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1101. Okay. A GOOD way to fix scouts - in General Discussions [original thread]
Xocoyol Zaraoul wrote: What the god damn hell... HAVs are OP, ADS are OP, REs are OP, Scouts are OP, Heavies are OP... How about we just buff assaults and walk away? The only thing I find annoying about ADS is that when simply threatened the...
- by Buwaro Draemon - at 2014.06.20 07:35:00
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1102. Okay. A GOOD way to fix scouts - in General Discussions [original thread]
Crimson ShieId wrote: Buwaro Draemon wrote: I suggest we take away their slot layout by 1 less slot. Nerfing 5% of their PG/CPU But with this being said. Lower the PG?CPU costs of EWAR modules while keeping the shield modules and armor modu...
- by Buwaro Draemon - at 2014.06.20 07:24:00
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1103. Okay. A GOOD way to fix scouts - in General Discussions [original thread]
Tectonic Fusion wrote: I think assaults need a buff before we discuss a scout nerf. I already proposed some assault buffs that are reasonable and not OP to the assault class. Some people think that giving the assault higher eHP will jsut d...
- by Buwaro Draemon - at 2014.06.20 07:21:00
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1104. Okay. A GOOD way to fix scouts - in General Discussions [original thread]
Smoky The Bear wrote: Buwaro Draemon wrote: I suggest we take away their slot layout by 1 less slot. Nerfing 5% of their PG/CPU But with this being said. Lower the PG?CPU costs of EWAR modules while keeping the shield modules and armor modu...
- by Buwaro Draemon - at 2014.06.20 07:15:00
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1105. Okay. A GOOD way to fix scouts - in General Discussions [original thread]
I really don't see what is so bad bout this. Scouts are light suits. Therefore they shouldn't have a lot of of module slots, decreasing the slot count by 1 and re-working their bonus to affect the midules while lowering the cost of the EWAR module...
- by Buwaro Draemon - at 2014.06.20 05:36:00
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1106. Okay. A GOOD way to fix scouts - in General Discussions [original thread]
I suggest we take away their slot layout by 1 less slot. Nerfing 5% of their PG/CPU But with this being said. Lower the PG?CPU costs of EWAR modules while keeping the shield modules and armor modules the same cost of PG/CPU This will encourage s...
- by Buwaro Draemon - at 2014.06.20 04:54:00
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1107. LOL SCOUTS - in General Discussions [original thread]
Tch Tch wrote: Buwaro Draemon wrote: Garrett Blacknova wrote: So you're saying that Scouts are OP because you can slaughter them easily, and they only win when they use coordinated teamwork, because you're a lone wolf in a Heavy suit? Te...
- by Buwaro Draemon - at 2014.06.20 04:23:00
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1108. LOL SCOUTS - in General Discussions [original thread]
Garrett Blacknova wrote: So you're saying that Scouts are OP because you can slaughter them easily, and they only win when they use coordinated teamwork, because you're a lone wolf in a Heavy suit? Teamwork is OP, not Scouts. You should know ...
- by Buwaro Draemon - at 2014.06.19 21:17:00
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1109. Federation duvolle is broken as hell but... - in General Discussions [original thread]
And to the OP Thanks for making such a thread. Now that everyone knows, Fed Duvolle will become the next FOTM....
- by Buwaro Draemon - at 2014.06.19 03:49:00
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1110. Federation duvolle is broken as hell but... - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Sgt Kirk wrote: I outgunned a Heavy in a one v one and he sends me a mail saying "Enjoy your crutch while it last" meanwhile he's using the Boundless HMG and Gallente Heavy Well, were you using a slow ass heavy...
- by Buwaro Draemon - at 2014.06.19 03:05:00
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1111. Shoot scout with no - in General Discussions [original thread]
wat
- by Buwaro Draemon - at 2014.06.18 01:12:00
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1112. Assault buffs? - in General Discussions [original thread]
Lorhak Gannarsein wrote: Scheneighnay McBob wrote: The universal assault skill should be a reduction to shield recharge delay. You're right! Why didn't I think of that! It'd make ny shields sooooo useful. On my Amarr Assault . The u...
- by Buwaro Draemon - at 2014.06.17 04:19:00
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1113. Cal/Gal LAV Skillbook? - in General Discussions [original thread]
ANON Cerberus wrote: I would hope that ALL small turrets would get a rotation speed buff at base! They all move WAY too slow. I am not sure if it is just because I play with the mouse and keyboard but damn they move stupidly slow. On a side n...
- by Buwaro Draemon - at 2014.06.15 04:36:00
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1114. Assault buffs? - in General Discussions [original thread]
Meee One wrote: Buwaro Draemon wrote: Module bonuses: -Amarr gets a 2% bonus to armor plate hp per level -Caldari gets a 2%-3% shield extender hp per level -Gallente gets a 2% armor repair efficacy bonus per level -Minmatar gets a 3% bonus t...
- by Buwaro Draemon - at 2014.06.14 21:36:00
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1115. So what are your ideas - in General Discussions [original thread]
Lynn Beck wrote: Lower PG/CPU, as Scouts are supposed to sacrifice either a sidearm or an equipment, as this is originally wha it was meantfor. They can't have both without sacrificing nothing. "Oh but we sacrifice EHP for that extra slot" ...
- by Buwaro Draemon - at 2014.06.14 20:28:00
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1116. Assault buffs? - in General Discussions [original thread]
Ryme Intrinseca wrote: These are nerfs for Gallente, Minmatar, and Amarr. Explain yourself.
- by Buwaro Draemon - at 2014.06.14 20:25:00
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1117. Assault buffs? - in General Discussions [original thread]
Heimdallr69 wrote: Idk if it's cuz I'm high this may be wrong but wouldn't a 2% which =10% be worthless for reps? 10% of 7.5 seems kinda pointless? Gallente barely rely on logis for reps since they are armor repper tankers
- by Buwaro Draemon - at 2014.06.14 05:39:00
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1118. Assault buffs? - in General Discussions [original thread]
TheDarthMa94 wrote: Chimichanga66605 wrote: Sounds good to me. Agree but expect no response or will be in Legion All I want is feedback from the community and a possible blue tag. That would be awesome
- by Buwaro Draemon - at 2014.06.14 05:19:00
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1119. Assault buffs? - in General Discussions [original thread]
Module bonuses: -Amarr gets a 2% bonus to armor plate hp per level -Caldari gets a 2%-3% shield extender hp per level -Gallente gets a 2% armor repair efficacy bonus per level -Minmatar gets a 3% bonus to everything shield regen efficacy bonus per...
- by Buwaro Draemon - at 2014.06.14 04:18:00
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1120. So what are your ideas - in General Discussions [original thread]
Buwaro Draemon wrote: Meee One wrote: mattphi94 wrote: What do you guys think of these ideas? In order to balance the scouts we can: 1. Reduce PG & CPU by 10 to 20% It is strange that small suit has more resources, than an assault...
- by Buwaro Draemon - at 2014.06.12 22:43:00
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