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281. Stupid matchmaker... - in General Discussions [original thread]
Mortedeamor wrote: HOWDIDHEKILLME wrote: I'm playing alone like I do 99% of the time soooo and my wp/d ratio is twice yours Looks like you play twice as much too i doubt that played a total of maybe ...6 hours this week wp per death ra...
- by BARAGAMOS - at 2015.09.19 23:36:00
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282. Stupid matchmaker... - in General Discussions [original thread]
If you want this to stop and games to play out better then demand your CPMs put matchmaking as a priority. It is obvious that it can tier players, so create more tiers and stop mixing them. Those of you wondering why this is not already done need ...
- by BARAGAMOS - at 2015.09.19 23:31:00
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283. How's everyone on the event grinder? - in General Discussions [original thread]
Press Attache wrote: ITT: Every thing the OP dies to is scrub tactics. Updated list of things you are not allowed to use to follow after congressional investigation. Has anyone ever seen this kid in an actual game? I'm just wondering if ...
- by BARAGAMOS - at 2015.09.19 23:21:00
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284. Scrubs make Lists of Scrubs.... - in General Discussions [original thread]
Press Attache wrote: Void Echo wrote: Well, when you have the top 5 corps constantly proto stomping noobs to rage quit, shrinking the playerbase. We have every right to name them scrubs since they don't care about the gsme A 4 man squad i...
- by BARAGAMOS - at 2015.09.19 23:17:00
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285. To prevent leaving matches and promote group playGǪ - in General Discussions [original thread]
Operative 1174 Uuali wrote: How about give certain missions to certain players and increase the reward. If you group with that player then you share the mission and get the reward upon completing the match. This way, bigger rewards are justifi...
- by BARAGAMOS - at 2015.09.17 18:19:00
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286. Obviously lots of people finished the event yesterday. - in General Discussions [original thread]
BARAGAMOS wrote: Sicerly Yaw wrote: BARAGAMOS wrote: They still need that 150 kills a day.... Which to be honest is a little much. By around 100 the fun kinda disappears. The other missions take about the right amount of time, but to be ...
- by BARAGAMOS - at 2015.09.17 03:34:00
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287. Obviously lots of people finished the event yesterday. - in General Discussions [original thread]
Sicerly Yaw wrote: BARAGAMOS wrote: They still need that 150 kills a day.... Which to be honest is a little much. By around 100 the fun kinda disappears. The other missions take about the right amount of time, but to be honest at 15 +/- kil...
- by BARAGAMOS - at 2015.09.17 03:31:00
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288. Obviously lots of people finished the event yesterday. - in General Discussions [original thread]
Bradric Banewolf wrote: So my wife is having a surgery. So I took leave for ten days.... from the 15th to the 25th..... :) So I'm 2 days in with 300 kills and xx mil isk for selling 'Deathshroud' skin. You wanna get 150 kills a day? Stop hi...
- by BARAGAMOS - at 2015.09.17 03:25:00
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289. Obviously lots of people finished the event yesterday. - in General Discussions [original thread]
Jared Fogle wrote: BARAGAMOS wrote: They still need that 150 kills a day.... Which to be honest is a little much. By around 100 the fun kinda disappears. The other missions take about the right amount of time, but to be honest at 15 +/- kil...
- by BARAGAMOS - at 2015.09.17 03:19:00
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290. Obviously lots of people finished the event yesterday. - in General Discussions [original thread]
They still need that 150 kills a day.... Which to be honest is a little much. By around 100 the fun kinda disappears. The other missions take about the right amount of time, but to be honest at 15 +/- kills a game that's ten games or 5 hours. Som...
- by BARAGAMOS - at 2015.09.17 02:07:00
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291. Nerf movement while flying. - in General Discussions [original thread]
Vicious Minotaur wrote: I recall a completely reasonable proposition pertaining to jump methodology, whereby the developers make it such that holding the jump button for, say a second or two and releasing allows for a high jump. Then, "flying...
- by BARAGAMOS - at 2015.09.16 23:19:00
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292. Shanangins of the first day of the even - in General Discussions [original thread]
Gh0st Blade wrote: Well the first day of the even went well for proto stompers unless the unfortunate souls get stomped by bluepring and advanced gear. Yesterday my first match I went 46 kills, 13 assists, and 14 deaths. I was fighting officer ...
- by BARAGAMOS - at 2015.09.16 23:13:00
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293. Please stop the MD jumpers... - in General Discussions [original thread]
Aeon Amadi wrote: BARAGAMOS wrote: You jump building....not crates...so no they are not working as designed. Come on man, the issue is I see you shot gunning a lot wearing them. So, you know they are much more powerful than "jumping on a ...
- by BARAGAMOS - at 2015.09.16 22:59:00
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294. Please stop the MD jumpers... - in General Discussions [original thread]
Aeon Amadi wrote: If we're actually going to nerf the Myos, hear me out for a second. They're working as designed. The initial design was three complex myos being able to get you on top of a large crate and they do just that . Now, obviously ...
- by BARAGAMOS - at 2015.09.16 20:56:00
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295. Please stop the MD jumpers... - in General Discussions [original thread]
4lbert Wesker wrote: Aeon Amadi wrote: If we're actually going to nerf the Myos, hear me out for a second. They're working as designed. The initial design was three complex myos being able to get you on top of a large crate and they do just...
- by BARAGAMOS - at 2015.09.16 20:53:00
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296. Please stop the MD jumpers... - in General Discussions [original thread]
axis alpha wrote: Ghost Kaisar wrote: Cline MKP wrote: For the love of all things good and holy, please stop the MD jumpers. They are trash. The MD itself isn't bad, really. The Myos are the real problem. Players should not be able to ju...
- by BARAGAMOS - at 2015.09.16 20:46:00
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297. So leaving battle.... - in General Discussions [original thread]
LHughes wrote: BARAGAMOS KD=1.03 WL=1.21 Asks for KD to be removed and to be replaced with ISK effieciency (militia scrub). ISK efficiency is already measured anyway, you see someone in proto he can afford it therefore he's more isk efficient...
- by BARAGAMOS - at 2015.09.16 20:33:00
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298. How the Progression tab is actually amazing when..... - in General Discussions [original thread]
Rhydra L Wong wrote: ....it is renamed "Faction Warfare". Here's why: I don't think anyone really uses it as a general guide to upgrade your clone. It does nicely display all the various dropsuits of all factions and a general idea of what wea...
- by BARAGAMOS - at 2015.09.16 20:25:00
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299. Scanner Obersvations - in General Discussions [original thread]
Varoth Drac wrote: Come on Tesfa, profile dampeners do reduce combat effectiveness, they take up a module slot. Saxonmish is annoyed that he has to fit 3 damps on his assault to hide, as are plenty of others. There really isn't much difference...
- by BARAGAMOS - at 2015.09.16 20:18:00
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300. Scanner Obersvations - in General Discussions [original thread]
Lightning35 Delta514 wrote: Edit- you want to balance this stuff????!!!!! INCREASE CLOAK DAMP BONUS. Honestly it shouldn't take more than 1 damp. The moment it does, you sacrifice your whole suits effectiveness. The cloak should be buffed. ...
- by BARAGAMOS - at 2015.09.16 20:13:00
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