Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
861. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Varjac Theobroma Montenegro wrote: Varjac Theobroma Montenegro wrote: Chuckles Brown wrote: No, no, no. You can't have them locked in their own vehicle. What if they actually want to get out and hack something? Its been known to happen......
- by BAD FURRY - at 2014.02.11 21:09:00
|
862. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Varjac Theobroma Montenegro wrote: Play nice boys. It's all fun and games until someone gets a dropship in their eye. * jumps out of dropship and watch,s it land on Varjac Theobroma*
- by BAD FURRY - at 2014.02.11 21:08:00
|
863. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Dauth Jenkins wrote: Constructive criticism guys, if you don't like it, give a logical reason as to why not. That way it doesn't just devolve into "this is a stupid idea" posts. yes true im coming up with ideas if help the game this is what t...
- by BAD FURRY - at 2014.02.11 21:04:00
|
864. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Alternate Insano wrote: Today I watched a drop ship fly around the map and crash itself into the ground, exploiting how you can kill infantry while not hurting your ship. Guess who was the pilot? Bad Furry! And now he's here looking for more...
- by BAD FURRY - at 2014.02.11 21:02:00
|
865. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Varjac Theobroma Montenegro wrote: For pilots only : How about put how many times you can get out on a cool down. Once you get in, you can't get out for 30 seconds. Or that it takes a pilot only 10 seconds to get out of the vehicle. Taking off ...
- by BAD FURRY - at 2014.02.11 20:09:00
|
866. Yeah... Um, Matchmaking didn't get fixed. - in General Discussions [original thread]
Joel II X wrote: I'm getting sent to late matches that last 5 seconds more often, now. I did, however, get a Cala's from that. But still, I rather play than get stuff I can't even use! teams of 6 vs 16 now WTF !
- by BAD FURRY - at 2014.02.11 19:55:00
|
867. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Deltahawk Durango wrote: Dauth Jenkins wrote: For dropships, (as a dropship pilot) that makes sense. For tanks, not so much. If CCP were able to implement an animation for getting in and out of vehicles, and make it take half a second, it wo...
- by BAD FURRY - at 2014.02.11 19:48:00
|
868. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Vman Q wrote: BAD FURRY wrote: Mauren NOON wrote: BAD FURRY wrote: i was thinking What better way to fix tanks and Drop ships then to have the player who is driveing or flying it be stuck inside it and only can get out if the tank or d...
- by BAD FURRY - at 2014.02.11 19:36:00
|
869. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
KalOfTheRathi wrote: BAD FURRY wrote: i was thinking What better way to fix tanks and Drop ships then to have the player who is driving or flying it be stuck inside it and only can get out if the tank or drop ship is at 100% hp Do these sil...
- by BAD FURRY - at 2014.02.11 19:34:00
|
870. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Dauth Jenkins wrote: For dropships, (as a dropship pilot) that makes sense. For tanks, not so much. If CCP were able to implement an animation for getting in and out of vehicles, and make it take half a second, it would keep people from bailing...
- by BAD FURRY - at 2014.02.11 19:32:00
|
871. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
Mauren NOON wrote: BAD FURRY wrote: i was thinking What better way to fix tanks and Drop ships then to have the player who is driveing or flying it be stuck inside it and only can get out if the tank or drop ship is at 100% hp I think this...
- by BAD FURRY - at 2014.02.11 19:28:00
|
872. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
NK Scout wrote: BAD FURRY wrote: i was thinking What better way to fix tanks and Drop ships then to have the player who is driveing or flying it be stuck inside it and only can get out if the tank or drop ship is at 100% hp I think this fi...
- by BAD FURRY - at 2014.02.11 19:22:00
|
873. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
i was thinking What better way to fix tanks and Drop ships then to have the player who is driveing or flying it be stuck inside it and only can get out if the tank or drop ship is at 100% hp I think this fix would FIX ALOT !!! think about it you...
- by BAD FURRY - at 2014.02.11 19:08:00
|
874. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Beld Errmon wrote: BAD FURRY wrote: CCP Saberwing wrote: Hey guys We've had a discussion with the CPM before and are aware of issues around Red Line Railguns - honestly we're not happy with them and it's something we want to address. I ...
- by BAD FURRY - at 2014.02.11 13:51:00
|
875. Why the DUST new player experience will never improve - in General Discussions [original thread]
Alternate Insano wrote: After playing for a month, listening to the chat channels, and reading the forums, it's very clear what's wrong with DUST 514: This is the Game of Thrones of FPS games. When are we actually going to see this damn winter...
- by BAD FURRY - at 2014.02.11 12:25:00
|
876. pleasure hubs and What YOU Can DO !! - in General Discussions [original thread]
Michael Arck wrote: Did someone say something about enchanting ladies for a measly exchange of ISK? Yep
- by BAD FURRY - at 2014.02.11 12:20:00
|
877. only a noob calls Redline Rails OP - in General Discussions [original thread]
Quote: I would rather we have to cover significant distance to reach the main combat zones disallowing direct fire in and out of the redline ok now i like what im hearing :D go on more plz.
- by BAD FURRY - at 2014.02.11 12:19:00
|
878. only a noob calls Redline Rails OP - in General Discussions [original thread]
True Adamance wrote: BAD FURRY wrote: True Adamance wrote: BAD FURRY wrote: see this is it you think its not fair so you handy cap your self in the game its like using RE,s on the point to stop a hack one team will uses it and the o...
- by BAD FURRY - at 2014.02.11 04:50:00
|
879. only a noob calls Redline Rails OP - in General Discussions [original thread]
ART OF WAR SOME OF YOU LACK IT ! http://www.au.af.mil/au/awc/awcgate/artofwar.htm
- by BAD FURRY - at 2014.02.11 04:24:00
|
880. only a noob calls Redline Rails OP - in General Discussions [original thread]
True Adamance wrote: BAD FURRY wrote: see this is it you think its not fair so you handy cap your self in the game its like using RE,s on the point to stop a hack one team will uses it and the other will not because its not fair to kill t...
- by BAD FURRY - at 2014.02.11 04:10:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
First page | Previous page | Next page | Last page |