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61. [Request] Jump enhancer module. - in Feedback/Requests [original thread]
As long as I don't start having CQB enemies Halo jumping over my head I don't mind it one bit, but just don't over do it. Bunny hops don't need a supercharge.
- by Bosse Grahn - at 2012.10.09 13:23:00
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62. Do You Want Balance or Realism? - in General Discussions [original thread]
Maken Tosch wrote: DUST Fiend wrote: Bosse Grahn wrote: Swarm Launchers should lock onto dropsuit signatures that are not dampened enough Argument 1: No way, we tried that and AV units would camp spawns and it was dangerous to go ...
- by Bosse Grahn - at 2012.10.09 13:00:00
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63. Do You Want Balance or Realism? - in General Discussions [original thread]
Mira Adari wrote: Balance above all. Especially in a cooperative multiplayer game. The game is supposed to be fair and fun. Realism is irrelevant. I have to agree. I wouldn't say that realism is totally irrelevant, we don't want Halo jumping...
- by Bosse Grahn - at 2012.10.09 12:56:00
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64. [Feedback/Request] SMG Rebalance - in Feedback/Requests [original thread]
Wolf Ritter vonKaldari wrote: Bosse Grahn wrote: The subject line pretty much says it all. The SMG is virtually useless unless you surprise your enemy. It's almost like a pistol caliber automatic weapon is a situational piece of equipment ...
- by Bosse Grahn - at 2012.10.09 12:49:00
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65. Do You Want Balance or Realism? - in General Discussions [original thread]
Everyone on here is arguing their own point's on how things should work. It seems the main disconnect is that half of you want game balance and fairness, and half of you want realism. For example: AR's are OP Argument 1: AR are supposed to...
- by Bosse Grahn - at 2012.10.09 12:26:00
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66. [Feedback/Request] SMG Rebalance - in Feedback/Requests [original thread]
The subject line pretty much says it all. The SMG is virtually useless unless you surprise your enemy. Instead of just complaining about it, here's what I would like to have done about it. I've heard some of these changes brought up in different t...
- by Bosse Grahn - at 2012.10.09 11:40:00
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67. [Request] Vehicle Shield Discharge - in Feedback/Requests [original thread]
WARSLAVEs wrote: not sure if i like being able to do it at lower than full maybe 90%. you can uses mods to increase your recharge rate or lessen the delay already adding a way to lower the Bursting point might make it OP. maybe a mod that uses ...
- by Bosse Grahn - at 2012.10.09 00:47:00
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68. [Request] Warbarge Immersion Update - in Feedback/Requests [original thread]
Thanks for the respond, your input, and thanks for the info! ^_^ I was suggesting an alternative to the neocom while in the warbarge because there will need to be options in that menu that won't be needed elsewhere, but now that I think about it t...
- by Bosse Grahn - at 2012.10.09 00:45:00
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69. [Request] Warbarge Immersion Update - in Feedback/Requests [original thread]
Sorry bro, I come with ideas but I got's no lore. I had never heard about EVE before I heard of Dust, so even my knowledge of EVE is very shaky. I was just making some suggestions that I thought would increase the player experience and give the wa...
- by Bosse Grahn - at 2012.10.08 20:20:00
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70. [Request] Warbarge Immersion Update - in Feedback/Requests [original thread]
This isn't for those of you who feel no need to be immersed in the EVE universe and only want out of this game a place in which you can shoot stuff. I think the warbarge needs a huge update, and I have some ideas. I know it's asking a lot, a...
- by Bosse Grahn - at 2012.10.08 08:20:00
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