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41. Weapon Damage % - in General Discussions [original thread]
DumpsterJuice wrote: The last kitten thing that I do when I'm throwing lead at some red berry is look at what percent effectiveness my weapon is doing. I stack damage mods and throw hot rocks till one of us drops. thanks for the usefull in...
- by Beyobi - at 2013.03.21 03:02:00
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42. sniper rifle tracers - in General Discussions [original thread]
contrails are awesome. I had a sniper miss my head and his contrail ended up right in front of my eyes, effectively applying an unconventional smokescreen. I missed the last couple hits on my target when I flnched because of the abrupt noise and v...
- by Beyobi - at 2013.03.21 02:55:00
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43. Weapon Damage % - in General Discussions [original thread]
I like the weapon damage indicator when you aim at an enemy, it is a very helpful tool in making quick decisions. But I have noticed something about Laser Rifle damage %. When I aim my A.R. at any vehicle my weapon damage % is no more than 10% eff...
- by Beyobi - at 2013.03.21 02:45:00
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44. Feb. 28 Uprising Event Conclusion? - in General Discussions [original thread]
#6 Posted: 2013.02.28 09:59 Workers in the Caldari State are finally beginning to get fed up with the actions (and inactions) of Tibus Heth. His own corporation, Kaalakiota, is failing to act on many of the promises he made when he came into powe...
- by Beyobi - at 2013.03.14 17:19:00
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45. dev blog . i need devz - in General Discussions [original thread]
Lol, Rick-Rolled, always a classic
- by Beyobi - at 2013.03.14 04:11:00
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46. dev blog . i need devz - in General Discussions [original thread]
Medic 1879 wrote: CCP FoxFour wrote: OK, all the content is done, down to 8,000 characters now but that is OK. Just need to spend some time proof reading this and applying some formatting so one can read it without going cross eyed. Want...
- by Beyobi - at 2013.03.14 03:13:00
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47. dev blog . i need devz - in General Discussions [original thread]
I would probably have a difficult time trying to describe an alien plant myself, and if you trying to describe something exotic you are going to include lots of details about textures and colors, along with specy types and all the other fun stuff ...
- by Beyobi - at 2013.03.14 03:12:00
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48. dev blog . i need devz - in General Discussions [original thread]
Hmmm.... Map related, sort of, but it's arguable. Really hard to describe without pictures, so weapons and buildings are out. I think I also recall someone mentioning Flora coming soon. My Final Guess is Flora. Can I get a clip of a new leaf if I'...
- by Beyobi - at 2013.03.14 02:55:00
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49. dev blog . i need devz - in General Discussions [original thread]
CCP FoxFour wrote: So many pictures and edits to get together for tomorrow. 17,000 characters... that is just my post. Nullabor has two posts to go along with it. Plus pictures. So yea, I am just a bit busy putting final touches on that. Howev...
- by Beyobi - at 2013.03.13 17:03:00
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50. dev blog . i need devz - in General Discussions [original thread]
CCP FoxFour wrote: Beyobi wrote: Ok. I'll play.... Installations and the warbarge Table What do you mean by this? I'm hoping the DevBlog will be involved with Player installations and the Use of the "Table Map (?)" are we not playin...
- by Beyobi - at 2013.03.13 15:13:00
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51. dev blog . i need devz - in General Discussions [original thread]
Ok. I'll play.... Installations and the warbarge Table
- by Beyobi - at 2013.03.13 15:04:00
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52. Infantry Installation: "Drone Hive" - in General Discussions [original thread]
that's not what I was expecting, but cool I guess. I was thinking the Drone Hive was the resource for Drone Bandwidth for using drones in ground battles.
- by Beyobi - at 2013.03.12 04:55:00
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53. Infantry Installation: "Drone Hive" - in General Discussions [original thread]
it's searchable on the eve market, but there in no info to go with it, except that is a Lvl. 3 installation I'm guessing
- by Beyobi - at 2013.03.12 04:48:00
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54. Infantry Installation: "Drone Hive" - in General Discussions [original thread]
I can't wait to see what this is an how it will be deployed.
- by Beyobi - at 2013.03.12 04:45:00
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55. Flux Grenades and Orbital Strikes - in General Discussions [original thread]
I have seen orbital strikes from EvE players and tinting the effect with a different color doesn't change the fact that the 'blast bubble' textures are the same. Maybe make the flux grenades 'blast bubble' look more like arcing electricity to emph...
- by Beyobi - at 2013.03.11 19:34:00
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56. Ridiculous Moments caught on tape - in General Discussions [original thread]
When the sky falls there is nowhere to hide http://youtu.be/bsigq3vJIwM anyone else catch anything ridiculous on video? Post it here. The more outlandish the better
- by Beyobi - at 2013.03.11 09:26:00
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57. Flux Grenades and Orbital Strikes - in General Discussions [original thread]
The effect looks identical to me. I would prefer a new 'texture' on one of these effects to seperate their looks. Does anyone else think they look too similar?
- by Beyobi - at 2013.03.11 07:18:00
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58. Restock Salvage - in General Discussions [original thread]
Nope. not until the secondary market becomes active and players start selling their loot
- by Beyobi - at 2013.03.07 09:09:00
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59. Mercenary Agents - in General Discussions [original thread]
Capsuleers have Agents, will Dust 514 be getting the same thing? Is this the final piece to the MMO puzzle we've been waiting for the whole FPS time? Will these be the NPC's we contract with to destroy rogue drone swarm infestations? I face palmed...
- by Beyobi - at 2013.03.07 08:59:00
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60. Corporations Dust and EVE - in General Discussions [original thread]
Cortez The Killer wrote: Beyobi wrote: Alaika Arbosa wrote: whatever changes are made should be applied to both halves as a blanket change rather than a "it works differently over there than it does here" change. That's the real kick...
- by Beyobi - at 2013.02.28 06:34:00
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