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1001. Petition: Renaming the enemy "Cherries" - in General Discussions [original thread]
Paladin Sas wrote: i've heard many different names for the enemy whilst idiotic teammates only have one. While i believe blueberry has its place firmly rooted in DUST Culture, i move that we rename all hostile elements on the field Cherries. Th...
- by BAD FURRY - at 2014.02.12 01:52:00
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1002. Unfreaking believable..... - in General Discussions [original thread]
Fire of Prometheus wrote: Can you spot the tanks? http://i900.photobucket.com/albums/ac201/fireofprometheus624/image_zps33f53839.jpg Here is the same pic with all the tanks circled (and the # of tanks in each circle) http://i900.photobuck...
- by BAD FURRY - at 2014.02.12 01:46:00
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1003. CCP PLZ! make the next trailer of dust 514 look as awesome at this - in General Discussions [original thread]
WOT http://www.loopyoutubevideos.com/v/yeESd9pRPG8
- by BAD FURRY - at 2014.02.12 01:28:00
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1004. wow... really??? - in General Discussions [original thread]
BleuDot wrote: A-NOTHER BANN... for, again, no reason... because??? CCP SUCKS ****!!!! NO U !!
- by BAD FURRY - at 2014.02.11 23:56:00
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1005. How do people get hundreds of millions in isk? - in General Discussions [original thread]
Nephiliel wrote: Just curious. Is this all because of the salvage that was sold at the beginning of Chromosome, or are they really farming it, or is it from eve? maybe just good at the game ??
- by BAD FURRY - at 2014.02.11 23:22:00
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1006. big corps go negative - in General Discussions [original thread]
Przybyciel was made in Poland :P
- by BAD FURRY - at 2014.02.11 22:51:00
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1007. Destroying Hacked Tanks in Faction Warfare - in General Discussions [original thread]
JCBailey wrote: I was rolling around in a madruger with my corp. and i destroyed a red tank and was removed for friendly fire. Not only did i lose my 400,000 isk tank but could no longer play with my corp. for 24 hours. I found out that it was ...
- by BAD FURRY - at 2014.02.11 21:11:00
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1008. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Varjac Theobroma Montenegro wrote: Varjac Theobroma Montenegro wrote: Chuckles Brown wrote: No, no, no. You can't have them locked in their own vehicle. What if they actually want to get out and hack something? Its been known to happen......
- by BAD FURRY - at 2014.02.11 21:09:00
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1009. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Varjac Theobroma Montenegro wrote: Play nice boys. It's all fun and games until someone gets a dropship in their eye. * jumps out of dropship and watch,s it land on Varjac Theobroma*
- by BAD FURRY - at 2014.02.11 21:08:00
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1010. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Dauth Jenkins wrote: Constructive criticism guys, if you don't like it, give a logical reason as to why not. That way it doesn't just devolve into "this is a stupid idea" posts. yes true im coming up with ideas if help the game this is what t...
- by BAD FURRY - at 2014.02.11 21:04:00
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1011. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Alternate Insano wrote: Today I watched a drop ship fly around the map and crash itself into the ground, exploiting how you can kill infantry while not hurting your ship. Guess who was the pilot? Bad Furry! And now he's here looking for more...
- by BAD FURRY - at 2014.02.11 21:02:00
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1012. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Varjac Theobroma Montenegro wrote: For pilots only : How about put how many times you can get out on a cool down. Once you get in, you can't get out for 30 seconds. Or that it takes a pilot only 10 seconds to get out of the vehicle. Taking off ...
- by BAD FURRY - at 2014.02.11 20:09:00
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1013. Yeah... Um, Matchmaking didn't get fixed. - in General Discussions [original thread]
Joel II X wrote: I'm getting sent to late matches that last 5 seconds more often, now. I did, however, get a Cala's from that. But still, I rather play than get stuff I can't even use! teams of 6 vs 16 now WTF !
- by BAD FURRY - at 2014.02.11 19:55:00
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1014. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Deltahawk Durango wrote: Dauth Jenkins wrote: For dropships, (as a dropship pilot) that makes sense. For tanks, not so much. If CCP were able to implement an animation for getting in and out of vehicles, and make it take half a second, it wo...
- by BAD FURRY - at 2014.02.11 19:48:00
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1015. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Vman Q wrote: BAD FURRY wrote: Mauren NOON wrote: BAD FURRY wrote: i was thinking What better way to fix tanks and Drop ships then to have the player who is driveing or flying it be stuck inside it and only can get out if the tank or d...
- by BAD FURRY - at 2014.02.11 19:36:00
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1016. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
KalOfTheRathi wrote: BAD FURRY wrote: i was thinking What better way to fix tanks and Drop ships then to have the player who is driving or flying it be stuck inside it and only can get out if the tank or drop ship is at 100% hp Do these sil...
- by BAD FURRY - at 2014.02.11 19:34:00
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1017. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Dauth Jenkins wrote: For dropships, (as a dropship pilot) that makes sense. For tanks, not so much. If CCP were able to implement an animation for getting in and out of vehicles, and make it take half a second, it would keep people from bailing...
- by BAD FURRY - at 2014.02.11 19:32:00
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1018. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Mauren NOON wrote: BAD FURRY wrote: i was thinking What better way to fix tanks and Drop ships then to have the player who is driveing or flying it be stuck inside it and only can get out if the tank or drop ship is at 100% hp I think this...
- by BAD FURRY - at 2014.02.11 19:28:00
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1019. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
NK Scout wrote: BAD FURRY wrote: i was thinking What better way to fix tanks and Drop ships then to have the player who is driveing or flying it be stuck inside it and only can get out if the tank or drop ship is at 100% hp I think this fi...
- by BAD FURRY - at 2014.02.11 19:22:00
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1020. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
i was thinking What better way to fix tanks and Drop ships then to have the player who is driveing or flying it be stuck inside it and only can get out if the tank or drop ship is at 100% hp I think this fix would FIX ALOT !!! think about it you...
- by BAD FURRY - at 2014.02.11 19:08:00
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