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1. Onikuma Gone and Weird Kill Bug - in Technical Support/Bugs [original thread]
So, I was playing today and noticed two things, firstly that my onikuma impact is gone (the one I got from PSHome), is this part of the update? Also, I was in a one on one shoot out with this guy (forgot his name) and we both killed each other at ...
- by Bendaiii Schrodinger - at 2013.09.07 18:13:00
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2. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
Tectonic Fusion wrote: KING CHECKMATE wrote: Bendaiii Schrodinger wrote: KING CHECKMATE wrote: Bendaiii Schrodinger wrote: A simple fix for getting rid of Sniper Tanking and Forge Gun Sniping. Long story short, get rid of the splash...
- by Bendaiii Schrodinger - at 2013.09.03 20:19:00
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3. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
Godin Thekiller wrote: KING CHECKMATE wrote: Bendaiii Schrodinger wrote: A simple fix for getting rid of Sniper Tanking and Forge Gun Sniping. Long story short, get rid of the splash damage for Rail Guns and Forge Guns. Then people will n...
- by Bendaiii Schrodinger - at 2013.09.03 20:12:00
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4. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
Keeriam Miray wrote: How about some "magnetic lockon" only to vehicles, instalations. Let say visible transparent area with double radius than crosshair so we can shoot with prediction. If infantry staying right in front of vehicle or instalati...
- by Bendaiii Schrodinger - at 2013.09.03 20:10:00
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5. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
Racro 01 Arifistan wrote: Bendaiii Schrodinger wrote: A simple fix for getting rid of Sniper Tanking and Forge Gun Sniping. Long story short, get rid of the splash damage for Rail Guns and Forge Guns. ! you do relive when something going ...
- by Bendaiii Schrodinger - at 2013.09.03 19:54:00
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6. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
Kekklian Noobatronic wrote: Bendaiii Schrodinger wrote: A simple fix for getting rid of Sniper Tanking and Forge Gun Sniping. Long story short, get rid of the splash damage for Rail Guns and Forge Guns. Then people will no longer be able to ...
- by Bendaiii Schrodinger - at 2013.09.03 19:48:00
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7. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
SAMPSON YOLO wrote: Jesus christ, the FG is fine. Removing the splash? Well then why not do the same with the MD? At the end of the day its a good AV weapon as a first role and an area denial role second. The problem is from what Wakko has sai...
- by Bendaiii Schrodinger - at 2013.09.03 19:45:00
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8. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
Chibi Andy wrote: hmmmm could we get CCP to nerf the MD as well, i would prefer if they didnt have the splash dmg when im hacking the obj as well make it so that the MD also has to do direct hits since splash is too OP hehe I disagree wit...
- by Bendaiii Schrodinger - at 2013.09.03 19:39:00
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9. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
BLKDG wrote: Bendaiii Schrodinger wrote: A simple fix for getting rid of Sniper Tanking and Forge Gun Sniping. Long story short, get rid of the splash damage for Rail Guns and Forge Guns. Then people will no longer be able to just shoot near...
- by Bendaiii Schrodinger - at 2013.09.03 19:37:00
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10. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
THEDRiZZLE Aqua teen wrote: Bendaiii Schrodinger wrote: A simple fix for getting rid of Sniper Tanking and Forge Gun Sniping. Long story short, get rid of the splash damage for Rail Guns and Forge Guns. Then people will no longer be able to ...
- by Bendaiii Schrodinger - at 2013.09.03 19:35:00
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11. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
Nova Knife wrote: Bendaiii Schrodinger wrote: ] I think there was a misunderstanding, i meant the "I deserve to die" statement as if someone had landed a direct hit on me. Also, I agree that the splash radius/damage needs to be toned down f...
- by Bendaiii Schrodinger - at 2013.09.03 19:34:00
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12. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
Wakko03 wrote: Bendaiii Schrodinger wrote: Don't flux grenades only do shield damage or am I thinking of something else? Also, isn't that what these forums are for? We can voice our complaints, and hopefully they will get fixed. The FLU...
- by Bendaiii Schrodinger - at 2013.09.03 19:34:00
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13. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
Smoky Fingers wrote: Is the direct damage hitbox the actual size of the FG's projectile? Anyone out there know?
- by Bendaiii Schrodinger - at 2013.09.03 19:33:00
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14. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
Nova Knife wrote: Bendaiii Schrodinger wrote: I completely agree, if you can land direct hits, I deserve to die. But, if you are FG sniping and notice an objective is being hacked, but can't see me, you shouldn't be able to shoot the groun...
- by Bendaiii Schrodinger - at 2013.09.03 05:19:00
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15. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
Wakko03 wrote: I blame CCP not the forge gunner. Who designs a map where you have areas only accessible to drop ships that allow the other 90% of the map to be as easily hit as if they were standing in front of you & out of range of all but...
- by Bendaiii Schrodinger - at 2013.09.03 05:15:00
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16. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
Jenza's Pants wrote: Nova Knife wrote: Bendaiii Schrodinger wrote: I understand that it would still be possible to snipe with the FG, but you wouldn't be ontop of a building shooting the ground near an objective and killing everyone hac...
- by Bendaiii Schrodinger - at 2013.09.03 05:10:00
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17. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
Abbadon De Luc wrote: Bendaiii Schrodinger wrote: Abbadon De Luc wrote: Bendaiii Schrodinger wrote: Abbadon De Luc wrote: I dont mind. I railgun tank most of the time up close and personal with my soma. I can land direct hits on mov...
- by Bendaiii Schrodinger - at 2013.09.03 05:08:00
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18. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
Nova Knife wrote: Bendaiii Schrodinger wrote: I understand that it would still be possible to snipe with the FG, but you wouldn't be ontop of a building shooting the ground near an objective and killing everyone hacking it. I don't thin...
- by Bendaiii Schrodinger - at 2013.09.03 05:06:00
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19. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
Charlotte O'Dell wrote: wont bother me, none. all the good tankers can get a direct hit on a merc with 20% accuracy on a bad day. or, you know, you could htfu. lol. Well then, it won't matter either way to you if rail guns have splash or no...
- by Bendaiii Schrodinger - at 2013.09.03 05:02:00
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20. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
Abbadon De Luc wrote: Bendaiii Schrodinger wrote: Abbadon De Luc wrote: I dont mind. I railgun tank most of the time up close and personal with my soma. I can land direct hits on moving infantry and still be no.1 on leaderboard. If you re...
- by Bendaiii Schrodinger - at 2013.09.03 04:57:00
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