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81. Gambling/Trade - in The War Room [original thread]
CEOs....mail my main: Bojo The Mighty to get set up matches to be bet on.
- by Bojo The Fantastic - at 2013.04.15 06:36:00
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82. Who's seen the flying forge gun? - in General Discussions [original thread]
The Robot Devil wrote: The song version is good. "We gon' find you! We gon' find you!"
- by Bojo The Fantastic - at 2013.04.14 07:20:00
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83. Who wants free Balacs AR's? - in General Discussions [original thread]
When I snap my fingers, You'll feel very sleepy. Very very sleepy.... *Snap* So hey, you're going to give them to Bojo's Grand Bazaar free of change. Cluck like a chicken...
- by Bojo The Fantastic - at 2013.04.14 06:48:00
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84. Gambling/Trade - in The War Room [original thread]
Boomer Dues Mortis wrote: My prediction this goes good for a year than when they have thousands of people betting constantly they will just take everything Funny thing: We're not going to hold THAT many bets at once, unless we grow to be so a...
- by Bojo The Fantastic - at 2013.04.14 01:03:00
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85. ATTN: The Lottery Man; CC: Gullible gamblers. - in General Discussions [original thread]
Mithridates VI wrote: JL3Eleven wrote: I think you have a little too much free time to be doing Scooby Doo mystery cases no one is worried about Most of my snooping is done automatically by spiders crawling the forums and what little data...
- by Bojo The Fantastic - at 2013.04.12 03:51:00
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86. Gambling/Trade - in The War Room [original thread]
Wagers: Minimum and Maximum Bets For every wager, there will be a minimum and maximum bet. Failure to comply with this will render your wager void, and your money will not be returned. The minimum and maximum bets will work as so: The...
- by Bojo The Fantastic - at 2013.04.12 03:38:00
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87. Gambling/Trade - in The War Room [original thread]
Osiris Ausare wrote: I think this is a great idea, especially where mercs from different corps can work together. My only fear is that greed could get in the way. Could you explain what fail-safes you have in place to curb greed/stealing/other?...
- by Bojo The Fantastic - at 2013.04.12 03:30:00
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88. Gambling/Trade - in The War Room [original thread]
Truth ^ Keep watch on this thread for further updates and developements. PS: Don't doubt our trading skills. You ever heard of 125 Quafe suits in one place? Well I know where. Right here.
- by Bojo The Fantastic - at 2013.04.11 19:04:00
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89. Has anyone managed to slavage these officer weapons? - in General Discussions [original thread]
JL3Eleven wrote: Honestly they are not worth using and should be traded ASAP. And yes there are no Nova knives, Lasers, Shotguns, or Swarmies as u call them. Truth in these words. Check out Bojo's Grand Bazaar if you need those nuisance Cal...
- by Bojo The Fantastic - at 2013.04.11 04:49:00
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90. Gambling/Trade - in The War Room [original thread]
Ever heard of Bojo? No? Good. This is the announcement that my pet project: Bojo's Grand Bazaar, is now a go! Gambling The system of wagers used to bet on corp battles will be similar to that of horse racing, where a ranking in odds is gi...
- by Bojo The Fantastic - at 2013.04.11 00:25:00
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91. LAVS - in Feedback/Requests [original thread]
Yeah this is a "Buff" in the wrong direction kiddo. A buff would be removal of free LAVs followed by a soft nerf on AV. AND I MEAN SOFT.
- by Bojo The Fantastic - at 2013.04.10 06:01:00
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92. The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 w/ a Ridiculous... - in The Locker Room [original thread]
Socks off folks....he's back Chapter IV Bojo The Fantastic... The great things about Moons is that they have the best liquor. Bojo crawled out from the wreckage. He stumbled out and turned upon the wreck. He fumbled through his pock...
- by Bojo The Fantastic - at 2013.03.14 04:23:00
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93. Bojo's School of the Trades: The Attack Methana (LAV) - in Rookie Training Grounds [original thread]
So Azeoptric Shield Extenders on Methana do in fact (counter intuitive to many) work wonders. Although it's set up as a shield tank, sufficient skills can render your armor to be over 2100 at least and your shields over 1800 at least with Ward Ex...
- by Bojo The Fantastic - at 2013.03.14 03:33:00
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94. are shield rechargers useful? - in General Discussions [original thread]
I'm a scout and their shield recharge is so good it would be wasteful to use a mod. So not on scouts.
- by Bojo The Fantastic - at 2013.03.14 03:23:00
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95. Vehicular stupidity - in Feedback/Requests [original thread]
Blasters are actually marvelous, their RoF (though Low Damage) is what kills, they have great DPS (If you're good) Railguns have something broken about them. They're meant to be AV but have some cruddy damage reduction on vehicles that I'm still ...
- by Bojo The Fantastic - at 2013.03.14 03:21:00
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