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81. What happened to the cool helmet overlay? - in Feedback/Requests [original thread]
Anybody played Metroid Prime? :)
- by Bo Tracta - at 2012.07.18 22:58:00
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82. Game Sound causing migrane inducing 20 chirps a second. - in Technical Support/Bugs [original thread]
Btw you can route out the sound through the included standard (SD) video cable (red+white+yellow plugs). You have to go into the sound settings in the XMB to change the output to that.
- by Bo Tracta - at 2012.07.17 14:41:00
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83. Missing info on dropsuit fitting slots - Tell us "what suits got what" - in General Discussions [original thread]
Ok thanks to everyone for the fitting info! I've updated the OP and I think that's all of them, good work ppl!
- by Bo Tracta - at 2012.07.17 14:20:00
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84. One little question: How many slots does the scout adv ds provide? - in General Discussions [original thread]
See this thread - https://forums.dust514.com/default.aspx?g=posts&m=185533#post185533
- by Bo Tracta - at 2012.07.16 16:03:00
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85. Forge gun > Tank gun !? this will break the game... - in Feedback/Requests [original thread]
It is rather incongruous that the hand-held forge gun does more damage than a massive railgun, but it is a necessary concession to gameplay.
- by Bo Tracta - at 2012.07.16 10:34:00
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86. Tanks are easy to disable, here is how - in General Discussions [original thread]
When/if mines and EWAR stuff get put in then tanks are going to have a much tougher time, not to mention orbital bombardment.
- by Bo Tracta - at 2012.07.15 15:49:00
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87. Complete system crash if you press select whilst waiting in the battle lounge. - in Technical Support/Bugs [original thread]
This has been happening to me lots today, if you're too quick to press select after spawning or entering the War Lounge, it's freezes.
- by Bo Tracta - at 2012.07.14 21:00:00
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88. Feedback: Assault suits Type-II vs Type-A - in Feedback/Requests [original thread]
Maybe you can fit a weapon damage upgrade to the 3rd high slot?
- by Bo Tracta - at 2012.07.14 17:03:00
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89. map icons?! - in Technical Support/Bugs [original thread]
Yep get this all the time, all the icons can get mixed up with each other and drop uplinks can appear as dropships, nanohives as tanks etc.
- by Bo Tracta - at 2012.07.14 00:54:00
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90. Some little suggestions for the near future: use the loading screens - in Feedback/Requests [original thread]
+1 to this idea, loading screens should always be used for something useful like back-story snippets, or in this case fitting tips which could be quite useful.
- by Bo Tracta - at 2012.07.13 18:32:00
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91. Missing info on dropsuit fitting slots - Tell us "what suits got what" - in General Discussions [original thread]
Yeah, in the last build the fitting slots were shown in the info screen. Just a mistake or something in this build. Anybody know what slots the Heavy type-II has?
- by Bo Tracta - at 2012.07.08 12:36:00
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92. Missing info on dropsuit fitting slots - Tell us "what suits got what" - in General Discussions [original thread]
Hey I am needing to know the slot layout for the Type-II Heavy dropsuit. Can anyone tell me?
- by Bo Tracta - at 2012.07.08 04:42:00
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93. New method to select drop suits - in Feedback/Requests [original thread]
It takes me 5-10 seconds longer to spawn than the rest of my team, because I have many dropsuit loadouts, because I like to be flexible.
- by Bo Tracta - at 2012.07.07 19:52:00
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94. Should logi dropsuits be buffed? - in General Discussions [original thread]
Logi suits are great, they may have less shields/armour, but they have more CPU/PG and are far more flexible with all their slots. They are no more expensive to train into or buy AFAIK. You can use the Type-II to equip a prototype weapon, and fi...
- by Bo Tracta - at 2012.07.07 02:09:00
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95. [Request] Aircraft - in Feedback/Requests [original thread]
Fighters would be just the thing to go deal with all the Dropships spamming missiles from on top of the towers right now.
- by Bo Tracta - at 2012.07.06 16:42:00
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96. Bug Market (infinite loading) menu /dropsuit modules/ electronics - in Technical Support/Bugs [original thread]
I've just had this bug. It may as well have frozen, because I have had to reset the game.
- by Bo Tracta - at 2012.07.05 17:46:00
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97. Missing info on dropsuit fitting slots - Tell us "what suits got what" - in General Discussions [original thread]
Thanks once again! BorrowedTime TM wrote: Phantomnom wrote: I need specs on a Tier 4 Assault suit plz. Or my slot screen back, preferably. @ OP Yes, you're correct that all the suits have one grenade slot, but the Scout and Assault are...
- by Bo Tracta - at 2012.06.30 22:35:00
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98. Missing info on dropsuit fitting slots - Tell us "what suits got what" - in General Discussions [original thread]
Thanks man!! Hmm, I was hoping the type-II would have an extra mid/low slot or something, I don't really want to grind for prototype suits seeing as it's a beta and our chars could be wiped whenever. Still that's good info!
- by Bo Tracta - at 2012.06.30 21:16:00
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99. Missing info on dropsuit fitting slots - Tell us "what suits got what" - in General Discussions [original thread]
Yeah i'm sure CCP didn't mean to remove the slot info, it'll presumably be back next update. But for the meantime this thread should be handy for those that want to know.
- by Bo Tracta - at 2012.06.30 18:35:00
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100. Missing info on dropsuit fitting slots - Tell us "what suits got what" - in General Discussions [original thread]
In the previous build, the info - fitting screen (accessed by pressing triangle on an item) showed how many and what type of slots a dropsuit had. Now it just has the CPU and PG. So please post the slot info for the standard, advanced and prototy...
- by Bo Tracta - at 2012.06.30 18:28:00
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