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41. Hilarious bug - in General Discussions [original thread]
SteelDark Knight wrote: I was the flying tanker shown Just to add a bit more detail for the QA team: I was traveling through the red "C" socket and across its center platform which is similar in appearance to a bridge. During that travel I ...
- by CCP Delamorui Eddy - at 2014.01.16 09:33:00
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42. [Bug] Weird invisible wall - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. You helped us pinpoint the problem of tank turret damage not splashing. We made a bug report for this. Videos: http://www.youtube.com/watch?v=VwwAC6znbtY&feature=youtu.be http://www.youtube.com/watch?v=tg...
- by CCP Delamorui Eddy - at 2014.01.16 08:38:00
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43. [Bug] Platform lacks collision - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. I found the location and reported this to the Dev team. Thank you.
- by CCP Delamorui Eddy - at 2014.01.16 05:36:00
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44. small railgun not applying damage bug - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. Yesterday I reproduced it and made a bug report for it. Thank you.
- by CCP Delamorui Eddy - at 2014.01.16 02:37:00
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45. [BUG] Vehicle main turret reload doesnt work - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. This is a known issue. I have left the comment on this thread . Thank you.
- by CCP Delamorui Eddy - at 2014.01.15 08:10:00
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46. [bug?] Passive scanning and equipment - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. This is a known issue. Thank you.
- by CCP Delamorui Eddy - at 2014.01.15 07:39:00
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47. Instructions to break DUST - in General Discussions [original thread]
Hi, thank you for contacting us. Confirmed with programmers. This will be fixed in the upcoming major content update. Thank you.
- by CCP Delamorui Eddy - at 2014.01.14 08:40:00
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48. Instructions to break DUST - in General Discussions [original thread]
Hi, thank you for contacting us. I have few questions about these steps. Does the first step mean turning the voice chat from enabled to disabled in options? Is the GÇ£Deactivate voiceGÇ¥ in the third steps happening just after creating a squad? ...
- by CCP Delamorui Eddy - at 2014.01.14 07:23:00
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49. (Bug) Corp applications, rejection mails - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. I have reported the issue to the Dev team. The player can only receive an official notification that the corp rejected the application without any word in the rejection mail. Thank you.
- by CCP Delamorui Eddy - at 2014.01.09 09:10:00
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50. [BUG] - Getting disconnected after forwarding mail. - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. Did you forward mail to your corp members? If that is the case, it is a known issue. Thank you.
- by CCP Delamorui Eddy - at 2014.01.09 09:07:00
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51. Supply depots giving ammo after their destruction - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. I have reported the issue to the Dev team. Thank you.
- by CCP Delamorui Eddy - at 2014.01.09 05:23:00
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52. [bug] Free Falling Spawn - in Technical Support/Bugs [original thread]
Hi, thank you for your video. Do you remember where did you spawn? You can find map pictures right here . Thank you.
- by CCP Delamorui Eddy - at 2014.01.09 03:58:00
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53. [BUG] 108287 players in a battle? - in Technical Support/Bugs [original thread]
Hi, thank you for your picture. Do you remember when you joined the battle and what did you do before this happened? It would be definitely help! Thank you.
- by CCP Delamorui Eddy - at 2014.01.08 10:03:00
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54. [Game mechanic being abused] This breaks Planetary Conquest - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. Designers are aware of the problem. They are discussing multiple solutions right now. Thank you.
- by CCP Delamorui Eddy - at 2014.01.08 09:25:00
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55. [bug] Infinite audio - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. I have tested it. It sounds lower than the sound right beside me on ground. But I still reported a bug for it. The Dev team will check if it is by design or if it needs fixing. Thank you.
- by CCP Delamorui Eddy - at 2014.01.08 09:21:00
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56. Graphics glitch with AR clip capacity - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. It is not only AR that has this problem. This could happen when switching to a weapon or equipment after reloading for a while. I have already reported a bug. Thank you.
- by CCP Delamorui Eddy - at 2014.01.08 07:53:00
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57. [bug] dropship exploding for no reason - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. I have pinpointed the problem. If you fly a dropship close above a neutral or enemy installation, you will hit something that as neutral you can pass through and when marked as an enemy one you canGÇÖt. Friendly i...
- by CCP Delamorui Eddy - at 2014.01.08 07:13:00
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58. [BUG] Vehicle deployment window randomly popping up - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. I have reported a bug for this. Programmers will check if this is the issue in game. Thank you.
- by CCP Delamorui Eddy - at 2014.01.08 03:54:00
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59. Bunny hops during ADS - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. I have reproduced this and reported a bug. You can hold R1 after that to avoid the problem. Thank you.
- by CCP Delamorui Eddy - at 2014.01.08 03:29:00
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60. Clipping into turrets - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. We have reproduced something similar to this. It has a chance of making mercs unable to move. Programmers will look into this. Thank you.
- by CCP Delamorui Eddy - at 2014.01.07 09:52:00
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