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741. Hate to say it... but it's time for a reset, not a respec... - in General Discussions [original thread]
I suport this product and or service
- by Beck Weathers - at 2013.10.29 00:52:00
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742. av sidearm??? - in General Discussions [original thread]
Flaylock, i use mine to finish off LAVs and an ocasionalt tank all the time. [edit] maybe they could make a breach variant that dose even more direct damage but almost no blast.
- by Beck Weathers - at 2013.10.27 18:34:00
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743. Am i the only one... - in General Discussions [original thread]
I wont have any faith in CCP till they elise that ARs in all racial varients need a good nerf, the ability to kill any suit in under two seconds with half a clip, especialy heavy suits lol, is just ruining the game, turinign it from a tactical sho...
- by Beck Weathers - at 2013.10.27 18:32:00
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744. Funniest joke in dust - in General Discussions [original thread]
Best joke Skirmish 2.0 will be better than 1.0 Ha!
- by Beck Weathers - at 2013.10.26 07:02:00
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745. Deleted DUST. - in General Discussions [original thread]
I started in beta, but i feel more bitter than vet lol. Hope to see you back later OP
- by Beck Weathers - at 2013.10.26 06:50:00
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746. So is this game still twitching? - in General Discussions [original thread]
Still in post beta, but still secritly beta beta.
- by Beck Weathers - at 2013.10.26 06:44:00
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747. CCP Ban me now....... - in General Discussions [original thread]
o7 God Speed
- by Beck Weathers - at 2013.10.26 06:28:00
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748. New Rifles another nail in scouts coffins? - in General Discussions [original thread]
Yes titals a bit dramatic sounding but hay what ever. All I know is that when my scout suit is bobbing and weaving trough the hills on the sidelines looking for prey people quite often see my dark suit silowetted against the bright green, brow, or...
- by Beck Weathers - at 2013.10.26 06:22:00
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749. Oh would you look at that? - in General Discussions [original thread]
Flux granades anrt likely to be touched so shield tanks will still be lol easy to kill with a breach MD and flux nades
- by Beck Weathers - at 2013.10.25 18:19:00
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750. Announcement:Weapon stats! - in General Discussions [original thread]
Panoscape wrote: Having swarms at 5 and prof. at 4, these changes pretty much make this SP allocation worthless. I call for a respec. You can't change a weapon this dramatically and not give something back, it's an entirely different weapon n...
- by Beck Weathers - at 2013.10.25 18:14:00
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751. Supplemental ISK Income - in General Discussions [original thread]
So what your saying is that you have run Proto so long you are unable to run suits and weapons below proto or you get steamrolled? dosent that kinda seam wrong to you? How about you get good with advanced gear, then when you can aford Proto you wi...
- by Beck Weathers - at 2013.10.25 18:11:00
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752. 1.7 Supply Depots = Remote and Proximity Explosive Spam? - in General Discussions [original thread]
Jadek Menaheim wrote: Beck Weathers wrote: Or he will just recall his tank then redeploy it with fresh ammo (or a slightly diferant one if they make ammo stay consitant with a tank till battle end) That's one reason I hope ammo doesn't st...
- by Beck Weathers - at 2013.10.25 17:57:00
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753. Other way to buy Aurum - in General Discussions [original thread]
buy a PS gift card with cash or from another site. key in code and poof Aurm
- by Beck Weathers - at 2013.10.25 17:54:00
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754. 1.7 Supply Depots = Remote and Proximity Explosive Spam? - in General Discussions [original thread]
Or he will just recall his tank then redeploy it with fresh ammo (or a slightly diferant one if they make ammo stay consitant with a tank till battle end)
- by Beck Weathers - at 2013.10.25 17:51:00
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755. Announcement:Weapon stats! - in General Discussions [original thread]
I would also like to see a video showcasing how these guns fire in both CQC and at range. hip fire and ADS in both cases prefered.
- by Beck Weathers - at 2013.10.25 17:46:00
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756. OooOOOo, New av changes inc! - in General Discussions [original thread]
forge Guns need a solid nerf in the pants, their range is obseane, and proto damage able to wreck a tank before it can even get its speed up. It should take minimum two people to kill a none brain dead tanker, not one guy 100% safe on top of a to...
- by Beck Weathers - at 2013.10.25 17:35:00
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757. flaylock - in General Discussions [original thread]
UP, only the proto flaylock is worth running,and even it requires a bit of skil to use right. I do run one ocasionaly because its easy to fit. I personaly think it needs a buff somewhere and just reduce clip size or nerf RoF to make up for it.
- by Beck Weathers - at 2013.10.25 17:28:00
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758. Is MCC Sniping a legitimate tactic? - in General Discussions [original thread]
I think all red line sniping is a tactic that needs exterminated. in the red line for more than 2.5 min, then you get cloned for cowardance and not fuffiling your contract to take null cannons.
- by Beck Weathers - at 2013.10.25 17:24:00
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759. Pub stomping has to end - in General Discussions [original thread]
Played a match today, was a Skirmish, and the entire other team was proto stomping, we actualy where able to hold the majority of the objectives, and where killing a few of them, but even tho their MMC was in half armor and ours was in half shield...
- by Beck Weathers - at 2013.10.25 17:16:00
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760. Shield Extender and Damage Mod scaling across tiers is inconsistent - in General Discussions [original thread]
Been Saying Enhanced shield extenders need to be +44 hp forver, and Pro damage mods should give +7% damage not 10
- by Beck Weathers - at 2013.10.19 05:54:00
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