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101. It is time! DUST Port. - in General Discussions [original thread]
Bump.
- by Asad Thahab-Jabal - at 2015.09.30 19:14:00
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102. It is time! DUST Port. - in General Discussions [original thread]
501st Headstrong wrote: If it is even more like a computer (assuming they even use consoles anymore), then that might potentially allow for a shared ecosystem on both the PS5 and PC. So a PC port 8 years after the launch of the PS4? Pass.
- by Asad Thahab-Jabal - at 2015.09.30 17:28:00
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103. [CPM Feedback] Equipment Pricing - in General Discussions [original thread]
Hey CPM2, will this change in any way effect the prices of LP store equipment?
- by Asad Thahab-Jabal - at 2015.09.30 16:28:00
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104. It is time! DUST Port. - in General Discussions [original thread]
el OPERATOR wrote: PS4. o/ Asad Thahab-Jabal wrote: Why limit Dust to only consoles? Wouldn't that lead us down a similar path that we are on with the PS3? I'm not implying it should be PC exclusive, just not ONLY on PS4.
- by Asad Thahab-Jabal - at 2015.09.30 15:26:00
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105. Upcoming Hotfix ( NOT YET DEPLOYED ) - in General Discussions [original thread]
HOLY PERFECTION wrote: swarms hopefully now are deterrents rather than a killing machine. Why should a weapon exist if it is essentially the vehicle equivalent of bear mace and not actually a threat?
- by Asad Thahab-Jabal - at 2015.09.30 15:25:00
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106. Why I nose get missions like this. - in General Discussions [original thread]
Twelve Guage wrote: Sadly most girls in video games are still guys in real life. G uy I n R eal L ife
- by Asad Thahab-Jabal - at 2015.09.30 14:55:00
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107. Actually I miss Dust - in General Discussions [original thread]
Twelve Guage wrote: Warframe and dust need to have a baby. Dust 514 with PvE. My erection can be seen from lower Earth orbit.
- by Asad Thahab-Jabal - at 2015.09.30 14:49:00
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108. Actually I miss Dust - in General Discussions [original thread]
Warframe as a corporation-like feature called clans. It's a pretty nice social feature with mechanical bonuses. Clans can build a headquarters together called dojos where you can research new weapons and warframes, spar, or just make them look aw...
- by Asad Thahab-Jabal - at 2015.09.30 14:43:00
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109. [CPM Feedback] Serious Concerns & Call to Arms - in General Discussions [original thread]
Adipem Nothi wrote: So they should deal with the troublemakers just like everyone else has to. Do we really want CPM shutting down feedback threads at the very first sign of trouble? If people can't stay on task then the CPM should warn them. ...
- by Asad Thahab-Jabal - at 2015.09.30 14:38:00
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110. [CPM Feedback] Serious Concerns & Call to Arms - in General Discussions [original thread]
CPM2 doesn't have full on moderator powers, Adipem. If they did they could just ban/remove the posts that are disruptive like a judge holds someone in contempt for shitting on the witness mid-questioning.
- by Asad Thahab-Jabal - at 2015.09.30 14:30:00
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111. [CPM Feedback] Serious Concerns & Call to Arms - in General Discussions [original thread]
If you want someone to do something in a timely manner, you give them a deadline. If you want someone to focus on the task, you keep them on track (prevent derailing). This is not fascism, OP. This is just simple people management skill. CPM2 has...
- by Asad Thahab-Jabal - at 2015.09.30 14:25:00
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112. Skirmishers Unite ! New chat : Skirmish Queue - in General Discussions [original thread]
Played a skirm with you last night, Beast. Glad to see you preaching the good word about skirmish. I had no idea there was a channel specifically for skirmish though. I'll check it out.
- by Asad Thahab-Jabal - at 2015.09.30 13:54:00
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113. It is time! DUST Port. - in General Discussions [original thread]
Raven-747 wrote: No we don't need a port suck it up. Has a forum post in his sig specifically devoted to correcting lag caused by hardware limitations of the PS3. Says we don't need a port.
- by Asad Thahab-Jabal - at 2015.09.30 13:26:00
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114. [CPM Feedback] Equipment Pricing - in General Discussions [original thread]
I am referring to the Cost Difference sheet in particular. First impressions are that I really like the price drops for repair tools, nanohives, and drop uplinks. More than that, I am happy to see some standardization of ISK prices. If we ever ...
- by Asad Thahab-Jabal - at 2015.09.30 13:24:00
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115. It is time! DUST Port. - in General Discussions [original thread]
Summa Militum wrote: CCP upper management needs to port this game to the PS4 and give it a chance to truly excel before they get labeled a "one hit wonder". Why limit Dust to only consoles? Wouldn't that lead us down a similar path that we are...
- by Asad Thahab-Jabal - at 2015.09.30 13:09:00
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116. It is time! DUST Port. - in General Discussions [original thread]
Victor Moody Stahl wrote: There's not any crossover of programming experience/skills. Not untrue, but unifying your projects with one engine would be useful.
- by Asad Thahab-Jabal - at 2015.09.29 20:53:00
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117. It is time! DUST Port. - in General Discussions [original thread]
Vicious Minotaur wrote: Can't be sure when CCP won't say a damned thing. Too right! Back to the task at hand! PITCHFORKS AND TORCHES! Get your pitchforks and torches here! I've got long 'forks, short 'forks, three prongs and four! Get your to...
- by Asad Thahab-Jabal - at 2015.09.29 20:48:00
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118. It is time! DUST Port. - in General Discussions [original thread]
Vicious Minotaur wrote: Well, all I can say is that I hope they've had sufficient time and UE4 experience to change their tune: >> source << That was over a year ago. I'm not saying you are wrong, just that a lot can change in a ye...
- by Asad Thahab-Jabal - at 2015.09.29 20:36:00
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119. It is time! DUST Port. - in General Discussions [original thread]
Sequal's Back wrote: PORT IT NAAAAOW. DO IT NOW! C'MON!
- by Asad Thahab-Jabal - at 2015.09.29 20:31:00
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120. It is time! DUST Port. - in General Discussions [original thread]
Vicious Minotaur wrote: But even if they ported to PC/PS4, I've heard the Devs say that with all the "improvements" they made to UE3, they'd not use Unreal 4. Eve: Valkyrie is being put on Unreal 4. If they already have experience with Unreal ...
- by Asad Thahab-Jabal - at 2015.09.29 20:19:00
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