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141. The X-Com project, uimhir a ceathair. (That's number 4 guys) - in The Locker Room [original thread]
The horror, the horror. Also don't get me killed bro. I have uber will.
- by Arkena Wyrnspire - at 2014.08.19 10:35:00
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142. The X-Com project, uimhir a ceathair. (That's number 4 guys) - in The Locker Room [original thread]
Spademan wrote: I gave That Guy time to get his head straight. He advances and gets insta blapped by a sectopod. A sectopod on the first mission?!
- by Arkena Wyrnspire - at 2014.08.19 10:30:00
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143. Anyone like to sign up for the XCOM project? - in The Locker Room [original thread]
I really hated having to gib Kaisar but when he panicked I had that awful moment of realisation that he wouldn't make it. And in Long War, if you leave someone to the aliens the aliens get a massive boost to their progress.
- by Arkena Wyrnspire - at 2014.08.18 18:22:00
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144. Anyone like to sign up for the XCOM project? - in The Locker Room [original thread]
The mutons moved forward. The outsiders moved forward. One was able to take a shot! He opened fire on SPEC Sakagawa. For a moment, I was unconcerned - Sakagawa was in full cover and was armoured more heavily than most. The Outsider didn't care, t...
- by Arkena Wyrnspire - at 2014.08.18 10:35:00
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145. Anyone like to sign up for the XCOM project? - in The Locker Room [original thread]
So I finally got around to doing a mission report. There are so many missions in Long War I'm only going to be doing them for missions where someone dies. This one definitely qualifies. XCOM Mission Report: Operation Severed Justice At 0913 o...
- by Arkena Wyrnspire - at 2014.08.18 10:25:00
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146. the purge. what would u do? - in The Locker Room [original thread]
Laugh at your terrible government and chill on my sofa.
- by Arkena Wyrnspire - at 2014.08.18 09:35:00
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147. Astrophysics - in The Locker Room [original thread]
Monty Mole Clone wrote: didnt they recently prove the existence of the higs boson and higs field? if so all we need is a higs force field to renders anything inside massless and whamo speed of light baby. of course you would have to get over ...
- by Arkena Wyrnspire - at 2014.08.16 22:16:00
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148. Anyone like to sign up for the XCOM project? - in The Locker Room [original thread]
I haven't been keeping up with this for a few days but when I can update this weekend probably.
- by Arkena Wyrnspire - at 2014.08.15 22:38:00
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149. Astrophysics - in The Locker Room [original thread]
The thing about space is that there's no friction. It all comes down to the raw momentum output of your engines. Mass wouldn't strictly affect speed - but it would affect acceleration. Unlike on a planet the speed limit is very high - you can jus...
- by Arkena Wyrnspire - at 2014.08.15 16:06:00
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150. Anyone like to sign up for the XCOM project? - in The Locker Room [original thread]
Ryme Intrinseca wrote: Cyrus Grevare wrote: I had the luck of being able to finish an Ironman run without a game breaking bug, it's hairsplitting but oh so much fun. Man those mods sound awesome and make me wish I've gotten it for PC. Also,...
- by Arkena Wyrnspire - at 2014.08.14 13:02:00
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151. Yet another XCOM:EW journal brought to you by: The Barbershop <3 - in The Locker Room [original thread]
You don't actually get tech off the Outsider, it just unlocks a campaign mission. The important thing to get is laser weaponry so you can crush chryssalids successfully.
- by Arkena Wyrnspire - at 2014.08.13 20:02:00
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152. Yet another XCOM:EW journal brought to you by: The Barbershop <3 - in The Locker Room [original thread]
Right-wing Extremist wrote: Arkena Wyrnspire wrote: Might I suggest you include roles in all of your unit lists? I'm just trying to think of what perks they get on promotions. Hm do you mean whether I'm taking the perks on the left or the r...
- by Arkena Wyrnspire - at 2014.08.13 08:28:00
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153. Yet another XCOM:EW journal brought to you by: The Barbershop <3 - in The Locker Room [original thread]
Might I suggest you include roles in all of your unit lists? I'm just trying to think of what perks they get on promotions.
- by Arkena Wyrnspire - at 2014.08.12 23:20:00
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154. Yet another XCOM:EW journal brought to you by: The Barbershop <3 - in The Locker Room [original thread]
Floaters are a little awkward at first, but you'll deal with them easily after a while. If it makes you feel any better there are still heavy floaters later!
- by Arkena Wyrnspire - at 2014.08.12 23:08:00
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155. Yet another XCOM:EW journal brought to you by: The Barbershop <3 - in The Locker Room [original thread]
If you just go slowly on normal you'll be fine.
- by Arkena Wyrnspire - at 2014.08.12 22:17:00
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156. Yet another XCOM:EW journal brought to you by: The Barbershop <3 - in The Locker Room [original thread]
Spademan wrote: Arkena Wyrnspire wrote: Why do you people not like Long War? Are the Outsiders too much for you? (They come in packs of 5 sometimes with up to 30 HP. Also, they regenerate HP. And they basically instakill). I'd play it, ...
- by Arkena Wyrnspire - at 2014.08.12 21:40:00
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157. Yet another XCOM:EW journal brought to you by: The Barbershop <3 - in The Locker Room [original thread]
Why do you people not like Long War? Are the Outsiders too much for you? (They come in packs of 5 sometimes with up to 30 HP. Also, they regenerate HP. And they basically instakill).
- by Arkena Wyrnspire - at 2014.08.12 21:15:00
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158. XCOM Project Part II - in The Locker Room [original thread]
True Adamance wrote: Ghost Kaisar wrote: Monthly Report: B Australia has already left. UK, China, SA, and India are already at +4 I got +$461 though, and a Scientist and Engineer. Enough for tonight though. Hired more soldiers. Working o...
- by Arkena Wyrnspire - at 2014.08.12 15:47:00
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159. Anyone like to sign up for the XCOM project? - in The Locker Room [original thread]
I actually did a playthrough where the HP of everything was set to 1, and the only bonuses you got were to evasion or aim as you went up through the tiers. Sectopods remained truly terrifying because the hit chance on them was so impossible that ...
- by Arkena Wyrnspire - at 2014.08.11 14:08:00
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160. Anyone like to sign up for the XCOM project? - in The Locker Room [original thread]
In your XCOM folder: XCom-Enemy-Unknown --> XEW --> XComGame --> Config Then select DefaultGameCore.ini. Don't go too mad with power though. You can conceivably set a pistol to do 500 damage, have a splash zone of 40 tiles, automatic s...
- by Arkena Wyrnspire - at 2014.08.11 11:07:00
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