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21. [Request] Nanite injector icon should show time remaining until bleed out, not d... - in Feedback/Requests [original thread]
ugg reset wrote: I would like to be able to see downed teammates form the seats of vehicles. Possibly from dropships so you can "airlift" patients out.
- by Blade Masterson - at 2013.08.19 14:46:00
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22. new equipment ideas - in Feedback/Requests [original thread]
zibathy numbertwo wrote: Blade Masterson wrote: As of now the equipment focuses in logi work. I'd like to see more assault based equipment. 1) grappling hook. Exactly what it sounds like. Should be able to be used for climbing and repealing...
- by Blade Masterson - at 2013.08.19 14:34:00
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23. new equipment ideas - in Feedback/Requests [original thread]
Like the feedback keep it up
- by Blade Masterson - at 2013.08.19 12:47:00
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24. new equipment ideas - in Feedback/Requests [original thread]
low genius wrote: you're more likely to see: stasis webifier (slows a target down when applied to an enemy) tracking distrupter (increases bullet spray) target painter (increases a suits sig radius making it much easier to hit) things of that ...
- by Blade Masterson - at 2013.08.18 23:15:00
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25. radical idea for equiping assets - in Feedback/Requests [original thread]
KalOfTheRathi wrote: This is DUST. Created by those that created EVE Online. SP is the thread by which CCP in all its locations weaves its game to tangle ideas and bits into entertainment for those that want to simply Gank or for those that...
- by Blade Masterson - at 2013.08.18 22:34:00
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26. radical idea for equiping assets - in Feedback/Requests [original thread]
Before you all shoot the idea down hear me out. Remove the skill levels for items.( I know pretty different idea but keep reading) Replace the skill requirement for a efficiancy. (But there's already an efficiancy skill) yes I know. Instead be abl...
- by Blade Masterson - at 2013.08.18 22:16:00
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27. new equipment ideas - in Feedback/Requests [original thread]
Azri Sarum wrote: Blade Masterson wrote: As of now the equipment focuses in logi work. I'd like to see more assault based equipment. 1) grappling hook. Exactly what it sounds like. Should be able to be used for climbing and repealing.( coul...
- by Blade Masterson - at 2013.08.18 21:48:00
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28. Delay Nanite Injecter WP - in Feedback/Requests [original thread]
Interplanetary Insanitarium wrote: Or it would make using the injector/rep tool combo standard for any "medic"... I see so many people that revive me but then don't heal me or that heal me, but when I die next to them when they decide to run aw...
- by Blade Masterson - at 2013.08.18 20:33:00
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29. new equipment ideas - in Feedback/Requests [original thread]
Why worry about what the few cod players do. Use it for enhanced tactical insertions/exfills, don't be a spider man be a space merc with a grappling hook
- by Blade Masterson - at 2013.08.18 20:26:00
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30. new equipment ideas - in Feedback/Requests [original thread]
Bump
- by Blade Masterson - at 2013.08.18 20:09:00
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31. [Suggestions] Multiple weaponry debate - in Feedback/Requests [original thread]
Until we see more vets in the forums the nerf hammers will fall where the Cod players direct it. Causing anything that's not an at to be nerfed into oblivion. This has caused vehicles once exactly what there supposed to be fall into glorified heav...
- by Blade Masterson - at 2013.08.18 19:59:00
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32. new equipment ideas - in Feedback/Requests [original thread]
The grappling. Hook should latch onto all surfaces. Be with a cost. Say if uou hook a hav or lav you would take drag damage until you release. The hook or it snaps. If ypu hook a dropship you should stay hooked bit take collision Damage. This woul...
- by Blade Masterson - at 2013.08.18 17:02:00
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33. new equipment ideas - in Feedback/Requests [original thread]
Mobius Kaethis wrote: No to the grappling hook. I just hate those mechanics. They are always cumbersome and just make the game devolve into "find the sniper/camper," which is no fun for anyone. Blade Masterson wrote: 7)Tactical cloak. Useab...
- by Blade Masterson - at 2013.08.18 12:43:00
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34. Lets give the vets somewhere to go - in Feedback/Requests [original thread]
I like the idea but would like it to be open for any player but provide warning for those under 10mill. Also have this as the primary battles for 10mill+. I say make it open bevause while I'm well under the 10mill I can hold myown against full pro...
- by Blade Masterson - at 2013.08.18 05:10:00
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35. How to make logistics do actual logistics works. Via Skills. - in Feedback/Requests [original thread]
Logis are on a fine line between combat medics and super buff killing machines. Logis need The extra up CPU and slots to survive under heavy fire to provide support for the rest of the troops. While some people use this to create the ultimate assu...
- by Blade Masterson - at 2013.08.18 05:01:00
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36. new equipment ideas - in Feedback/Requests [original thread]
Pocket Rocket Girl wrote: I really like the idea of every thing that is mentioned except the portable supply depot i feel it would make the supply depot useless to a degree. Currently when you change a suit in the depot it refills your entire o...
- by Blade Masterson - at 2013.08.18 04:51:00
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37. new equipment ideas - in Feedback/Requests [original thread]
As of now the equipment focuses in logi work. I'd like to see more assault based equipment. 1) grappling hook. Exactly what it sounds like. Should be able to be used for climbing and repealing.( could make for stealthy drops instead of the dampne...
- by Blade Masterson - at 2013.08.18 03:20:00
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38. Request: Corp colours. - in Feedback/Requests [original thread]
I agree but proto players might get mad not being able to show off that nice black suit mabeythe emblem on the chest and back surrounded by the background colors
- by Blade Masterson - at 2013.08.16 13:28:00
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39. [Feedback] Shield Extenders, Armor plates and Upcoming Plate buff - in Feedback/Requests [original thread]
Text Grant wrote: This would help gal and cal but screw minis. No thank you Also with Amarr since thwy are dual tankers 180 base shield and armor
- by Blade Masterson - at 2013.08.16 13:06:00
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40. Redline no Redline - in Feedback/Requests [original thread]
Niether of you read. He wants to do away with redzones on the sides of the maps to allow for more exploration. I agree with him because if you scan the map before spawning there are some interesting places like highways tunnels actual citys Edit-...
- by Blade Masterson - at 2013.08.16 13:00:00
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