 2013.06.04 07:54:00
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377. Is "Last Online" bar in corporation tab not working for you guys as well? - in General Discussions [original thread]
Django Quik wrote: It's never worked but would be great if it could be finally fixed. Just like the map in the warbarge.
- by C Saunders - at 2013.06.03 18:52:00
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378. enforcer dropsuit ? - in General Discussions [original thread]
GSP GoTSoMePoT wrote: C Saunders wrote: P.S. Enforcer starter fits were removed as well as all other role starter fits. I steel have 4 starter suits . Assault - Anti-Armor [ Starter Fit ] Assault - Frontline [ Starter Fit ] Assaul...
- by C Saunders - at 2013.06.03 18:47:00
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379. Nanite Injector Conspiracy - in General Discussions [original thread]
Injectors work well for me. It's only occasionally they don't. The trick is this: Locate Body, Get very sharp pointy needles out, Stand very still, Plunge the very sharp pointy needle into the crotch of your ally, Your teammate should now be up ...
- by C Saunders - at 2013.06.03 18:13:00
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380. SP Rollover System - in General Discussions [original thread]
When CCP said the rollover SP system would be added soon. They should have said SoonGäó.
- by C Saunders - at 2013.06.03 18:08:00
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