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81. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
Varoth Drac wrote: There would be plenty of reasons to use nova knives on a Min scout. With the damp bonus you could happily run two kincats and a damp in your low slots and be as fast and dampened as anyone. The Min scout's natural speed and s...
- by Arirana - at 2015.06.13 08:49:00
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82. Should kills be awarded based on damage dealt? - in General Discussions [original thread]
I-Shayz-I wrote: This was discussed a LONG time ago It seems like a wonderful solution, but HP is not one simple bar of health that is depleted in the blink of an eye like CoD or Battlefield. Usually in these games, as soon as the enemy heals...
- by Arirana - at 2015.06.13 08:28:00
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83. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
maybe deadcatz wrote: Lets humor YOU. Too bad. The bonuses will stay the same most likely. You are attemtping to think too much in a game that is full of lag and exploits You're mistaken. They exist because there is not enough thinking.
- by Arirana - at 2015.06.13 08:11:00
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84. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
gustavo acosta wrote: Arirana wrote: The Minmatar Scout's racial bonus will become a 5% bonus to hack and melee speed per level. A melee speed bonus wouldn't mirror a certain glitch that a certain someone abused would it? Oh yeah I k...
- by Arirana - at 2015.06.13 08:08:00
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85. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
maybe deadcatz wrote: Arirana wrote: maybe deadcatz wrote: Leave the scouts alone. Worry about jumping mass driver minspammers Unfortunately for your post this is a thread about scouts, you want a jump mod QQ thread go make one. Id...
- by Arirana - at 2015.06.13 08:05:00
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86. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
maybe deadcatz wrote: Leave the scouts alone. Worry about jumping mass driver minspammers Unfortunately for your post this is a thread about scouts, you want a jump mod QQ thread go make one.
- by Arirana - at 2015.06.13 07:53:00
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87. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
One Eyed King wrote: Why skill into a whole suit just to speed hack? Get a Gal Scout and stack it with 4 CBs and you'll be close enough not to know the difference. For as many people that have huge amounts of SP and are willing to respec, th...
- by Arirana - at 2015.06.13 07:49:00
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88. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
I think you guys are forgetting the fact that the min scout still has a speed hack bonus, which becomes more useful with the newly added stealth. And like I said, Nova Knives are a Caldari weapon. The Minmatar scout's identity had no business bei...
- by Arirana - at 2015.06.13 06:30:00
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89. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
Varoth Drac wrote: Interestingly I made almost the exact same proposal in the barbershop a while back. A potential alternative Gallente scout bonus would be to cloak duration/recharge. Or give Caldari the cloak bonus and Galente scan range, if...
- by Arirana - at 2015.06.13 05:48:00
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90. huh what the??? - in General Discussions [original thread]
Scheneighnay McBob wrote: My favorite installation glitch is the old one where the installation (always a railgun, from what I've seen) just keeps rotating normally, but it's firing nonstop without overheating. I liked the one where if you sh...
- by Arirana - at 2015.06.13 05:37:00
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91. Should kills be awarded based on damage dealt? - in General Discussions [original thread]
Also this ties in with game immersion perfectly, because tacnet observes and shares how much damage each person deals, and would rather give credit to the person that did most of the work.
- by Arirana - at 2015.06.13 05:03:00
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92. Should kills be awarded based on damage dealt? - in General Discussions [original thread]
CommanderBolt wrote: You mean kinda like in BF4 where if I deal 80-85 % or more of the initial damage, should that enemy get killed the kill is awarded to the top damage dealer? Yes but an arguably improved version where 80-85% is not the min...
- by Arirana - at 2015.06.13 05:01:00
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93. Should kills be awarded based on damage dealt? - in General Discussions [original thread]
I don't think I'm the only person to wonder about this. Sure kill stealing is a wonderful tear jerking sport as old as time. However lately, it seems most people are so desensitized to it that they mostly just accept it when it happens to them ye...
- by Arirana - at 2015.06.13 04:54:00
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94. Tutorial: How to prevent lag - in General Discussions [original thread]
No-one-ganks like-Gaston wrote: Arirana wrote: You should have at least 8 mbps, anything less than that is potato status and will make you lag like hell.. Up until I was 16 I had only dial-up. 12 kb/s on a good day. Then we moved and were...
- by Arirana - at 2015.06.13 03:57:00
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95. Tutorial: How to prevent lag - in General Discussions [original thread]
nelo kazuma wrote: Very informative great post. Only issue I had was the ssd portion its not toooo expensive but for those trying to enjoy the game completly free its not really a fair option to expect that Yes all of these steps are optional...
- by Arirana - at 2015.06.13 01:00:00
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96. Tutorial: How to prevent lag - in General Discussions [original thread]
The investment for a SSD is indeed steep, but you have the time and money it is very worth it from my experience. I bought my 120gb Samsung SSD back when they went for $150 (the price has lowered) and it was still worth it then. To give you a bet...
- by Arirana - at 2015.06.12 20:27:00
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97. Tutorial: How to prevent lag - in General Discussions [original thread]
Lag has been an incurable plague of the dust bunnies of New Eden since the birth of our kind. However, there are ways to fight it, and I'm going to tell you how. The first step in fighting lag is understanding the causes, and understanding differ...
- by Arirana - at 2015.06.12 19:53:00
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98. Tutorial: How to prevent lag - in General Discussions [original thread]
How To Prevent Network/Server Lag Compared to FPS lag players have less control of network lag, as there aren't as many things you can do to prevent it. However I do have some useful tips, again listed least time consuming/easiest first. ...
- by Arirana - at 2015.06.12 19:53:00
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99. PC Proposition - in General Discussions [original thread]
I had similar player made MH segregation based on tier idea that I posted in the war room about 17 months ago, you can view it HERE and see why it failed due to poor responses because it was me posting it. Its not a bad idea but it would requir...
- by Arirana - at 2015.06.12 13:28:00
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100. Let's talk about the Scout: Racial bonuses and inferred roles. - in General Discussions [original thread]
Diablo Gamekeeper wrote: I believe galscout has to be triple damp to escape the scans Gal logi focused scans reach 15db, the gal scout with 2 damps hits 16, -10% with a proto cloak activated it drops below 15. I'm comparing cloaked speedhack...
- by Arirana - at 2015.06.11 23:52:00
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