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12001. It's time for a test server - in General Discussions [original thread]
I've campaigned for this a long time. Even got a thread acknowledged in Feedback/Requests. Unfortunately, not even a hint of one has ever come.
- by Arkena Wyrnspire - at 2013.10.03 18:30:00
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12002. THE DUST 514 BETA VETS. - in General Discussions [original thread]
Can you imagine the tears if ARs still had their scopes?
- by Arkena Wyrnspire - at 2013.10.03 18:28:00
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12003. [Request] Shield Wall Gadget (Needs a better name) - in Feedback/Requests [original thread]
I like it, but the HP values on it seem a little low. Any weapon can break the proto one in less than a second - it doesn't afford much protection.
- by Arkena Wyrnspire - at 2013.10.03 16:35:00
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12004. [Suggestion] Prevent spawning on objectives whilst being hacked - in Feedback/Requests [original thread]
Krom Ganesh wrote: Stefan Stahl wrote: Personally, I think objective spawning should be disabled altogether. This works in domination and it will work just as well in skirmish. While Arkena's suggestion would help alleviate the problem, I...
- by Arkena Wyrnspire - at 2013.10.03 15:35:00
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12005. [Suggestion] Prevent spawning on objectives whilst being hacked - in Feedback/Requests [original thread]
ChromeBreaker wrote: Quite sure the timer sets to 10sec if your near the objective. As long as there arent multiple red dots you have enough time to get the hack. Also thats why they invented code breakers + skills There's a delay between ...
- by Arkena Wyrnspire - at 2013.10.03 15:33:00
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12006. [Suggestion] Prevent spawning on objectives whilst being hacked - in Feedback/Requests [original thread]
I feel that spawning on objectives is a flawed mechanic because of this issue: When you have killed someone guarding an objective, it is entirely possible for them to spawn in behind you whilst you're hacking and kill you. There's nothing that can...
- by Arkena Wyrnspire - at 2013.10.03 12:26:00
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12007. The DUST 514 'Slippery Slopes' - in Feedback/Requests [original thread]
I do like the idea of clone resources on a per structure basis. Your proposed solution for null cannons scaling is actually quite nice. Initially I thought that it'd just make the match take forever if relatively evenly matched but after some thou...
- by Arkena Wyrnspire - at 2013.10.03 12:19:00
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12008. Tanks, Will they even be worth it anymore !? - in General Discussions [original thread]
Harry Bawlss wrote: I mean heck, the plasma cannon will now be able to ACTUALLY take a tank out after the tanker is on cooldown with 1shot now. Even an unfitted tank can survive one plasma cannon shot, so no.
- by Arkena Wyrnspire - at 2013.10.03 10:03:00
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12009. Crowd Sourcing New versus Old Stats - in General Discussions [original thread]
Will assist when I get home.
- by Arkena Wyrnspire - at 2013.10.03 09:44:00
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12010. [Feedback] Grenades - in Feedback/Requests [original thread]
Aeon Amadi wrote: 3 Instant kills for 48 CPU/6 PG, all you have to do is learn to cook and have a nano-hive. This gives you more than three kills.
- by Arkena Wyrnspire - at 2013.10.03 06:07:00
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12011. Just Curious- How does Eve make their money? - in General Discussions [original thread]
EVE makes money off subscriptions. I'm not sure if that's exactly what you're asking though. Are you asking if Dust is making money on its own? I don't know. Neither does anyone else, though I'm sure someone will be along shortly to inform you th...
- by Arkena Wyrnspire - at 2013.10.02 23:08:00
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12012. Enjoy your break from my Assault Dropship reign of terror. - in General Discussions [original thread]
I was just speccing into assault dropships.
- by Arkena Wyrnspire - at 2013.10.02 23:06:00
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12013. Same stuff everyday. - in General Discussions [original thread]
Posting in another Doom514 thread.
- by Arkena Wyrnspire - at 2013.10.02 23:04:00
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12014. [Feedback/Request] Put bonuses on skills that are currently just "unlock X&... - in Feedback/Requests [original thread]
Absolutely. It also helps get rid of the dead skills like dropsuit command 4 and 5 which do nothing at all. Actually, I feel that the skill tree and SP system in general could use some streamlining but this would be a good fix, at least for now.
- by Arkena Wyrnspire - at 2013.10.02 23:03:00
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12015. Vehicle changes - Anyone notice missiles - in General Discussions [original thread]
The skill tree changes seem a bit dubious to me. It seems like a bunch more SP sinks for little effect.
- by Arkena Wyrnspire - at 2013.10.02 23:00:00
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12016. What has the CPM done for you lately? - in Intergalactic Summit [original thread]
Kazeno Rannaa wrote: Arkena Wyrnspire, have you ever considered the fact that some how, in your mind, the number of likes (which are completely arbitrary and subjective as to the reasoning and context of such interpersonal associations) some h...
- by Arkena Wyrnspire - at 2013.10.02 22:53:00
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12017. The only issue in Tank vs AV Balance is the Tanker Mentality - in General Discussions [original thread]
Lurchasaurus wrote: ReGnYuM wrote: Lurchasaurus wrote: tanks cost 2.5 mil lai dais cost 15k You know how much ISK I would lose if I 1v1 tank for a whole game?\ and sense when are we balancing game play on ISK since infantry recomme...
- by Arkena Wyrnspire - at 2013.10.02 22:31:00
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12018. 8,712,750 - in General Discussions [original thread]
ISK spent on ADSes? SP spent on ADSes?
- by Arkena Wyrnspire - at 2013.10.02 22:29:00
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12019. The only issue in Tank vs AV Balance is the Tanker Mentality - in General Discussions [original thread]
Lurchasaurus wrote: tanks cost 2.5 mil lai dais cost 15k Militia assault rifle costs nothing, yet can still kill a protosuit if done right...
- by Arkena Wyrnspire - at 2013.10.02 20:29:00
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12020. [Request] On Vehicle rebalance - in Feedback/Requests [original thread]
We already have the Caldari variants - it's the Minmatar/Amarr variants we don't have.
- by Arkena Wyrnspire - at 2013.10.02 20:28:00
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