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261. Who will be the First - in The War Room [original thread]
Thats the problem Meode, yes there are other EU corps but only the good ones are in 1 alliance hence you not getting any goodfights in your own region, either way still awesome to watch you guys defend this. Like cubs said though the whole timer...
- by Baracka Flocka Flame - at 2013.07.15 15:58:00
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262. Who will be the First - in The War Room [original thread]
Sir Meode wrote: There are still plenty of well established EU corps still out there in other alliances. Such as? You can't deny the fact the majority of the good EU corps are all in 1 alliance, its so funny when you guys try to defend th...
- by Baracka Flocka Flame - at 2013.07.15 14:33:00
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263. Who will be the First - in The War Room [original thread]
Bendtner92 wrote: Sir Meode wrote: CHICAGOCUBS4EVER wrote: neither do you for us... guess better get that plow out ;-) honestly the whole 'timer' escapade has run its course. Time for people to step back and understand the logistics of...
- by Baracka Flocka Flame - at 2013.07.15 14:08:00
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264. Exciteful Saturday - Grab your popcorn - in The War Room [original thread]
I hope i get to see some explosions! haha but seriously will stream be up for more than 1 match tonight?
- by Baracka Flocka Flame - at 2013.07.13 20:51:00
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265. [Request] Remove Contact Nades - in Feedback/Requests [original thread]
Scottie MaCallan wrote: hey guys what if instead of removing a problematic asset we talked about possible ways to balance an interesting variant of standard grenades that could actually contribute to varied playstyles without being the broken i...
- by Baracka Flocka Flame - at 2013.07.13 20:04:00
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266. [Request] Remove Contact Nades - in Feedback/Requests [original thread]
Well yea i mean't PC, i dunno obv up to alliance leaders to talk and figure it out, but personally i dont see it happening.
- by Baracka Flocka Flame - at 2013.07.13 19:45:00
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267. [Request] Remove Contact Nades - in Feedback/Requests [original thread]
I wish we could get everyone to agree to that, but i mean we got what? 1500+ in EoN, then you got LoI 1600+ and then Cronos 2000+ thats a lot of people to get all to agree to not use a weapon, let alone a weapon that is a crutch for most. Sounds l...
- by Baracka Flocka Flame - at 2013.07.13 19:40:00
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268. I am dissappointed - in The War Room [original thread]
Knight SoIaire wrote: I expected more from the first battles of the LOI Vs EoN war. Cal Logi and Fused Nade spamming, ****, why would you stream that stuff? Its a showcase of everything thats broken in this game. Do not dissappoint me again, ...
- by Baracka Flocka Flame - at 2013.07.13 19:21:00
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269. [Request] Remove Contact Nades - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: +1 Adapt or die isn't appropriate in this situation. In close quarters fused nades and flaylock dominate. The only counter is moar fused nades or flaylock. This is a balance issue, not a QQ I am die thread. These tw...
- by Baracka Flocka Flame - at 2013.07.13 19:18:00
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270. [Request] Remove Contact Nades - in Feedback/Requests [original thread]
Rian CuThalion wrote: Baracka Flocka Flame wrote: Shouldn't even be a discussion, since when does a person carrying 3(YES THREE) contact nades that can be replenished in seconds belong in a FPS game? This is a complete and utter joke, what o...
- by Baracka Flocka Flame - at 2013.07.13 18:57:00
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271. [Request] Remove Contact Nades - in Feedback/Requests [original thread]
Shouldn't even be a discussion, since when does a person carrying 3(YES THREE) contact nades that can be replenished in seconds belong in a FPS game? This is a complete and utter joke, what other game does this? On top of that, they are easily bou...
- by Baracka Flocka Flame - at 2013.07.13 18:49:00
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272. Good Fights? lolno - in The War Room [original thread]
Ugh i know with my reply it prob just looks like "Oh SyN is crying about this or that!" but meh i dont care. This game is a joke, how is it that a 'compeittive' team shooter relies so much on weapons that require no skill to use. Flaylock - Aim...
- by Baracka Flocka Flame - at 2013.07.13 18:41:00
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273. Agreement to not use flaylock and fused... - in The War Room [original thread]
Knight SoIaire wrote: GetShotUp wrote: I've been keeping it real since day 1 on this game, No mass drivers, core nades, lasers, tanks, forges, flaylocks and all those other easy to kill weapons. Duvolle all day every day Note: I'm on vacati...
- by Baracka Flocka Flame - at 2013.07.13 16:50:00
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274. Agreement to not use flaylock and fused... - in The War Room [original thread]
DJINN Kujo wrote: ReGnYuM wrote: Kalante Schiffer wrote: there should be rules in PC on what is banned to use and what is allowed. kinda like yugioh tournaments where some cards are just completely banned to use during a match. so far i ...
- by Baracka Flocka Flame - at 2013.07.13 16:27:00
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275. Agreement to not use flaylock and fused... - in The War Room [original thread]
i wish:(
- by Baracka Flocka Flame - at 2013.07.13 07:17:00
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276. The First Major DUST 514 WAR - in General Discussions [original thread]
This is still going? lol. What do you get out of these wars? Well i get to fight 16v16 vs organized teams and play 3-5clan matches a day that actually are over land that can make you isk(isnt that what eve is all about? farming hoards of isk for ...
- by Baracka Flocka Flame - at 2013.07.12 22:04:00
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277. The First Major DUST 514 WAR - in General Discussions [original thread]
CHIPMINT BUTTERCUP wrote: Baracka Flocka Flame wrote: CHIPMINT BUTTERCUP wrote: Iron Wolf Saber wrote: [ 2000 v 2000 whose results are a fleeting 30 minutes = glorified team death match multiple 16 vs 16 whose every battle may carry a...
- by Baracka Flocka Flame - at 2013.07.12 18:09:00
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278. The First Major DUST 514 WAR - in General Discussions [original thread]
CHIPMINT BUTTERCUP wrote: Iron Wolf Saber wrote: CHIPMINT BUTTERCUP wrote: SoTa PoP wrote: CHIPMINT BUTTERCUP wrote: 16 V 16 TDM with broken game mechanics and PC just LOL does not = War War would imply there's an active agenda to...
- by Baracka Flocka Flame - at 2013.07.12 18:00:00
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279. The First Major DUST 514 WAR - in General Discussions [original thread]
Lol at the KEQ kid crying for 128v128 or whatever. Whats the best way to mask horrible skill/comms and teamwork? Add as many players as possible.
- by Baracka Flocka Flame - at 2013.07.12 17:48:00
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280. LOI vs EoN. - Battle of the Gods - in The War Room [original thread]
Cool finally a reason to play this game :) Looking forward to the fights lets have some fun
- by Baracka Flocka Flame - at 2013.07.12 04:44:00
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