Pages: 1 2 [3] 4 5 6 |
41. Please Minimize Hitscan - in General Discussions [original thread]
ZDub 303 wrote: That is what i'm saying though... the lore says that but you can clearly see in game the rounds do not move that fast. They either need to change the lore or fix the game mechanics to actually represent these values. At most...
- by Arkena Wyrnspire - at 2014.05.16 11:48:00
|
42. CCP Your DEV Skills Are Lacking. - in General Discussions [original thread]
Atiim wrote: CCP Saberwing wrote: Kigurosaka Laaksonen wrote: ISD forum moderation is something that's been asked for since the very beginning. To my knowledge, no good reason (or any reason, for that matter), has been given as to why we...
- by Arkena Wyrnspire - at 2014.05.16 11:18:00
|
43. CCP Blowout? Sure but what about CCP MC Peanut - in General Discussions [original thread]
CCP MC Peanut wrote: 843 Epidemic wrote: I mean come on. MC peanut? That's hilarious. I think they should have a duel. To the death But um, to make this some sort of constructive post uh... I believe that... we should... be able to pla...
- by Arkena Wyrnspire - at 2014.05.16 11:10:00
|
44. Please Minimize Hitscan - in General Discussions [original thread]
Monkey, I'm afraid those are some incredibly dubious physics there. That rail rifle round requires approximately 10000 terajoules to move at that speed. It doesn't create an energy field as it moves, it's propelled by magnetic fields in the rail ...
- by Arkena Wyrnspire - at 2014.05.16 10:58:00
|
45. Please Minimize Hitscan - in General Discussions [original thread]
ZDub 303 wrote: So we know the forge guns and rail guns are both projectiles which are not hitscan weapons and definitely suffer from CQC issues. Those weapons being bad in CQC really has nothing to do with hitscan.
- by Arkena Wyrnspire - at 2014.05.16 10:37:00
|
46. Please Minimize Hitscan - in General Discussions [original thread]
Having weapons not be hitscan is basically irrelevant unless map size is over doubled or something. A rail rifle round will travel at 2500m/s. Blink, and it's across the map. Within its effective range it'll make no difference whatsoever apart fro...
- by Arkena Wyrnspire - at 2014.05.16 09:55:00
|
47. wtf is that blowout guy even? - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: CCP Blowout wrote: Willing to take a fall for part of that action billion on soxfour. You have 1 bil to bet? 500 mil on Blowout.
- by Arkena Wyrnspire - at 2014.05.16 09:51:00
|
48. CCP Blowout - Questions - in General Discussions [original thread]
Stupid Blueberry wrote: Blowout for CPM 1 but ccp what
- by Arkena Wyrnspire - at 2014.05.16 09:50:00
|
49. wtf is that blowout guy even? - in General Discussions [original thread]
Blowout > SoxFour
- by Arkena Wyrnspire - at 2014.05.15 20:42:00
|
50. Giving us the ability to go prone? - in General Discussions [original thread]
Syeven Reed wrote: What do you mean go prone? Lying down. I'm not really a fan, personally. I don't understand why so many people seem infatuated with the idea.
- by Arkena Wyrnspire - at 2014.05.15 13:12:00
|
51. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Ulysses Knapse wrote: Honestly, is this the time of day that all the CCP apologists come out? Ulysses, you are repeatedly refusing to debate entirely rational points by bitching about the people disagreeing with you and evading their points a...
- by Arkena Wyrnspire - at 2014.05.15 09:20:00
|
52. Please read this, persons who are against CCP Z's idea. - in General Discussions [original thread]
That's a fantastic post demonstrating why the people suggesting that we should keep the skill tree exactly like an EVE system are morons.
- by Arkena Wyrnspire - at 2014.05.15 09:18:00
|
53. [Feedback] Legion HUD - in General Discussions [original thread]
I'm still reading through this thread and digesting some of the stuff that's been said but wow... MC Peanut, you're amazing. <3
- by Arkena Wyrnspire - at 2014.05.15 09:05:00
|
54. [Feedback] Weapon 'feel' and immersion - in General Discussions [original thread]
Leeroy Gannarsein wrote: Arkena Wyrnspire wrote: There already seems to have been some work on this in Legion, actually - looking at the rail rifle you can see the slide hammering as the weapon fires. Do you mean things like the way the M...
- by Arkena Wyrnspire - at 2014.05.15 08:48:00
|
55. [PRE-fix] We must solve actual problems. - in General Discussions [original thread]
Buster Friently wrote: Server side authority. It will solve a lot of these issues. It won't fix aimbots, though. Or wallhacks. There are a number of things that can be done client side. EDIT: Mandatory delays between shots impose on thos...
- by Arkena Wyrnspire - at 2014.05.14 21:17:00
|
56. CCP Your DEV Skills Are Lacking. - in General Discussions [original thread]
Right, because moderating that cesspool of a section is so easy. I'm curious to see who will volunteer for ISD in the future, bless the poor souls.
- by Arkena Wyrnspire - at 2014.05.14 21:16:00
|
57. don't forget to cap frame rate - in General Discussions [original thread]
Capping frame rate does not stop hacking.
- by Arkena Wyrnspire - at 2014.05.14 15:45:00
|
58. [PRE-fix] We must solve actual problems. - in General Discussions [original thread]
Viziam may not be as obvious an abuse candidate as if you do that you'll overheat ridiculously quickly but using a rapid fire macro on an SCR would allow ludicrous levels of DPS.
- by Arkena Wyrnspire - at 2014.05.14 15:18:00
|
59. [PRE-fix] We must solve actual problems. - in General Discussions [original thread]
I have a feeling rapid firing macros are going to be a thing.
- by Arkena Wyrnspire - at 2014.05.14 13:11:00
|
60. [Request] Surplus of rare artifacts for Legion - in General Discussions [original thread]
yeeeeeesssssss
- by Arkena Wyrnspire - at 2014.05.14 11:39:00
|
Pages: 1 2 [3] 4 5 6 |
First page | Previous page | Next page | Last page |