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21. AUR 514 - Crafting better worlds - in Feedback/Requests [original thread]
Hi CCP, because you like money and can't get enough of it, here is a list of thinks you could implement to get even more money! * Battle cooldown: After a battle people have to wait 5 minutes before they can enter next match. They can remove coo...
- by Baltazar Pontain - at 2015.03.06 11:33:00
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22. Combat drug Spender - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Baltazar Pontain wrote: * More agility (player sees all in slow motion but for others he runs and aims faster; DOES NOT ENHANCE WEAPON FIRE RATE ) Cool idea but I don't see how this particular part could possibly...
- by Baltazar Pontain - at 2014.06.10 15:30:00
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23. Combat drug Spender - in Feedback/Requests [original thread]
Oh don't forget: For risks and side effects, contact your doctor or pharmacist
- by Baltazar Pontain - at 2014.04.28 16:02:00
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24. Combat drug Spender - in Feedback/Requests [original thread]
New equipment drug injector : * Comes with ammo like hives, droplink et cetera. * Can be used on myself or a person in front of me. Animation: You shoot yourself or your comrade a dose. General drug mechanic: * Drug works for X seconds positive....
- by Baltazar Pontain - at 2014.04.28 15:59:00
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25. [Idea] Rock, Paper, Scissor and Cloack - in Feedback/Requests [original thread]
X7 lion wrote: dust is borken atm becuse not all the other classes are in full swing but as for heavys and scouts the over all vision for them is coming into place, so rather then saying nerf nerf nerf, they just need to finish implementing all...
- by Baltazar Pontain - at 2014.04.24 17:22:00
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26. [Idea] Rock, Paper, Scissor and Cloack - in Feedback/Requests [original thread]
At the moment there are some roles that are very effective against other roles without being in danger to be raped by other roles in the same way. It can be easier described by a classic paper,rock,scissor play. In that game each role is very eff...
- by Baltazar Pontain - at 2014.04.24 16:18:00
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27. Some ideas for the future PVE content - in Feedback/Requests [original thread]
Draco Cerberus wrote: Old idea but I still like it Ups, I need to make better research in forum. Sorry
- by Baltazar Pontain - at 2014.04.18 00:34:00
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28. Some ideas for the future PVE content - in Feedback/Requests [original thread]
We all have seen some preview of drone pve content. Where you have to fight of drones alone or with friends. I know that we know nothing about that mode. But I have some idea in my mind about that and I want to share them. Maybe CCP had already t...
- by Baltazar Pontain - at 2014.04.16 23:20:00
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29. Drop Shoots - in Feedback/Requests [original thread]
Let's think of a dropship that comes hard in the hot zone. It stops right over the building were it want to deploy troops, hit a button and soldiers are shoot downwards. Faster than free fall and more synchronized. What happened? The dropship pi...
- by Baltazar Pontain - at 2014.04.08 02:38:00
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30. 1.9's Future - The Democratic Vote - in Feedback/Requests [original thread]
#6 Move it to PS4 AND PC. Why PS4? Because on the long run PS3 is to small to support the graphical needs of the current state. And CCP has good art works that need a good platform. Why PC? Oh here we have multiple reasons from my point of vie...
- by Baltazar Pontain - at 2014.03.26 18:20:00
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31. BPOs - in Feedback/Requests [original thread]
I would invest a lot of aurum to fetch some BPO. In the past I spend already a great amount of money to get all BPO's in game. I am no fan of the current transaction model. I will never ever buy stuff for a battle that I can lose in blink of a s...
- by Baltazar Pontain - at 2014.03.22 07:28:00
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32. I want auto restock feature - in Feedback/Requests [original thread]
I am sick of stocking my fits up each time after battle. Please give us an "auto restock" feature. It can be tuned to a certain amount (for example 100). And can be enabled for certain fits (maybe I have some experimental or expensive fits I do...
- by Baltazar Pontain - at 2014.03.22 06:51:00
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33. [Idea] Next event after million clones... - in Feedback/Requests [original thread]
Next event will be: Kill 10 tanks with swam launchers ^^
- by Baltazar Pontain - at 2014.03.16 13:07:00
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34. [Request] Make the tank main turret less effective against infantry - in Feedback/Requests [original thread]
Reasons: * Small turrets are useless at the moment. Driver can shoot everything himself. * Everyone field a tank because Tank > infantry. But if tanks would have problems hitting infantry (without using small turrets). We would get more balance...
- by Baltazar Pontain - at 2014.03.13 16:29:00
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35. RE spam - in Feedback/Requests [original thread]
Psychotic Shooter wrote: Ok ccp you have to deal with people spamming REs by them throwing them down from high height and killing load We have 3 options 1 ccp make it so you have to set it on a flat area and you are in danger for 3 second wh...
- by Baltazar Pontain - at 2014.03.10 16:20:00
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36. [Idea] TacNet hacking - in Feedback/Requests [original thread]
Hello, I want to discuss an idea I have in mind. The idea consists of a new role, new equipment and new stuff on the map. All those stuff about a new concept: TacNet hacking. The TacNet is quite useful. Using scanners and knowing were the enemy...
- by Baltazar Pontain - at 2014.03.06 17:14:00
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37. [Request] I want a new cool video - in Feedback/Requests [original thread]
Cyzad4 wrote: How about they release all the stuff in the last videos first? I would even take another video about existing stuff. They just make good videos :)
- by Baltazar Pontain - at 2014.01.28 16:42:00
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38. [Request] I want a new cool video - in Feedback/Requests [original thread]
CCP can make so good videos.... I want a fresh one! Pretty please *look with great eyes*
- by Baltazar Pontain - at 2014.01.27 16:59:00
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39. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
What about flaylock? Have I overread it or is it missing? Will it be still present? Or is ti the bolt pistol?
- by Baltazar Pontain - at 2014.01.17 16:27:00
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40. [Idea] Laser Lance Heavy Weapon - in Feedback/Requests [original thread]
A big weapon that need to be shouldered. When you press fire it needs very long to load up. Maybe 3 secs. Then it fires an immense light beam stright in front of you. The beam is like a bigger version of the laser rifle. No splash damage. It ho...
- by Baltazar Pontain - at 2014.01.07 17:30:00
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